Commit graph

318 commits

Author SHA1 Message Date
Ucan, Emre (ADITG/SW1) 193e301c74 ivi-shell: remove content_observer notification
The content observer notification struct and its
set API (ivi_layout_surface_set_content_observer)
are removed. Because they are unused.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2016-03-15 14:25:09 +02:00
Mateusz Polrola dada6e3b79 ivi-shell: Remove all surface transitions when it is being removed.
If surface transitions are not removed when surface is being removed, it
can lead to crash later when transition will finish, as it will try to
reference already freed memory.
This change exposes function that can remove all existing transitions
for given surface and it is being called during surface cleanup.

Signed-off-by: Mateusz Polrola <mateuszx.potrola@intel.com>
Reviewed-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2016-03-15 14:12:06 +02:00
Ucan, Emre \(ADITG/SW1\) 16d1fa156a ivi-shell: remove ivi_layout_layer_set_dimension API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:35 -08:00
Ucan, Emre \(ADITG/SW1\) 45d3942816 ivi-shell: remove ivi_layout_surface_set_dimension API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:34 -08:00
Ucan, Emre \(ADITG/SW1\) e62bfd8d5e ivi-shell: remove ivi_layout_layer_set_position API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:34 -08:00
Ucan, Emre \(ADITG/SW1\) 161da40b06 ivi-shell: remove ivi_layout_surface_set_position API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:34 -08:00
Ucan, Emre \(ADITG/SW1\) 5bb068d16d ivi-shell: remove ivi_layout_layer_get_orientation API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:34 -08:00
Ucan, Emre \(ADITG/SW1\) 4d9001bc49 ivi-shell: remove ivi_layout_surface_get_orientation API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:34 -08:00
Ucan, Emre \(ADITG/SW1\) 18691f0310 ivi-shell: remove ivi_layout_layer_get_dimension API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:34 -08:00
Ucan, Emre \(ADITG/SW1\) c507f67f9e ivi-shell: remove ivi_layout_surface_get_dimension API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:34 -08:00
Ucan, Emre \(ADITG/SW1\) dfc2d76432 ivi-shell: remove ivi_layout_layer_get_position API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:34 -08:00
Ucan, Emre \(ADITG/SW1\) b2ff255792 ivi-shell: remove ivi_layout_surface_get_position API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:34 -08:00
Ucan, Emre \(ADITG/SW1\) c3aee1f67f ivi-shell: remove ivi_layout_layer_get_opacity API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:34 -08:00
Ucan, Emre \(ADITG/SW1\) 995e6fbcd0 ivi-shell: remove ivi_layout_surface_get_opacity API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:34 -08:00
Ucan, Emre \(ADITG/SW1\) 17610f240b ivi-shell: remove ivi_layout_layer_get_visibility API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:34 -08:00
Ucan, Emre \(ADITG/SW1\) c6a138c6f0 ivi-shell: remove ivi_layout_surface_get_visibility API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:27 -08:00
Wataru Natsume 9d8b4414d7 hmi-controller: fix leak of ivi surface list
get_surfaces_on_layer() allocates memory and stores the pointer to
'ivisurfs'. But it was not freed.

Signed-off-by: Wataru Natsume <WATARU_NATSUME@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2016-03-04 13:45:31 +02:00
Wataru Natsume 9c926fe9f5 remove warning of ivisurface reassign on the ivilayer
The warning of ivisurface reassign can be removed. It is ok to reassign
a surface to a layer it is already on.

The warning started to show up during normal operations since patch
"hmi-controller: remove duplicate commit_changes in random mode".

Signed-off-by: Wataru Natsume <WATARU_NATSUME@xddp.denso.co.jp>
[Pekka: rewrote commit message, removed unneeded comments.]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2016-03-04 13:35:37 +02:00
Wataru Natsume 161255ea49 hmi-controller: remove duplicate commit_changes in random mode
Previous code cleaned up surfaces in layer once and then added
surfaces to a layer in random. In this flow, two commitchanges are
required.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
[WATARU_NATSUME@xddp.denso.co.jp: Removes unnecessary check]
Signed-off-by: Wataru Natsume <WATARU_NATSUME@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2016-03-04 13:22:17 +02:00
Nobuhiko Tanibata 90c2789e8d ivi-layout: apply opacity to weston_view correctly
update_opacity is only called when a ivi-surface is visible. But the
previous code also checks event masks redundantly. However if the event
happens when ivi-surface is invisible, opacity is not calculated. This
patch removes this redundant check to fix potential bug.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2016-02-03 14:29:03 +02:00
Peter Hutterer 87743e9303 Support axis source, axis discrete, frame and axis stop events
[jonas: only send focus wl_pointer.frame if resource supports it]

Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2016-01-19 12:33:26 +08:00
Peter Hutterer 89b6a4931e Add a weston_pointer_axis_event
Use an event struct to pass axis events around. This helps dealing with the
upcoming axis discrete changes.

Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
2016-01-19 10:53:16 +08:00
Nobuhiko Tanibata 1c2201b543 ivi-shell: hmi-controller supports multi screens at random-mode.
It shows ivi applications at screensa randomly.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-12-14 13:16:11 +02:00
Nobuhiko Tanibata a7ffa68e70 ivi-shell: hmi-controller supports multi screens at fullscreen mode.
It shows ivi applications in fullscreen per screen like,
The first screen: Application 1,4,5,6,,,,
The seconed screen: Application 2,
The third screen: Application 3

Thie mode assigns one application to each screen at first. And remaind
applications more than screens will be assigned to the first screen.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-12-14 13:16:11 +02:00
Nobuhiko Tanibata d156d9c4cf ivi-shell: hmi-controller supports multi screens at side-by-side mode.
It shows 2 ivi application in a screen at side-by-side. It moves
additinal application more than 2xN to next screen N+1.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-12-14 13:16:11 +02:00
Nobuhiko Tanibata a8aa91c0d1 ivi-shell: hmi-controller supports multi screens at tiling mode.
It shows 8 ivi applications in a screen at tiling. It moves additional
application more than 8xN to next screen N+1.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-12-14 13:16:11 +02:00
Nobuhiko Tanibata d789c66a0f hmi-controller: allocate application layers for multi-screen
To locate surfaces of application on multi screens, multi layers are
created baseod on application-layer-id + base-layer-id-offset x N.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-12-14 13:16:11 +02:00
Nobuhiko Tanibata 2e656769b6 hmi-controller: allocate background surfaces for multi-screen
A surface ID for layer of background/panel image is set by key: background-id
or panel-id at weston.ini. To support multi screens, it also support offset,
surface-id-offset, to offset the surface ID to next ID for a layer on next
screen.

