full screen black_surface doesn't have associated wl_buffer, so
black_surface->width and height can't get value through
weston_surface_commit(). then weston_surface_damage(black_surface)
will be wrong in shell_stack_fullscreen(), the result is that we
can't see a full screen view whe APP window's size isn't equal to
output's size like running weston-gears
Signed-off-by: Xiong Zhang <xiong.y.zhang@intel.com>
Gather the variables affecting the coordinate transformations between
buffer and local coordinates into a new struct weston_buffer_viewport.
This will be more useful later, when the crop & scale extension is
implemented.
We no longer receive an exposay_binding() call while exposay
is in-flight as we have grabbed the keyboard, so we need to
listen on the modifiers callback for the modifier press and
release.
It's possible for a pointer's focus to be null, e.g. because
the focus surface has been bestroyed. Prevent a crash when
that happens and a client takes too long to respond to a ping.
Signed-off-by: Emilio Pozuelo Monfort <emilio.pozuelo@collabora.co.uk>
This causes the surface to get the keyboard focus, which in turn
causes focus-animation to nicely work with exposay, making the
not focused surfaces to be dimmed.
Signed-off-by: Emilio Pozuelo Monfort <emilio.pozuelo@collabora.co.uk>
Exposay provides window overview functions which, when a key which
produces the binding modifier is pressed on its own, scales all
currently-open windows down to be shown overlaid on the desktop,
providing keyboard and mouse navigation to be able to switch window
focus.
[pochu: rebased, ported to weston_view]
When enabled, this will make all but the keyboard-focused window dim.
Also the background gets dimmed, if there are any windows open. The
panel is not dimmed.
When the keyboard focus changes, the change in dimming is animated.
The dimming is implemented with transparent solid-color surfaces, two at
most. The net effect of two overlapping dim surfaces is kept constant
during animations (stable fade animation).
There is a new weston.ini option "focus-animation", that defaults to
none, and can be set to "dim-layer" to enable the focus change
animation.
[pq: Sliced, squashed, and rebased the patch series. Fixed surface alpha
interaction with the switcher. Wrote the commit message.]
[pochu: rebased, ported to weston_view]
get_animation_type() parses "none", "zoom" and "fade" but for the
startup animation, we only support "none" and "fade". If we get "zoom"
just fall back to "none" like we do for all unrecognized strings.
https://bugs.freedesktop.org/show_bug.cgi?id=71006
A grab can potentially allocate memory and would normally end the grab
itself, freeing the allocated memory in the process. However at in some
situations the compositor may want to abort a grab. The grab owner still
needs to free some memory and abort the grab properly. To do this a new
function 'cancel' is introduced in all the grab interfaces instructing
the grabs owner to abort the grab.
This patch also hooks up grab cancelling to seat device releasing and
when the compositor looses focus, which would potentially leak memory
before.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
It was possible to start a move or resize with a pointer and then
start another move for the same surface with touch or a pointer from
another seat, which would make the window flicker around. With this
commit, we now reject any attempts to move or resize a surface that is
currently grabbed.
Most of the shell.c bindings take effect on the current pointer or
touch focus. That's now a view, but we need a surface in these cases.
Just get the surface from view->surface instead of trying to cast a
view to a surface.
setup_output_destroy_handler() deal with output created at
drm backend initialize time.
handle_output_create() deal with output created by hot plug handler
output_destroy_handler is removed when output was unplugged or
shell is destroyed.
Signed-off-by: Xiong Zhang <xiong.y.zhang@intel.com>
The weston_surface structure is split into two structures:
* The weston_surface structure storres everything required for a
client-side or server-side surface. This includes buffers; callbacks;
backend private data; input, damage, and opaque regions; and a few other
bookkeeping bits.
* The weston_view structure represents an entity in the scenegraph and
storres all of the geometry information. This includes clip region,
alpha, position, and the transformation list as well as all of the
temporary information derived from the geometry state. Because a view,
and not a surface, is a scenegraph element, the view is what is placed
in layers and planes.
