weston/tests/drm-smoke-test.c
Marius Vlad a67f434f59 drm-smoke-test: Explicitly set-up the output name DRM test
In case we have multiple outputs let's us choose the first output,
rather use the last one, which would happen when multiple are present in
the system.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2023-01-25 17:55:39 +00:00

99 lines
2.9 KiB
C

/*
* Copyright © 2020 Collabora, Ltd.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "config.h"
#include "weston-test-client-helper.h"
#include "weston-test-fixture-compositor.h"
static enum test_result_code
fixture_setup(struct weston_test_harness *harness)
{
struct compositor_setup setup;
compositor_setup_defaults(&setup);
setup.shell = SHELL_TEST_DESKTOP;
setup.backend = WESTON_BACKEND_DRM;
setup.renderer = WESTON_RENDERER_PIXMAN;
return weston_test_harness_execute_as_client(harness, &setup);
}
DECLARE_FIXTURE_SETUP(fixture_setup);
TEST(drm_smoke) {
struct client *client;
struct buffer *buffer;
struct wl_surface *surface;
pixman_color_t red;
int i, frame;
color_rgb888(&red, 255, 0, 0);
client = create_client_and_test_surface(0, 0, 200, 200);
assert(client);
surface = client->surface->wl_surface;
buffer = create_shm_buffer_a8r8g8b8(client, 200, 200);
fill_image_with_color(buffer->image, &red);
for (i = 0; i < 5; i++) {
wl_surface_attach(surface, buffer->proxy, 0, 0);
wl_surface_damage(surface, 0, 0, 200, 200);
frame_callback_set(surface, &frame);
wl_surface_commit(surface);
frame_callback_wait(client, &frame);
}
buffer_destroy(buffer);
client_destroy(client);
}
TEST(drm_screenshot_no_damage) {
struct client *client;
int i;
bool ret;
client = create_client_and_test_surface(0, 0, 200, 200);
assert(client);
/*
* DRM-backend has an optimization to not even call the renderer if
* there is no damage to be repainted on the primary plane occupied by
* renderer's buffer. However, renderer must be called for a screenshot
* to complete.
*
* Therefore, if there is no damage, it is possible that screenshots
* might get stuck. This test makes sure they run regardless.
*/
for (i = 0; i < 5; i++) {
ret = verify_screen_content(client, "drm_screenshot_no_damage",
0, NULL, i, "Virtual-1");
assert(ret);
}
client_destroy(client);
}