According to the above key, hmi-controller and ivi-shell-user-interface
who increments the number of screens per notification of wl_output.
crate surface and draw background/panel image on multi surface on screens.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-12-14 13:16:11 +02:00
Nobuhiko Tanibata 744b03093b hmi-controller: allocate base layers for multi-screen
A layer ID for screen is set by key: base-layer-id at weston.ini. To
support multi screens. It also support offset to offset the layer ID
to next ID for next screen.

For example,
base-layer-id=1000
base-layer-id-offset=10000

Layer id for screen 0: 1000
Layer id for screen 1: 11000
Layer id for screen 2: 21000

To support multi screen, create layers for background and panel bar which
located in the below per screens. At the moment, it is only layers.
Surfaces to be created at next patch in the patch set.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-12-14 13:16:11 +02:00
Nobuhiko Tanibata 35711df126 ivi-shell: hmi-controller implements internal method to get screen.
- get screens from weston core
- provide screens as internel method
- the iviscn is stored in array inverse order in index.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-12-14 13:16:11 +02:00
Nobuhiko Tanibata 1c2618e9ff ivi-shell: multi screen support to calcuration of a mask of weston_surface.
A weston_surface is transformed to multi screen coordinate, global
coordinate by matrix:m now.

Additionally, a mask needs to be calucated, taking account into,
- multi screen coordination: a destination rectangle of layer in the
  coordination is easily calcurated by adding weston_output.{x,y} in
  simple. This is because there is no scaled and rotated transformation.
- intersect inside of a screen the layer is assigned to. This is because
  overlapped region of weston surface in another screen shall not be
  displayed according to ivi use case.

Signed-off-by: Nobuhiko Tanibata <nobuhiko_tanibata@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-12-14 13:16:11 +02:00
Nobuhiko Tanibata 29babdf099 ivi-shell: convert from screen to global coordinates
In single screen, the coordinates of layer local coordinates are the
same as global coordinates. However, to support multi screens, the
layer-local coordinates shall be transformed to multi screen coordinates,
which is global coordinates. The abosolute coordinates of a screen in global
stored in (x,y) of output of its weston output so it shall be used to
transform layer-local to global coordinates.

Signed-off-by: Nobuhiko Tanibata <nobuhiko_tanibata@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-12-14 13:16:11 +02:00
Nobuhiko Tanibata b4cb25dc26 ivi-shell: avoid update_prop() on invisible surfaces
For multi screen support, ivi_layout_screen to be taken account into
property change in commitChanges.

Property change is now done in update_prop so to consider ivi_screen
property for caluculating transform of weston surface, ivi_layout_screen
 is added as a parameter of update_prop.

However, update_prop of weston_view of a ivi_surface can not be done
even if it is set on a screen. The propoerty change shall be done only
when a visibility of ivi_surface or ivi_layer which contains the
ivi_surface is ON. Such a condition shall be checked at commit_changes
as well to avoid calling update_prop, which actually updates
weston_views.

Signed-off-by: Nobuhiko Tanibata <nobuhiko_tanibata@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-12-14 13:16:11 +02:00
Nobuhiko Tanibata 0627b4a73d ivi-shell: activate weston surface with a seat when left click or touch.
Similar with Desktop shell, set activate to weston surface which is
left-clicked by pointer or touched. This is needed to focus it with a seat.
Without this, a feature who gets activated weston surface by using
weston_surface_get_main_surface doesn't work correctly because it can
not get correct focused weston surface. For example, input-panel uses
weston_surface_get_main_surface to get a weston surface. With this
weston surface, it get a member: output to decide which output shall
show a input-panel, software keyboard. Without activation,
input-panel-ivi can not find a correct output which shows e.g.
weston-editor who uses input-method.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Tested-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-12-14 13:15:41 +02:00
Nobuhiko Tanibata 747c3865ab ivi-shell: remove a code which expects only a screen in the system.
It breaks from wl_list_for_each of screens when the frist screen found.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-11-27 15:03:29 +02:00
Nobuhiko Tanibata fbfa8f21f9 ivi-shell: fix layout_layer.view_list is not initilized per a screen.
This is potential bug when it supports several screens. If view_list is
initilized here, the views, which are set by the previous screen, are
cleared. So View list shall be initilized in front of wl_list_for_each
of all screens.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-11-27 15:03:29 +02:00
Nobuhiko Tanibata 77b0ee18a2 ivi-shell: avoid inserting a ivi_layer to multiple screens.
In just previous wl_list_for_each_safe, list of layer in a screen is
cleaned up. And then, the list is re-constructed from
pending.layer_list.

In this re-construction, if order.link of a layer were inserted into a
screen whose number is later one of current screen, the order.link will
inserted into layer_list of two screens. This shall be avoided.

However, if we want to implement a feature to allow a layer to be added
to multiple screens. A layer shall have several order.link per screens.
So, I marked here as TODO.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-11-27 15:03:29 +02:00
Nobuhiko Tanibata 3e710d19fe ivi-shell: fix TODO which expects only one screen in the system.
It just return the first screen found in screen list.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-11-27 15:03:29 +02:00
Jonas Ådahl d2510105a6 input: Make pointer grab motion callbacks take an event struct
Instead of only passing absolute pointer coordinates, effectively
loosing motion event data, pass a struct that can potentially contain
different types of motion events, currently being absolute and relative.

