weston/tests/weston-test-client-helper.h
Daniel Stone 329f5f49e1 tests: Add kiosk-shell testing
Test xdg-shell apps with kiosk-shell, including transition and focus
handling.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2024-05-01 14:18:43 +03:00

377 lines
9.3 KiB
C

/*
* Copyright © 2012 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef _WESTON_TEST_CLIENT_HELPER_H_
#define _WESTON_TEST_CLIENT_HELPER_H_
#include "config.h"
#include <assert.h>
#include <stdbool.h>
#include <stdint.h>
#include <time.h>
#include <pixman.h>
#include <wayland-client-protocol.h>
#include "weston-test-runner.h"
#include "weston-test-client-protocol.h"
#include "viewporter-client-protocol.h"
#include "weston-output-capture-client-protocol.h"
#include "xdg-shell-client-protocol.h"
#include "weston-testsuite-data.h"
struct client {
struct wl_display *wl_display;
/*
* Have successfully received an expected protocol error, the
* connection is in error state, and that is ok.
*/
bool errored_ok;
struct wl_registry *wl_registry;
struct wl_compositor *wl_compositor;
struct wl_shm *wl_shm;
struct test *test;
/* the seat that is actually used for input events */
struct input *input;
/* server can have more wl_seats. We need keep them all until we
* find the one that we need. After that, the others
* will be destroyed, so this list will have the length of 1.
* If some day in the future we will need the other seats,
* we can just keep them here. */
struct wl_list inputs;
struct output *output;
struct surface *surface;
int has_argb;
struct wl_list global_list;
struct wl_list output_list; /* struct output::link */
};
struct global {
uint32_t name;
char *interface;
uint32_t version;
struct wl_list link;
};
struct test {
struct weston_test *weston_test;
int pointer_x;
int pointer_y;
uint32_t n_egl_buffers;
};
struct input {
struct client *client;
uint32_t global_name;
struct wl_seat *wl_seat;
struct pointer *pointer;
struct keyboard *keyboard;
struct touch *touch;
char *seat_name;
enum wl_seat_capability caps;
struct wl_list link;
};
struct pointer {
struct wl_pointer *wl_pointer;
struct surface *focus;
uint32_t serial;
int x;
int y;
uint32_t button;
uint32_t state;
uint32_t axis;
double axis_value;
uint32_t motion_time_msec;
uint32_t button_time_msec;
uint32_t axis_time_msec;
uint32_t axis_stop_time_msec;
struct timespec input_timestamp;
struct timespec motion_time_timespec;
struct timespec button_time_timespec;
struct timespec axis_time_timespec;
struct timespec axis_stop_time_timespec;
};
struct keyboard {
struct wl_keyboard *wl_keyboard;
struct surface *focus;
uint32_t key;
uint32_t state;
uint32_t mods_depressed;
uint32_t mods_latched;
uint32_t mods_locked;
uint32_t group;
struct {
int rate;
int delay;
} repeat_info;
uint32_t key_time_msec;
struct timespec input_timestamp;
struct timespec key_time_timespec;
};
struct touch {
struct wl_touch *wl_touch;
int down_x;
int down_y;
int x;
int y;
int id;
int up_id; /* id of last wl_touch.up event */
int frame_no;
int cancel_no;
uint32_t down_time_msec;
uint32_t up_time_msec;
uint32_t motion_time_msec;
struct timespec input_timestamp;
struct timespec down_time_timespec;
struct timespec up_time_timespec;
struct timespec motion_time_timespec;
};
struct output {
struct wl_output *wl_output;
struct wl_list link; /* struct client::output_list */
int x;
int y;
int width;
int height;
int scale;
int initialized;
char *name;
char *desc;
};
struct buffer {
struct wl_buffer *proxy;
size_t len;
pixman_image_t *image;
};
struct surface {
struct client *client; /* not owned */
struct wl_surface *wl_surface;
struct output *output; /* not owned */
int x;
int y;
int width;
int height;
struct buffer *buffer;
};
struct rectangle {
int x;
int y;
int width;
int height;
};
struct range {
int a;
int b;
};
struct client *
create_client(void);
void
client_destroy(struct client *client);
struct surface *
create_test_surface(struct client *client);
void
surface_destroy(struct surface *surface);
void
surface_set_opaque_rect(struct surface *surface, const struct rectangle *rect);
struct client *
create_client_and_test_surface(int x, int y, int width, int height);
