Commit graph

1710 commits

Author SHA1 Message Date
Marius Vlad d90533b8ad backend-drm/drm-virtual: Hang off the drm_backend
This is needed by drm_output_fini_egl() to be able to retrieve the
backend out of the drm_output on the shutdown path of the compositor.

Both the remoting plug-in and the pipewire plug-in are users of the
drm-virtual API and as such they would trigger a crash when shutting
down the compositor, as we're not setting up any backend whatsoever.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2023-02-20 12:41:03 +02:00
Derek Foreman 583fbcda3b libweston: Use weston_coord in struct weston_pointer
Convert the bare x,y coordinates into struct weston_coord and update all
users.

We keep the surface position in wl_fixed_t for now so it still exactly
matches the position most recently sent to clients.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-17 13:51:23 +00:00
Derek Foreman 8f33e86cda data-device: convert weston_drag focus functions to weston_coord
More under the hood conversion to weston_coord.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-17 13:51:23 +00:00
Derek Foreman 3bb09ea3cb input: Use weston_coord for weston_touch functions
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-17 13:51:23 +00:00
Derek Foreman d07705c7d3 input: use weston_coord for weston_pointer_move_to
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-17 13:51:23 +00:00
Derek Foreman 84a2a84045 input: Use weston_coord for pointer clamping
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-17 13:51:23 +00:00
Derek Foreman f7e936ae2a input: Convert weston_pointer_motion_to_abs() to weston_coord
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-17 13:51:23 +00:00
Derek Foreman b6ec770595 input: Convert weston_view_takes_input_at_point to weston_coord
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-17 13:51:23 +00:00
Derek Foreman c3cd8306c9 libweston: Pass weston_coords to weston_compositor_pick_view
Continuing to convert things to weston_coord.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-17 13:51:23 +00:00
Michael Olbrich 39796f88e6 libweston: clear parent_view when the parent view is destroyed
When a view is destroyed then the views of subsurfaces remain until the view
list is rebuilt for the next repaint.
During that time view->parent_view contains an invalid pointer and weston will
crash when it tries to access the view.

This happens for a surface with subsurfaces with views on two different outputs
with the ivi-shell:

When the surface is destroyed then the destroy handler of the ivi-shell
(shell_handle_surface_destroy()) may be called first. It will (indirectly)
destroy the view of the main surface with weston_view_destroy().
Next the surface destroy handler of the subsurfaces
(subsurface_handle_parent_destroy() is called. It will unmap the first view of
the subsurface. Here weston_surface_assign_output() is called which tries to
find the output of the second view and accesses the now invalid
view->parent_view in the process.

There are probably other ways to trigger similar crashes.

To avoid this, clear view->parent_view when the parent view is destroyed.

Fixes 0669d4de4f ("libweston: Skip views without a layer assignment in
      output_mask calculations")

Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2023-02-16 14:56:10 +01:00
Philipp Zabel 7222171d81 backend-wayland: reuse backend->formats[0] as pixman/cairo/shm pixel format
The pixel format stored in backends->format[0] is effectively looked up
via pixel_format_get_info(DRM_FORMAT_ARGB8888). Reuse that instead of
looking up the same via pixel_format_get_info_by_pixman(PIXMAN_a8r8g8b8)
in multiple places.

There are still two instances of hard-coded CAIRO_FORMAT_ARGB32 in
wayland_output_get_shm_buffer() that currently can not be obtained from
pixel_format_info.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-02-16 09:48:55 +00:00
Jonas Ådahl 9c511fedba compositor: Don't overwrite offset on attach
If the wl_surface resource has version 5 or newer, we should always
ignore the offset parameters in wl_surface.attach.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2023-02-14 11:34:50 +02:00
Derek Foreman 5e7b4d0c00 input: Use weston_coord in add_border
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-09 12:12:40 +00:00
Derek Foreman 905d16d23b input: Use weston_coord for weston_pointer_motion_to_rel
Use weston_coord for some internal stuff.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-09 12:12:40 +00:00
Derek Foreman d5132c6516 input: Convert vec2d to weston_coord
No need for two vector structs.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-09 12:12:40 +00:00
Derek Foreman 69908000e3 input: Convert weston_pointer_motion_event to weston_coord
This struct has a lot of members that can be converted to weston_coord.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-09 12:12:40 +00:00
Derek Foreman 8031b9d57f backend: Make input notification functions use weston_coord
Push weston_coord into the notification functions instead of passing
two doubles.