There are a few things worth noting about the surface/view split:
1. This is *not* a modification to the protocol. It is, instead, a
modification to Weston's internal scenegraph to allow a single surface
to exist in multiple places at a time. Clients are completely unaware
of how many views to a particular surface exist.
2. A view is considered a direct child of a surface and is destroyed when
the surface is destroyed. Because of this, the view.surface pointer is
always valid and non-null.
3. The compositor's surface_list is replaced with a view_list. Due to
subsurfaces, building the view list is a little more complicated than
it used to be and involves building a tree of views on the fly whenever
subsurfaces are used. However, this means that backends can remain
completely subsurface-agnostic.
4. Surfaces and views both keep track of which outputs they are on.
5. The weston_surface structure now has width and height fields. These
are populated when a new buffer is attached before surface.configure
is called. This is because there are many surface-based operations
that really require the width and height and digging through the views
didn't work well.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
The new key startup-animation in the [shell] section lets you
control the startup animation. Default is fade, but with this patch
we can also do none, which just show the desktop as fast as possible.
Previously if you move a window around and temporarily add a second
finger then it will cancel the grab even though the original finger is
still held on the screen. It seems more robust to avoid cancelling the
grab until all fingers have been removed.
Adds a new binding type for touch events via the new function
weston_compositor_add_touch_binding. The binding can only be added for
a touch down with the first finger. The shell now uses this to install
a binding to activate the current surface.
The Wayland protocol permits a client to request the pointer, keyboard
and touch multiple times from the seat global. This is very useful in a
component like Clutter-GTK where we are combining two libraries that use
Wayland together.
This change migrates the weston input handling code to emit the
events for all the resources for the client by using the newly added
wl_resource_for_each macro to iterate over the resources that are
associated with the focused surface's client.
We maintain a list of focused resources on the pointer and keyboard
which is updated when the focus changes. However since we can have
resources created after the focus has already been set we must add the
resources to the right list and also update any state.
Additionally when setting the pointer focus it will now send the
keyboard modifiers regardless of whether the focused client has a
pointer resource. This is important because otherwise if the client
gets the pointer later than you getting the keyboard then the
modifiers might not be up-to-date.
Co-author: Neil Roberts <neil@linux.intel.com>
This patch implements the notification of clients during mode_switch.
As discussed on IRC, clients are notified of mode_switch only when the
"native" mode is changed and activated. That means that if the native
mode is changed and the compositor had activated a temporary mode for
a fullscreen surface, the clients will be notified only when the native
mode is restored.
The scaling factor is treated the same way as modes.
This removes the use of wl_client_get_display() where the client is
derived from the focussed resource. This starts the removal of the
assumption of a single resource on a client that would be notified about
events on the focussed surface.
Rather than using the dimensions in the mode we can use the recently
added output width and height members which are updated to reflect any
output rotation.
https://bugs.freedesktop.org/show_bug.cgi?id=66798
Calling weston_pointer_start_grab can lead to a code path (in this case
when the shell surface is unresponsive) that can try and remove the
popup grab to setup a shell grab.
Ending the popup grab requires removing the surface from the grab's
surfaces list - however the grab had not yet been fully setup so the
grabbed surface was not yet in this list.
With this change we ensure we add the surface to the list before setting
up the pointer grab.
https://bugs.freedesktop.org/show_bug.cgi?id=66167
Make sure the center point of a rotation is not rounded to an
integer. It makes the calculation consistent with others in the
shell. It also ensures surfaces rotated 180 degrees are at the
exact same place.
This commit sets the version numbers for all added/created objects. The
wl_compositor.create_surface implementation was altered to create a surface
with the same version as the underlying wl_compositor. Since no other
"child interfaces" have version greater than 1, they were all hard-coded to
version 1.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>