struct buffer *
create_shm_buffer(struct client *client, int width, int height,
uint32_t drm_format);
struct buffer *
create_shm_buffer_a8r8g8b8(struct client *client, int width, int height);
void
buffer_destroy(struct buffer *buf);
int
surface_contains(struct surface *surface, int x, int y);
void
move_client(struct client *client, int x, int y);
void
move_client_frame_sync(struct client *client, int x, int y);
void
move_client_offscreenable(struct client *client, int x, int y);
#define client_roundtrip(c) do { \
assert(wl_display_roundtrip((c)->wl_display) >= 0); \
} while (0)
struct wl_callback *
frame_callback_set(struct wl_surface *surface, int *done);
int
frame_callback_wait_nofail(struct client *client, int *done);
#define frame_callback_wait(c, d) assert(frame_callback_wait_nofail((c), (d)))
void
expect_protocol_error(struct client *client,
const struct wl_interface *intf, uint32_t code);
char *
screenshot_reference_filename(const char *basename, uint32_t seq);
char *
image_filename(const char *basename);
char *
output_filename_for_test_program(const char *test_program, const char *suffix,
const char *file_ext);
char *
output_filename_for_fixture(const char *test_program,
struct weston_test_harness *harness,
const char *suffix, const char *file_ext);
char *
output_filename_for_test_case(const char *suffix, uint32_t seq_number,
const char *file_ext);
FILE *
fopen_dump_file(const char *suffix);
bool
check_images_match(pixman_image_t *img_a, pixman_image_t *img_b,
const struct rectangle *clip,
const struct range *prec);
pixman_image_t *
visualize_image_difference(pixman_image_t *img_a, pixman_image_t *img_b,
const struct rectangle *clip_rect,
const struct range *prec);
bool
write_image_as_png(pixman_image_t *image, const char *fname);
pixman_image_t *
load_image_from_png(const char *fname);
struct buffer *
capture_screenshot_of_output(struct client *client, const char *output_name);
struct buffer *
client_capture_output(struct client *client,
struct output *output,
enum weston_capture_v1_source src);
pixman_image_t *
image_convert_to_a8r8g8b8(pixman_image_t *image);
bool
verify_image(pixman_image_t *shot,
const char *ref_image,
int ref_seq_no,
const struct rectangle *clip,
int seq_no);
bool
verify_screen_content(struct client *client,
const char *ref_image,
int ref_seq_no,
const struct rectangle *clip,
int seq_no, const char *output_name);
struct buffer *
client_buffer_from_image_file(struct client *client,
const char *basename,
int scale);
void *
bind_to_singleton_global(struct client *client,
const struct wl_interface *iface,
int version);
struct wp_viewport *
client_create_viewport(struct client *client);
void
fill_image_with_color(pixman_image_t *image, const pixman_color_t *color);
pixman_color_t *
color_rgb888(pixman_color_t *tmp, uint8_t r, uint8_t g, uint8_t b);
/* Helper to wait for the next breakpoint and execute inside it; as this is a
* for loop, continue/break/etc will not affect an enclosing scope! */
#define RUN_INSIDE_BREAKPOINT(client_, suite_data_) \
for (struct wet_test_active_breakpoint *breakpoint = \
client_wait_breakpoint(client_, suite_data_); \
suite_data_->breakpoints.in_client_break; \
client_release_breakpoint(client_, suite_data_, breakpoint))
/* Specifies that the currently-executing breakpoint should be rearmed */
#define REARM_BREAKPOINT(breakpoint_) breakpoint_->rearm_on_release = true
void
client_push_breakpoint(struct client *client,
struct wet_testsuite_data *suite_data,
enum weston_test_breakpoint breakpoint,
struct wl_proxy *proxy);
struct wet_test_active_breakpoint *
client_wait_breakpoint(struct client *client,
struct wet_testsuite_data *suite_data);
void
client_insert_breakpoint(struct client *client,
struct wet_testsuite_data *suite_data,
enum weston_test_breakpoint breakpoint,
struct wl_proxy *proxy);
void
client_remove_breakpoint(struct client *client,
struct wet_testsuite_data *suite_data,
enum weston_test_breakpoint breakpoint,
struct wl_proxy *proxy);
void
client_release_breakpoint(struct client *client,
struct wet_testsuite_data *suite_data,
struct wet_test_active_breakpoint *active_bp);
#endif