The touch handlers are passed a pointer to a weston_coord, which is
unusual. This is done so we can pass a NULL pointer instead of a
fabricated invalid coordinate when the touch type is TOUCH_UP.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-09 12:12:40 +00:00
Derek Foreman 4d0ce16669 libweston: replace weston_output_transform_coordinate
This creates a global coordinate from a device coordinate.

Replace it with weston_coord_global_from_output_point() which
does the same thing and returns a weston_coord_global.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-09 12:12:40 +00:00
Derek Foreman 10e70bf23c clipping: Use struct weston_coord in vertex clipping code
Remove the independent x, y floats from the clipping code and replace them
with struct weston_cord. This includes the polygon8 structure as well.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-09 12:12:40 +00:00
Derek Foreman c7b9625775 input: Don't assert when sending touch motion
If a window is clicked with a mouse while it's being interacted with via
touch input, the assert from 2dc8680d will fire.

This is a leftover from d611ab24

Update the transform before converting the coordinate to fix this.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-07 16:28:25 +02:00
Marius Vlad 27ce9dadd8 backend-drm: Do not overwrite plane's index when creating virtual plane
Starting with commit 4cde507be6 "backend-drm: fix plane sorting" the
plane list will have a descending order of the planes rather than ascending.

This reversed order had the side-effect of exposing the fact that we
don't set-up a plane index when creating the drm_plane using the DRM
virtual API. Without settting a plane index for that drm_plane we
effectively overwrite the plane index which has the 0 (zero) entry.

This wasn't an issue before commit 4cde507be6 "backend-drm: fix
plane sorting" as it seems we never picked up that plane index as
being a suitable one due to the fact that those were assigned to primary
planes, but after that commit, the cursor plane will be one getting
the 0 (zero) plane index.

Finally, this would trip over because we attempt to place a (cursor)
view on a primary plane (where it would've normally be a cursor
plane) and we end up with no framebuffer ref.

This is fixed trivially by assigning a plane index, different than the
ones already created by create_spirtes().

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2023-02-07 16:24:07 +02:00
Philipp Zabel 7c1492216e backend-x11: split x11_output_get_pixel_format out of x11_output_init_shm
Split x11_output_get_pixel_format() out of x11_output_init_shm() so the
pixel format can already be known when calling pixman->output_create().

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-02-07 09:32:31 +00:00
Derek Foreman 8571b844af libweston: Fix broken paint node list walk
Outputs store nodes on the output_link.

Fixes !1118

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-06 08:23:52 -06:00
Philipp Zabel a222ce03c7 backend-x11: create renderbuffer when pixman output state already exists
Reorder pixman renderer output state and SHM renderbuffer creation and
removal to make sure the pixman renderbuffer list is empty when the
output state is destroyed.

Fixes: 4d96635a3f ("pixman-renderer: track damage in weston_renderbuffer")
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-02-03 10:41:08 +02:00
Philipp Zabel 918ec64f6a backend-x11: fix pixman output state creation
Pixman output state creation requires a valid pixel format to be set for
weston_output_update_capture_info().

Fixes: c67773bc5c ("pixman-renderer: use pixel_format_info instead of pixman_format_code_t")
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-02-03 10:41:08 +02:00
Philipp Zabel 2914f28fd1 backend-wayland: destroy renderbuffer before renderer output state
Reorder pixman renderer output state and SHM renderbuffer removal to
make sure the pixman renderbuffer list is empty when the output state
is destroyed.