A helper function to get resulting absolute coordinates was added for
when previous callbacks simply used the (x, y) coordinates.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
2015-11-20 11:44:56 +08:00
Jonas Ådahl b57f472c84 Use input method protocol from wayland-protocols
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Mariusz Ceier <mceier+wayland@gmail.com>
Reviewed-by: Jan Arne Petersen <janarne@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-11-19 13:17:59 +02:00
Jonas Ådahl 0336ca0cc5 input: Pass axis events through pointer grab interfaces
Don't only send motions and buttons but also axis events through the
pointer grab interface.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-By: Derek Foreman <derekf@osg.samsung.com>
2015-11-02 14:30:16 +08:00
Ucan, Emre \(ADITG/SW1\) 0c0e51e096 ivi-shell: rename ivi_controller_interface
The name of ivi_controller_interface is changed to ivi_layout_interface
with this patch.

This name is better suited to the interface, because it is implemented
in ivi-layout.c and its methods are linked to ivi_layout* functions.

Furthermore, the controller modules (e.g. hmi-controller) are the users
of this interface and they have their own interfaces,
which are called *_controller_interface,
e.g.: ivi_hmi_controller_interface.

This causes confusion about the software architecture.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
2015-10-29 13:55:16 -07:00
Chris Michael c083af9907 ivi-shell: Add missing '\n' in weston_log function usage
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2015-10-01 10:04:15 -07:00
Ucan, Emre (ADITG/SW1) 64635ee699 ivi-shell: introduce get_weston_view
The internal API "get_weston_view" is introduced, which returns the
weston_view of the given ivi_layout_surface. The API returns a NULL
pointer, if the ivi_layout_surface does not have any weston_view.

The weston_view is required in many places of ivi-shell implementation.
Therefore, this API will reduce lines of code. Furthermore, it will
increase the maintainability of the ivi-shell implementation.

Old way of getting the weston_view was flawed, because the views list of
the weston_surface is read without controlling the existence of the
weston_surface.  New implementation explicitly throws an error if the
weston_surface does not exist.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
[Pekka: Line-wrapped the commit message.]
2015-10-01 12:56:32 +03:00
Ucan, Emre (ADITG/SW1) 4a18364595 ivi-shell: remove is_surface_in_layer API
This internal API is redundant, because a surface is allowed to be only
on one layer.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
2015-10-01 12:35:49 +03:00
Ucan, Emre (ADITG/SW1) bb4ec0a186 ivi-shell: remove is_layer_in_screen API
This internal API is redundant, because a layer is allowed to be only on
one screen.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
2015-10-01 12:34:24 +03:00
Ucan, Emre (ADITG/SW1) dfac375993 ivi-shell: remove struct link_layer
link_layer's sole purpose is to link a surface to multiple layers, if
the surface should be shown in multiple layers.  This can be only
achieved, if the surface has multiple weston_views with different
transformation matrices.

Current implementation assumes in many places that a ivi_surface has
only one weston_view.  Therefore, a surface can be only shown on one
layer.

Although this (a surface on multiple layers) is a nice to have feature
for ivi-shell, it is not very crucial.  In any case, it is not an easy
task to implement this feature, because it has lot of corner cases.

I removed with this patch the link_layer data structure, because it does
not have any purpose in current implementation.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
[Pekka: Line-wrapped the commit message.]
2015-10-01 12:09:40 +03:00
Ucan, Emre (ADITG/SW1) 8a223673ad ivi-shell: remove struct link_screen
link_screen's sole purpose is to link a layer to multiple screens, if
the layer should be shown in multiple screens.  This can be only
achieved, if surfaces of the layer have multiple weston_views dedicated
to the different screens.

Current implementation assumes in many places that a ivi_surface has
only one weston_view.  Therefore, a layer can be only shown on one
screen.

Although this (a layer on multiple screens) is a nice to have feature
for ivi-shell, it is not very crucial.  In any case, it is not an easy
task to implement this feature, because it has lot of corner cases.

I removed with this patch the link_screen data structure, because it
does not have any purpose in current implementation.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
[Pekka: Line-wrapped commit message.]
2015-10-01 12:07:39 +03:00
Lucas Tanure a3377cd114 ivi-layout-transition: Standardize the check for layout_transition_register
Check the return from layout_transition_register in order to fix
potential leak of memory pointed to by transition. And don't register a
null transition.

Signed-off-by: Lucas Tanure <tanure@linux.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2015-09-30 12:27:56 -07:00
Lucas Tanure c8dcd16b01 ivi-layout-transition: Fix potential leak of memory pointed to by transition
Several fixes to handle invalid transition objects:

1. Free transition in ivi_layout_transition_fade_layer if we fail to
   allocate memory for data

2. Check if transition is not null and if layout_transition_register was
   ok before return, if not, free transition

3. Destroy transition if layout_transition_register was not ok, we can't
   just free transition, we need to call layout_transition_destroy in
   order to free private_data from transition

Signed-off-by: Lucas Tanure <tanure@linux.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2015-09-23 17:02:28 -07:00
John-John Tedro 9d7aff0e38 ivi-shell: initialize all fields in create_layout_transition
create_layout_transition does not initialize is_transition_func.

This patch initializes it to NULL.

Signed-off-by: John-John Tedro <johnjohn.tedro@gmail.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2015-09-22 18:19:20 -07:00
Lucas Tanure 193c7a54a8 ivi_layout_surface_add_notification: Fix potential leak of memory pointed to by 'notification'
Signed-off-by: Lucas Tanure <tanure@linux.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2015-09-22 17:18:32 -07:00
Lucas Tanure 96db07741f ivi-layout-transition: Fix potential leak of memory pointed to by transition
Check if layout_transition_register worked, otherwise destroy transition

Signed-off-by: Lucas Tanure <tanure@linux.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2015-09-22 14:37:27 -07:00
Lucas Tanure 9b5fe423bf ivi-layout-transition: Change layout_transition_register return type
layout_transition_register could not work and we need to free trans in
the calling function.

