The only place we ever set shsurf->fullscreen.black_view is when we're
going into fullscreen, and we destroy it when we're going out of
fullscreen. Hence if we do ever have a fullscreen black view, we should
move it out of the way.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Merge shell_configure_fullscreen() and
shell_ensure_fullscreen_black_view() into shell_set_view_fullscreen().
Signed-off-by: Daniel Stone <daniels@collabora.com>
If we're asked to set a view as fullscreen, assume we're not doing so
with the surface not being mapped.
Signed-off-by: Daniel Stone <daniels@collabora.com>
weston_shell_utils_center_on_output() already handles the case where we
don't have an output to aim at.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Remove any attempt to reposition windows when handling an output resize.
This had some side-effects on x11 and wayland backends that keep moving
windows at random positions when manually the output.
A more smarter approach would be to move them only if they're actually
affected by a resize -- like no longer in the output's viewing area, but
that remains for another day.
Fixes: #793
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Reported-by: Philipp Zabel <p.zabel@pengutronix.de>
The output resize handler we only accounts for the background and panel
surfaces, so this handles all other regular shsurfs.
This patch would reuse any previously saved position, or reposition the
surfaces to avoid placing them outside of the output area. For maximized
or fullscreen type of surfaces, issue a new configure event to let
clients react to the new output dimensions.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
We'd need to go over them when handling output resize so use
desktop_shell to hang of the list of shsurfs.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
This introduces two helpers, shsurf_is_max_or_fullscreen() and
set_shsurf_size_maximized_or_fullscreen() to handle
maximized/unmaximized fullscreen/unfullscreen transitions.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
When we're rotating a surface, only mark the geometry as dirty after
we've actually updated the transformations. Then we can restrict our
repaint to just the view itself, not the full compositor.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Use the new helper instead of open-coding part of it. This removes a
comment about not marking a surface as mapped until it has a buffer: the
surface->width == 0 check already guarantees that we have a buffer.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Instead of pre-creating a fade-out view that's sort of left half-mapped
around in the scene graph, create the view only when we need it, and use
the helpers to make sure that the damage is correctly handled.
Signed-off-by: Daniel Stone <daniels@collabora.com>
When we're tabbing away from fullscreen views, use the new helper rather
than open-coding layer switching.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Preserve the same order as desktop-shell for handling view (un)mapping,
so we can move these into a shared helper. These should have no
functional effect but provide a helpful bisect point.
Signed-off-by: Daniel Stone <daniels@collabora.com>
shell_surface_update_layer() is the thing which moves our views around
into layers. Since we want to keep an invariant that a view is mapped if
it is on a layer, and unmapped if it is not on a layer, handle mapping
along with the layer moves.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Try to stick to a pattern of first mapping a surface, then inserting a
view into a layer together with marking it as mapped.
Signed-off-by: Daniel Stone <daniels@collabora.com>
weston_view_geometry_dirty() won't automatically clear out the old
region, so manually damage underneath the view before we mark the
geometry dirty.
Signed-off-by: Daniel Stone <daniels@collabora.com>
There is no way for shell_surface_calculate_layer_link() to give us a
NULL layer, so don't pretend it can and silently drop out without
removing it from the old layer.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Until now we've only had the unadorned arithmetic functions, but they're
easy to abuse and tedious to use.
For now, we just add weston_coord_global_add/sub functions and use them
where appropriate.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
This is stored as an unadorned weston_coord internally, but with getter
functions we can put together the appropriate global or surface
coordinate.
Use them where appropriate.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Truncating a weston coord to integer values is something we do
frequently enough to warrant a helper function.
Use this in the kiosk and desktop shells where appropriate.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
This is similar to commit 'libweston: Update view transforms more often', where
we update the view's transform when getting the panel dimensions.
Fixes#740
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
The addition in a former commit of the flags field in the activation data will
let us pass the reason for activation to the constraint logic. We use that
reason here to unconditionally enable constraints in the recently 'fullscreened'
surface.
Signed-off-by: Sergio Gómez <sergio.g.delreal@gmail.com>
When a toplevel xdg surface is changing from non-fullscreen to fullscreen upon a
client request, activate its corresponding shell surface.
This will let us use the activation mechanism to enforce the enabling of
pointer confinement.
Signed-off-by: Sergio Gómez <sergio.g.delreal@gmail.com>
When the position or size of a fullscreen surface changes (e.g., due to change
in the output), the surface commit logic in desktop_surface_committed() resets
the fullscreen by first calling unset_fullscreen() and later on calling
shell_configure_fullscreen(). One part of this reset is the recreation of the
black view curtain (destroyed in unset_fullscreen() and created again in
shell_configure_fullscreen()).
In the upcoming commit we will replace the call to shell_configure_fullscreen()
with a call to activate() (since we want to activate this shell surface, and
activate() already has a call to shell_configure_fullscreen() in it).
The code in activate() by default lowers the fullscreen layer of the shell
surface through lower_fullscreen_layer(), which is called before
shell_configure_fullscreen(). This lowering function assumes that the fullscreen
shell surface has a valid black view curtain, which as said before was removed
in the call to unset_fullscreen(). Add the check to guard against this case.
Signed-off-by: Sergio Gómez <sergio.g.delreal@gmail.com>
Upon connector reconnect/disconnect we seem to ignore any kind of window
state we might have previously to disconnect so this takes that into
account and avoids a change in the state in case we detect one set-up
previously.
Fixes: #731
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Based on patches from:
Peter Hutterer <peter.hutterer@who-t.net>
Lyude Paul <thatslyude@gmail.com>
Bastian Farkas <bfarkas@de.adit-jv.com>
Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
When it comes to a window frame, a tablet tool and cursor act almost
identical; they click things, drag things, etc. The tool type and extra
axes don't serve any use in the context of a window frame, so tablet
pointers share the frame_pointer structures used for the mouse pointer.
Co-authored-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Lyude Paul <thatslyude@gmail.com>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Signed-off-by: Bastian Farkas <bfarkas@de.adit-jv.com>
Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>