Fixes: 4d96635a3f ("pixman-renderer: track damage in weston_renderbuffer")
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-02-03 10:41:08 +02:00
Philipp Zabel 2a6c1afced backend-wayland: fix pixman output state creation
Pixman output state creation requires a valid pixel format to be set for
weston_output_update_capture_info().

Fixes: c67773bc5c ("pixman-renderer: use pixel_format_info instead of pixman_format_code_t")
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-02-03 10:41:08 +02:00
Daniel Stone e07be58dc4 gl-renderer: Use highest precision for vertex shaders
Whilst GLSL requires highp for the vertex shader stage, highp is
optional for the fragment shader.

Make sure that we work in highp by default during the vertex shader
stage, using either highp or mediump for the texcoord varying according
to what the fragment shader supports.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2023-02-02 21:46:06 +00:00
Derek Foreman e471edb33d drm-backend: Enable plane rotations
Search for planes that support the rotation required to properly display
a paint node, and properly set coordinates and rotation properties.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-02 12:25:56 -06:00
Derek Foreman b0f23dc09d backend-drm: Set rotation property on planes when possible
For now we just always set the plane up to have a "normal" rotation, so
no new features are added with this commit.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-02 12:25:56 -06:00
Derek Foreman f89f440735 kms: Add plane rotation property
Add plane rotations to our recognized properties.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-02 12:25:56 -06:00
Derek Foreman 397ed8cec5 kms: Support bitmasks
From our perspective, a bitmask is pretty much the same as an enum, so
allow it to use the same path.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-02 12:25:56 -06:00
Derek Foreman e3ec879d11 drm-backend: Cache paint node transform
Instead of calculating this multiple times, just store it in the paint
node.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-02 12:25:54 -06:00
Derek Foreman da3d3c7e95 compositor: Add dirty bits to paint nodes
We're pushing more and more mutable state into paint nodes, but this state
has a non-zero cost to rebuild every render.

Let's take care to track when we need to rebuild the state.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-02 13:49:39 +00:00
Tran Ba Khang(MS/EMC31-XC) 776fafe13a libweston/desktop: committed when transiting from valid to invalid buffer
Every shells have an implementation of weston_desktop_api structures.
It includes some callbacks to listen to xdg_surface signals. Committed callback
is one of them.

Currently, the xdg_shell don't invoke the weston_desktop_api->committed
callback when the xdg_surface is initial stage or no surface content.

In the case: the client attached a null buffer after the valid buffer,
the shell isn't going to invoke to xdg_surface committed, and don't know
the surface is disappeared. If the surface is fullscreen, we will get
a black background on the screen until a new valid frame come. That
should not happen.

Signed-off-by: Tran Ba Khang(MS/EMC31-XC) <Khang.TranBa@vn.bosch.com>
2023-02-02 11:05:19 +02:00
Tran Ba Khang(MS/EMC31-XC) 7ba87d7062 libweston: support API to detect an unmapping commit of surface
Add the weston_surface_is_unmapping() api, this will help the shell
to detect the commit of a surface is unmapping or not.

Suggested-by: Morgane Glidic <sardemff7+git@sardemff7.net>
Signed-off-by: Tran Ba Khang(MS/EMC31-XC) <Khang.TranBa@vn.bosch.com>
2023-02-02 11:03:10 +02:00
Philipp Zabel 51ef88a7f4 backend-vnc: destroy renderbuffer before renderer output state
Reorder pixman renderer output state and renderbuffer removal to make
sure the pixman renderbuffer list is empty when the output state is
destroyed.