Signed-off-by: Lucas Tanure <tanure@linux.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2015-09-22 14:37:19 -07:00
Lucas Tanure 9af0017077 ivi-layout-transition: Fix potential leak of memory pointed to by transition
Free transition before return. We don't need to use layout_transition_destroy,
because transition was not registered yet.

v2: consolidate memory leaks fixes

Signed-off-by: Lucas Tanure <tanure@linux.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2015-09-22 14:37:10 -07:00
Nobuhiko Tanibata 4412cd1974 hmi-controller: fix wrong width and height are set to a layer of workspace.
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2015-08-26 11:13:29 +03:00
Nobuhiko Tanibata d290f881d5 hmi-controller: fix the laucher layer width
A layer for workspace is used to display icons for invoking applications
in several pages. These pages are swapped from one to next page. The
width of the layer was decided as a size of screen before reading
weston.ini. This worked correctly because there was no feature of
clipping of layer so the width of layer was not taken account.

Now clipping feature is supported. So the width shall be set to correct
one after reading weston.ini.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2015-08-26 11:13:23 +03:00
Nobuhiko Tanibata acbcc6c978 ivi-layout: implement surface clipping
View clip region is set in surface-local coordinates. To compute that
region, the ivi-layer destination rectangle in the global coordinates
are transformed back into the surface-local coordinates.

The transformation is computed by first forming the transformation
matric for the forward mappings, and then inverting it. The inverse
matric is used to transform the destination rectangles to the
surface-local coordinate system. The intersection of the rectangles is
the view clip mask.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2015-08-26 11:12:49 +03:00
Ucan, Emre (ADITG/SW1) cf34dc2334 ivi-shell: remove redundant wl_list_empty/init calls
Checking wl_list_empty() on a link offers no information: if it returns
true, wl_list_remove() is safe to do. If it returns false, you still do
not know if wl_list_remove() is safe; the link could be part of a list,
or the link could be "uninitialized" (e.g. just wl_list_remove()'d).
(From Pekka Paalanen's comment at
http://lists.freedesktop.org/archives/wayland-devel/2015-August/023987.html).

Calling wl_list_init just before wl_list_insert is redundant.  Because
the links of the list are not read before it is overwritten by
wl_list_insert.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
[Pekka: line-wrapped commit message]
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-08-21 12:03:33 +03:00
Ucan, Emre (ADITG/SW1) 174257bdf8 ivi-shell: clear order.layer_list before reordering it
It is only possible to remove a layer from the order.layer_list of a
screen, when ivi_layout_screen_set_render_order is called with an empty
array.  Therefore, list of layers are cumulated if the API is called
many times with different list of layers.

Change how the flags are set:
    - Introduce the dirty parameter for triggering the render order change.
    - IVI_NOTIFICATION_REMOVE/ADD flags are set only at commit_screen_list.

Checking wl_list_empty() on a link offers no information: if it returns
true, wl_list_remove() is safe to do. If it returns false, you still do
not know if wl_list_remove() is safe; the link could be part of a list,
or the link could be "uninitialized" (e.g. just wl_list_remove()'d).
(From Pekka Paalanen's comment at
http://lists.freedesktop.org/archives/wayland-devel/2015-August/023987.html).

Calling wl_list_init just before wl_list_insert is redundant.  Because
the links of the list are not read before it is overwritten by
wl_list_insert.

Use assert to control if the ivilayer->order.surface_list is empty.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
[Pekka: line-wrapped commit message]
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-08-21 11:53:43 +03:00
Ucan, Emre (ADITG/SW1) 38fcf381be ivi-shell: clear order.surface_list before reordering it
It is only possible to remove a surface from the order.surface_list of a
layer, when ivi_layout_layer_set_render_order is called with an empty
array.  Therefore, list of surfaces are cumulated if the API is called
many times with different list of surfaces.

Change how the flags are set:
- Introduce the dirty parameter for triggering the render order change.
- IVI_NOTIFICATION_REMOVE/ADD flags are set only at commit_layer_list.

Checking wl_list_empty() on a link offers no information: if it returns
true, wl_list_remove() is safe to do. If it returns false, you still do
not know if wl_list_remove() is safe; the link could be part of a list,
or the link could be "uninitialized" (e.g. just wl_list_remove()'d).
(From Pekka Paalanen's comment at
http://lists.freedesktop.org/archives/wayland-devel/2015-August/023987.html).

Calling wl_list_init just before wl_list_insert is redundant, because
the links of the list are not read before it is overwritten by
wl_list_insert.

Use assert to control if the ivilayer->order.surface_list is empty.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
[Pekka: wrapped the commit message]
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>

[Earlier version Reviewed-by: Nobuhiko Tanibata
<NOBUHIKO_TANIBATA@xddp.denso.co.jp>]
2015-08-21 11:46:23 +03:00
Ucan, Emre (ADITG/SW1) c2be6388d2 ivi-shell: bugfix, list of surfaces on a layer are cumulated when set render order is called several time in one commitchanges.
The final list of surfaces of set render order shall be applied. So link
of surfaces and list of surfaces in a layer shall be initialized. And
then the order of surfaces shall be restructured.

Use existing clear_surface_pending_list function to clear the list.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
2015-08-20 11:19:03 +03:00
Dawid Gajownik 74a635b1ec Coding style fixes
- opening braces are on the same line as the if statement
- opening braces are not on the same line as the function name
- space between for/while/if and opening parenthesis

Signed-off-by: Dawid Gajownik <gajownik@gmail.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
2015-08-07 12:01:22 -07:00
Derek Foreman 1281a36e3b input: Don't test keyboard/pointer/touch pointers
Keyboards and pointers aren't freed when devices are removed, so we should
really be testing keyboard_device_count and pointer_device_count in most
cases, not the actual pointers. Otherwise we end up with different
behaviour after removing a device than we had before it was inserted.

This commit renames the touch/keyboard/pointer pointers and adds helper
functions to get them that hide this complexity and return NULL when
*_device_count is 0.

Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
2015-07-31 15:16:09 -07:00
Derek Foreman 8ae2db5b0c input: Pass the appropriate pointer type to bindings instead of a seat
Normally we need to check if a seat's [device_type]_count is > 0 before
we can use the associated pointer.  However, in a binding you're
guaranteed that the seat has a device of that type.  If we pass in
that type instead of the seat, it's obvious we don't have to test it.

The bindings can still get the seat pointer via whatever->seat if they
need it.

This is preparation for a follow up patch that prevents direct access
to seat->device_type pointers, and this will save us a few tests at
that point.

Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
2015-07-16 19:03:43 -07:00
Nobuhiko Tanibata 21deb28648 ivi-shell: transform refactoring to improve it to more readable code
Transform matrix for transforming a surface to global_matrix is
calculated from
* ivi_layout_surface_properties
* ivi_layout_layer_properties

This patch pareares sub-method like following,
1/ calc_surface_to_global_matrix()
 calc_transformation_matrix() is called twice with
 ivi_layout_surface/layer_properties respectively.

2/ calc_transformation_matrix()
 This calcurates matrix from orientation, source rectangle and
 destination rectangle.
 2-1/ To calculate rotation, fit centor of source rectangle to (0,0)
      temporarily. This is moved back in 2-4.
 2-2/ Apply rotation variant
 2-3/ Apply scale variant
 2-4/ Apply positioning variant, taking account into 2-1 temporary
      positioning.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-07-16 11:58:14 +03:00
Nobuhiko Tanibata 1e6fd66ba5 ivi-shell: transform refactoring, remove transform part of ivi_layout_surface and ivi_layout_layer once
To refactor transform of ivi_layout_surface and ivi_layout_surface to be
more readable logical flow.

Remove following parts once,
* definition of weston_transform in ivi_layout_surface
* update_layer_orientation
* update_layer_position
* update_surface_position
* update_surface_orientation
* update_scale

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-07-16 11:58:14 +03:00
Nobuhiko Tanibata 4c1dbf7213 ivi-shell: remove one indent level from update_prop()
There is no logic update.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-07-16 11:57:59 +03:00
Pekka Paalanen aa9536a992 text_backend: make destructor call explicit
We used to rely on the order in which the
weston_compositor::destroy_signal callbacks happened, to not access
freed memory. Don't know when, but this broke at least with ivi-shell,
which caused crashes in random places on compositor shutdown.

Valgrind found the following:

 Invalid write of size 8
    at 0xC2EDC69: unbind_input_panel (input-panel-ivi.c:340)
    by 0x4E3B6BB: destroy_resource (wayland-server.c:537)
    by 0x4E3E085: for_each_helper.isra.0 (wayland-util.c:359)
    by 0x4E3E60D: wl_map_for_each (wayland-util.c:365)
    by 0x4E3BEC7: wl_client_destroy (wayland-server.c:675)
    by 0x4182F2: text_backend_notifier_destroy (text-backend.c:1047)
    by 0x4084FB: wl_signal_emit (wayland-server-core.h:264)
    by 0x4084FB: main (compositor.c:5465)
  Address 0x67ea360 is 208 bytes inside a block of size 232 free'd
    at 0x4C2A6BC: free (vg_replace_malloc.c:473)
    by 0x4084FB: wl_signal_emit (wayland-server-core.h:264)
    by 0x4084FB: main (compositor.c:5465)

 Invalid write of size 8
    at 0x4E3E0D7: wl_list_remove (wayland-util.c:57)
    by 0xC2EDEE9: destroy_input_panel_surface (input-panel-ivi.c:191)
    by 0x4E3B6BB: destroy_resource (wayland-server.c:537)
    by 0x4E3BC7B: wl_resource_destroy (wayland-server.c:550)
    by 0x40DB8B: wl_signal_emit (wayland-server-core.h:264)
    by 0x40DB8B: weston_surface_destroy (compositor.c:1883)
    by 0x40DB8B: weston_surface_destroy (compositor.c:1873)
    by 0x4E3B6BB: destroy_resource (wayland-server.c:537)
    by 0x4E3E085: for_each_helper.isra.0 (wayland-util.c:359)
    by 0x4E3E60D: wl_map_for_each (wayland-util.c:365)
    by 0x4E3BEC7: wl_client_destroy (wayland-server.c:675)
    by 0x4182F2: text_backend_notifier_destroy (text-backend.c:1047)
    by 0x4084FB: wl_signal_emit (wayland-server-core.h:264)
    by 0x4084FB: main (compositor.c:5465)
  Address 0x67ea370 is 224 bytes inside a block of size 232 free'd
    at 0x4C2A6BC: free (vg_replace_malloc.c:473)
    by 0x4084FB: wl_signal_emit (wayland-server-core.h:264)
    by 0x4084FB: main (compositor.c:5465)

 Invalid write of size 8
    at 0x4E3E0E7: wl_list_remove (wayland-util.c:58)
    by 0xC2EDEE9: destroy_input_panel_surface (input-panel-ivi.c:191)
    by 0x4E3B6BB: destroy_resource (wayland-server.c:537)
    by 0x4E3BC7B: wl_resource_destroy (wayland-server.c:550)
    by 0x40DB8B: wl_signal_emit (wayland-server-core.h:264)
    by 0x40DB8B: weston_surface_destroy (compositor.c:1883)
    by 0x40DB8B: weston_surface_destroy (compositor.c:1873)
    by 0x4E3B6BB: destroy_resource (wayland-server.c:537)
    by 0x4E3E085: for_each_helper.isra.0 (wayland-util.c:359)
    by 0x4E3E60D: wl_map_for_each (wayland-util.c:365)
    by 0x4E3BEC7: wl_client_destroy (wayland-server.c:675)
    by 0x4182F2: text_backend_notifier_destroy (text-backend.c:1047)
    by 0x4084FB: wl_signal_emit (wayland-server-core.h:264)
    by 0x4084FB: main (compositor.c:5465)
  Address 0x67ea368 is 216 bytes inside a block of size 232 free'd
    at 0x4C2A6BC: free (vg_replace_malloc.c:473)
    by 0x4084FB: wl_signal_emit (wayland-server-core.h:264)
    by 0x4084FB: main (compositor.c:5465)

Looking at the first of these, unbind_input_panel() gets called when the
text-backend destroys its helper client which has bound to input_panel
interface. This happens after the shell's destroy_signal callback has
been called, so the shell has already been freed.