Fixes: 4d96635a3f ("pixman-renderer: track damage in weston_renderbuffer")
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-02-02 10:58:14 +02:00
Derek Foreman 8057f28b98 backend-drm: Support tearing
Allow tearing for clients that request it, provided we can put their
content on a plane.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-01 10:12:55 -06:00
Derek Foreman 9203d98f8b backend-drm: Check for the atomic tearing capability
Check if our drm device supports atomic async page flips.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-01 10:12:55 -06:00
Derek Foreman 974a707add libweston: Add support for tearing-control
Add core support for tearing control.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-01 10:12:55 -06:00
Derek Foreman 58dde0e0c0 drm-backend: Remember to set the zpos for the scanout plane
We can clear this via drm_plane_state_put_back() at the end of
drm_output_propose_state(). We need to set it back to the minimum zpos
when rendering.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-01 15:56:24 +00:00
Derek Foreman ac04199db1 libweston: Remove old coordinate conversion functions
We don't need these anymore, as all users have been moved to the
weston_coord equivalents.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-01 07:27:05 -06:00
Derek Foreman 64d9270804 libweston: Use weston_coord space conversion functions
Update users of the old coordinate space conversion functions that take
x, y pairs to the new weston_coord versions.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-01 07:27:05 -06:00
Derek Foreman 0b78ec96f7 libweston: use weston_coord for weston_matrix_transform_rect
Possibly the least useful place to use this, as the input comes directly
from pixman rects, and the output is more complicated than usual, but
I guess consistency counts for something.

There is some small benefit in switching to weston_matrix_transform_coord
to hide the perspective normalization step and the homogenous coords.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-01 07:27:05 -06:00
Derek Foreman e1b4ad7d0b matrix: Introduce weston_coord
All through weston we have code that passes int x, y or
float x, y or wl_fixed_t x, y pairs. These pairs are frequently
converted to/from wl_fixed_t and other types.

We also have struct vec2d and struct weston_geometry which also
contain coordinate pairs.

Let's create a family of coordinate vector structures for coordinate
pairs and use it anywhere we sensibly can.

This has a few benefits - it helps remove intermediate conversion
between fixed/float/int types. It lets us roll the homogenous
coordinate normalization bits into helper functions instead of
needing them open coded throughout the source.

Possibly most importantly, it also allows us to do some compile time
validation of what coordinate space we're working in.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-01 07:27:05 -06:00
Derek Foreman fe4d5711bf libweston: Split weston_view_set_position() into rel and abs variants
One variant is used when a view is being positioned relative to a parent,
the other is when the view is being given an absolute position in the
global space.

This will help later when surface and global coordinates are different
data types, but for now the two functions do essentially the same thing.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-01 07:27:05 -06:00
Philipp Zabel 397e66a4dd backend-drm: allow more formats with pixman-renderer
Clean up the code a little by dropping the now unnecessary switch case
in drm_output_init_pixman(). As a side effect, this enables all formats
that have a pixman_format entry in the pixel format table:

  - rgb565
  - xrgb8888
  - argb8888
  - xbgr8888
  - abgr8888
  - rgbx8888
  - rgba8888
  - bgrx8888
  - bgra8888
  - xrgb2101010
  - argb2101010
  - xbgr2101010
  - abgr2101010

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-01-31 15:32:24 +00:00
Philipp Zabel 4c3febfb52 backend-drm: use pixel_format_info instead of gbm_format
Use const struct pixel_format_info *format instead of uint32_t
gbm_format for backend and output pixel format.

Since create_gbm_surface() is never called without output->format being
set, drop the unnecessary error message.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-01-31 15:32:24 +00:00
Stefan Agner 64dea007c6 backend-vnc: add meson subprojects support
Make use of meson subprojects support. Allow to optionally build the
libraries required for the VNC backend as subproject of Weston.

Signed-off-by: Stefan Agner <stefan@agner.ch>
[philipp.zabel@gmail.com: update neatvnc and aml versions]
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-01-31 09:43:41 +02:00
Philipp Zabel ad38c41a50 gl-renderer: use pixel_format_info instead of drm fourccs
Use struct pixel_format_info pointers instead of uint32_t drm fourcc
values at the API surface for output and image creation.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-01-29 14:47:03 +01:00