The other two errors come from
  wl_list_remove(&input_panel_surface->link);
which has gone stale when the shell was destroyed
(shell->input_panel.surfaces list).

Rather than creating even more destroy listeners and hooking them up in
spaghetti, modify text-backend to not hook up to the compositor destroy
signal. Instead, make it the text_backend_init() callers' responsibility
to also call text_backend_destroy() appropriately, before the shell goes
away.

This fixed all the above Valgrind errors, and avoid a crash with
ivi-shell when exiting Weston.

Also using desktop-shell exhibited similar Valgrind errors which are
fixed by this patch, but those didn't happen to cause any crashes AFAIK.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-By: Derek Foreman <derekf@osg.samsung.com>
2015-06-26 09:33:54 +03:00
Nobuhiko Tanibata 3aa8aedb47 ivi-shell: rename to ivi_layout_layer_destroy()
"remove" is not proper name beacause it destorys a layer. The name of
the api is changed from layer_remove to layer_destroy.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-06-23 15:57:16 +03:00
Nobuhiko Tanibata 5d4a323c36 ivi-shell: bugfix, update event_mask when new propertiy is not same as before.
In previous code, it sends notification whenever setter calls. This
patch fixs that notification will not happens if there is no change of
properties by setter.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-06-23 15:57:15 +03:00
Nobuhiko Tanibata 6ce3ef864d ivi-shell: bugfix, send notification when properties are changed according to event mask.
Previous code sends notification without event mask. So the notification

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-06-23 15:57:15 +03:00
Nobuhiko Tanibata 4d0116eb0d ivi-shell: add interface to get screen ID
This interface is required for user to manage screens per IDs.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-06-23 15:57:15 +03:00
Nobuhiko Tanibata db8efd1f26 ivi-shell: add new method to remove a callback to get notificaiton of ivi_layer property changes.
To get property changes of ivi_layer, callbacks can be registered.
However there was no API to remove a callback rather than removing all
callbacks by using layer_remove_notification.
layer_remove_notification_by_callback can do it.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-06-23 15:57:15 +03:00
Nobuhiko Tanibata 82051705b5 ivi-shell: add new method to remove a callback to get notification of ivi_surface property changes.
To get property changes of ivi_surface, callbacks can be registered.
However there was no API to remove a callback rather than remove all
callbacks by using surface_remove_notification.
surface_remove_notification_by_callback can do it.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-06-23 15:57:15 +03:00
Nobuhiko Tanibata 4b601e152e ivi-shell: bugfix, add ref_count to ivi_layout_layer
if a controller calls ivi_layout_layer_create_with_demenstion with a ID
which is already created before, the API returns exist ivi_layer.
However addtionally, it shall count up ref count to destroy ivi_layer
when ref count is 0. The previous code will destroy ivi_layer
immediately even if the other code still refers ivi_layer.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-06-23 15:57:15 +03:00
Nobuhiko Tanibata 680984234a ivi-shell: fix ivi_shell_surface lifetime
ivi_shell_surface lifetime shall follow the ivi_surface protocol object
lifetime, and frees the ivi-id by destroying the ivi_layout_surface
from both wl_surface and ivi_surface destruction as the protocol specifies.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-06-23 15:57:15 +03:00
Nobuhiko Tanibata 6f6c938996 ivi-shell: make ivi_layout_surface destruction explicit
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-06-23 15:57:15 +03:00
Nobuhiko Tanibata 0c217cb694 ivi-shell: bugfix, SEVG by adding NULL check in ivi_layout_get_screen_resolution
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-06-23 15:57:15 +03:00
Nobuhiko Tanibata e2b8214efd ivi-shell: Fix wrong link of wl_list_for_each() of ivilayer
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-06-23 15:57:15 +03:00
Nobuhiko Tanibata 7bbacc6165 ivi-shell: bugfix, check limitation of ivi_layout_layer opacity
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-06-23 15:57:14 +03:00
Nobuhiko Tanibata a86226c7c4 ivi-shell: bugfix, check limitation of ivi_layout_surface opacity
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-06-23 15:57:14 +03:00
Jon Cruz 867d50eea7 Unified multiple definitions of container_of() macro.
Removed duplicate definitions of the container_of() macro and
refactored sources to use the single implementation.

Signed-off-by: Jon A. Cruz <jonc@osg.samsung.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2015-06-15 17:11:58 -07:00
Jon Cruz 35b2eaa989 Moved helper macro to a discrete include file.
To help reduce code duplication and also 'kitchen-sink' includes
the ARRAY_LENGTH macro was moved to a stand-alone file and
referenced from the sources consuming it. Other macros will be
added in subsequent passes.

Signed-off-by: Jon A. Cruz <jonc@osg.samsung.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2015-06-15 17:11:45 -07:00
Jon Cruz 4678bab13c Remove redundant #include path component.
Using the parent '../' path component in #include statements makes
the codebase more rigid and is redundant due to proper -I use.

Signed-off-by: Jon A. Cruz <jonc@osg.samsung.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2015-06-15 17:11:09 -07:00
Bryce Harrington af637c25f2 *-shell: Update boilerplate from MIT X11 license to MIT Expat licenses 2015-06-15 13:04:18 -07:00
Murray Calavera 9a51cd7d10 move text_backend initialization into the shell plugin
Whether a input method is used should be the responsibility
of the shell because some shells may not want to implement
an input method at all

Signed-off-by: Murray Calavera <murray.calavera@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-06-11 12:20:46 +03:00
Michael Vetter 2a18a52844 remove trailing whitespaces
Remove trailing whitespaces because they are not needed and jumping to
the end of al ine should do just that and not jump to the whitespace.
2015-05-15 13:12:32 -07:00
Nobuhiko Tanibata e259a7a7d2 ivi-shell: set an initial value for ivi-surface.
Especially, the size of destination rectagle is set to (1,1).
This is because the size will be used for caluculating scale and not to
be 0 to avoid 0 dividing.

I also remark this as FIXME. This shall be fixed at ivi-layout-tansition.c.
In new invoded application, its property is initilized by (0,0)
destination rectangle. So transition fucntion always calculates its scale
as inf at first frame of fade-in with new invoked application. To fix this,
restructing transition function is ideally needed.

Signed-off-by: Nobuhiko Tanibata <nobuhiko_tanibata@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-04-28 12:59:19 +03:00
Nobuhiko Tanibata 0a19e23356 ivi-shell: remove unnecesary code in ivi_shell_surface_configure
This method should not update weston_view directly. This shall be done by
controller via ivi_layout_*.

Signed-off-by: Nobuhiko Tanibata <nobuhiko_tanibata@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-04-28 12:59:19 +03:00
Nobuhiko Tanibata 65160dcade ivi-shell: fit source rectangle of ivi-surface to the size of application content.
When application changes the size of its content, UI shall fit the source
rectangle, view area, to the size of its content to show whole content.

Signed-off-by: Nobuhiko Tanibata <nobuhiko_tanibata@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-04-28 12:59:19 +03:00
Nobuhiko Tanibata bcff632727 ivi-shell: remove unnecesary assignment of fail safe value.
Scale is calculated as float and to be inf. It shall be avoided by,
ivi_layout_surface_set_source/destination_rectangle. So output log and
then return this method to use prevous scale for fail safe.

Signed-off-by: Nobuhiko Tanibata <nobuhiko_tanibata@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-04-28 12:59:18 +03:00
Nobuhiko Tanibata e6cc997097 ivi-shell: remove unnecesary code in ivi_layout_surface_configure
ivi_layout_surface_configure is called from ivi-shell when configure
listener of weston surface is triggered. This function shall do,
- emit signal to hmi-controller to notify the configuration change

Other unnecesary logics are cleaned up.

Signed-off-by: Nobuhiko Tanibata <nobuhiko_tanibata@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-04-28 12:59:18 +03:00
Nobuhiko Tanibata c3fd624e29 ivi-shell: support surface screen shot of ivi_layout by using weston_surface_copy_content
The reason why the result is not output in the method is that it avoids
to have dependency on CAIRO. If user want to output it to file, user
shall link CAIRO on its controller.

ivi_layout_surface_get_size is also supported here because user needs
stride to call ivi_layout_surafce_dump.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-04-21 11:15:29 +03:00
Pekka Paalanen 8cb258766b ivi-shell/weston.ini: fix paths
If you do an out-of-tree build, all the images will be left in the
srcdir. Fix their paths.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
2015-04-07 14:46:08 +03:00
Pekka Paalanen f3a3453270 build: generate weston-ivi.ini for tests
The ivi-shell / hmi-controller cannot run without a properly populated
config file. Generate a config file especially for tests, which includes
paths to the build dirs.

The generated file will be used by following patches adding ivi-shell
tests.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
2015-04-07 14:46:08 +03:00
Pekka Paalanen 97246c067d ivi-layout: abort without controller_module_init
When loading a controller module, if we do not find a
controller_module_init symbol, return failure to the caller instead of
ignoring the failure.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
2015-04-02 15:04:46 +03:00
Pekka Paalanen 8a005252d1 ivi-shell: add cmdline option for controller module
This will be useful for tests, where we use --no-config, but ivi-shell
needs load the controller module from somewhere.

We are not making hmi-controller.so the default, because this patch
should allow running the tests also with another controller.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
2015-04-02 15:04:33 +03:00
Bryce Harrington a86c3ee697 Spellcheck fixes
./ivi-shell/README:19: protocal  ==> protocol
./src/compositor.h:596: seperate  ==> separate
./src/version.h.in:33: actualy  ==> actually
./src/cms-helper.h:44: embeded  ==> embedded
./protocol/fullscreen-shell.xml:65: seperate  ==> separate
./protocol/xdg-shell.xml:150: auxilliary  ==> auxiliary
./clients/window.c:1035: preferrably  ==> preferably

Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-03-19 17:02:08 +02:00
Pekka Paalanen 6c7a1c7b07 ivi-shell: add exit binding
Let's me easily exit ivi-shell when testing with the DRM-backend.
Only available in ivi-shell developer mode.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Acked-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2015-03-02 16:56:02 +02:00
Pekka Paalanen e35b223342 ivi-shell: developer mode debug key bindings
Add a weston.ini option for ivi-shell to enable "developer mode".

When developer mode is enabled, hook up the debug key bindings.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Acked-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2015-03-02 16:56:02 +02:00
Carlos Olmedo Escobar 703f502036 ivi-layout: separate declarations from code
Thanks Pekka for pointing that out.

Signed-off-by: Carlos Olmedo Escobar <carlos.olmedo.e@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-03-02 15:13:25 +02:00
Nobuhiko Tanibata 82cc25b986 ivi-shell: SEGV occurs when multi touch happens in transition
of application launching. This is because cancel callback is mistakenly
set to weston_touch_grab_interface. To fix this issue, add a
callback, touch_move_workspace_grab_frame and set it to the
weston_touch_grab_interface like desktop-shell.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2015-02-06 16:22:15 -08:00
Carlos Olmedo Escobar e82ba533e5 ivi-shell-transition: check create_layout_transition() return value.
Signed-off-by: Carlos Olmedo Escobar <carlos.olmedo.e@gmail.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: ntanibata@jp.adit-jv.com
2015-01-28 18:51:17 -08:00
Nobuhiko Tanibata 9d86021cac ivi-shell: Fix wrong condition to check return value of controller_module_init
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
2014-12-16 17:45:34 +02:00
Nobuhiko Tanibata ee8e5830be ivi-shell: rewrite controller API
This fixes the breakage caused by "ivi-shell: make ivi-layout.c as a
part of ivi-shell.so"

hmi-controller.c:
A reference implementation of controller module does not use the layout
functions directly. This get function pointers at controller_module_init
which called by ivi-shell.

ivi-layout-export.h:
Definition of interfaces in a struction: ivi_controller_interface.
function pointers are set at ivi-layout.c.

ivi-layout-private.h:
Definition of some interfaces are remove bucause it is implemented in
ivi-layout.c and set it as function pointer. Several interfaces are kept
here because they are implemented in ivi-layout.c/transition.c but used
in other files.

ivi-layout-transition.c:
remove WL_EXPORT because export is not needed anymore.
remove unnesesary unsed method.

ivi-shell.c:
call controller_module_init of hmi-controller to init it and set
function pointers. If the interface_version is equal or
greater than what hmi_controller was built with, things are pass.
If the interface_version is smaller than what the controller expects,
it has to fail because it cannot work. This is followed the manner,

- never remove a function pointer
- never modify an existing function signature
- additions are allowed at the end of struct ivi_controller_interface
- all function pointers must always be populated and working in
  ivi-shell.so (ivi-layout.c etc.)

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-15 16:50:48 +02:00
Nobuhiko Tanibata 28dc18c843 ivi-shell: make ivi-layout.c as a part of ivi-shell.so
ivi-layout.so is separately built and loaded by using dlopen with
RTLD_GLOBAL. This was because these apis defined in ivi-layout.so shall
be used by ivi-modules; e.g. hmi-controller. This shall be improved that
a struct ivi_layout_api contains the whole exported API as function
pointers to be exposed as module_init.

This patch alone builds, but loading controller modules at runtime
failes. This failure will be fixed by following patches.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-15 16:43:55 +02:00
Nobuhiko Tanibata 3c6796ff32 ivi-shell: several ivi-layout interfaces moved accross source.
Interfaces for properties setting shall be implemented in ivi-layout.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-15 16:31:02 +02:00
Nobuhiko Tanibata ef6c7864e2 ivi-shell: reordering method in ivi_layout.c
In the future, re-alignmenet of WL_EXPORT per method should be done.
For that work, re-ordering is required to be used by another method.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-15 16:29:40 +02:00
Nobuhiko Tanibata 3d7eadb1e0 ivi-shell: clean up unnecesary header
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-15 16:27:48 +02:00
Nobuhiko Tanibata 2822136671 ivi-shell: clean-up transition animation code.
ivi_layout_transition_layer_render_order is not necesary called. Remove
the method and methods called by it.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-15 16:26:41 +02:00
Ondřej Majerech 4bb9929411 ivi-shell: Say something when configuration is missing
When ivi-module is not set in weston.conf, we probably want to tell the
user about their error instead of just dying.

Signed-off-by: Ondřej Majerech <majerech.o@gmail.com>
[Pekka: include Tanibata's suggestion, fix file name, fix surrounding
coding style]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-15 16:22:45 +02:00
Nobuhiko Tanibata 0038b738ab ivi-shell: reference implementation of input panel for ivi-shell
- introduces ivi-shell/input-panel-ivi.c which is basically copied
  from desktop shell. It shall be improvaded to remove duplicate
  implementation.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-04 17:25:50 +02:00
Nobuhiko Tanibata 45d4cbf15f ivi-shell: a reference of weston.ini for ivi-shell and ivi-hmi-controller.
- introduces ivi-shell/weston.ini.in

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-04 17:25:50 +02:00
Nobuhiko Tanibata 4f6853b271 ivi-shell: a reference implementation how to use ivi-layout internal APIs
- hmi-controller.so
- introduces hmi-controller.so

The library is used to manage layout of surfaces/layers. Layout change
is triggered by ivi-hmi-controller protocol, ivi-hmi-controller.xml. A
reference how to use the protocol, see ivi-shell-user-interface.c.

In-Vehicle Infotainment system usually manages properties of
surfaces/layers by only a central component which decide where
surfaces/layers shall be. This is differenct use case from desktop
style; each application can request property of its window via xdg-shell
protocol, like fullscreen and set its to top level. In-Vehicle
Infortainment system doesn't allow each application to chagen them from
its application because of safty reasons. The concept of layer is
simillar with a use case of cursor layer of Destop. For In-Vehicle
Infortainment system, it is extended to all applications. For example,
rearview camera application is assigned to a layer to group several
surfaces, e.g. captured image and drawing lines separately. Central
manaegr can control property of the layer of rearview camera.

This reference show examples to implement the central component as a
module of weston.

Default Scene graph of UI is defined in hmi_controller_create. It
consists of
- In the bottom, a base layer to group surfaces of background, panel,
  and buttons
- Next, a application layer to show application surfaces.
- Workspace background layer to show a surface of background image.
- Workspace layer to show launcher to launch application with icons.
  Paths to binary and icon are defined in weston.ini. The width of
  this layer is longer than the size of screen because a workspace
  has several pages and is controlled by motion of input.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-04 17:13:41 +02:00
Nobuhiko Tanibata 487adc4699 ivi-shell: add the shell plugin for In-Vehicle Infotainment system
- ivi-shell.so
- introduces ivi-shell/ivi-shell.[ch]

In-Vehicle Infotainment system traditionally manages surfaces with
global identification. A protocol, ivi_application, supports such a
feature by implementing a request, ivi_application::surface_creation
defined in ivi_application.xml.

The ivi-shell explicitly loads ivi-layout.so and a module to add
business logic like how to layout surfaces by using ivi-layout APIs.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-04 17:13:41 +02:00
Nobuhiko Tanibata 6f9df656e0 ivi-shell: add IVI layout APIs
- ivi-layout.so
- introduces ivi-layout-export.h, ivi-layout.[ch]

API set of controlling properties of surface and layer which groups
surfaces. An unique ID whose type is integer is required to create
surface and layer. With the unique ID, surface and layer are identified
to control them. The API set consists of APIs to control properties of
surface and layers about followings,

- visibility.
- opacity.
- clipping (x,y,width,height).
- position and size of it to be displayed.
- orientation per 90 degree.
- add or remove surfaces to a layer.
- order of surfaces/layers in layer/screen to be displayed.
- commit to apply property changes.
- notifications of property change.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-04 17:13:41 +02:00
Nobuhiko Tanibata 930faee673 ivi-shell: add README for ivi-shell
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-04 17:13:41 +02:00