Commit graph

8222 commits

Author SHA1 Message Date
Michael Tretter d990c6a939 backend-drm: ignore heads from other devices
The compositor lists the heads from all devices, but we must only disable the
connectors that belong to the current device. Therefore, other heads must be
ignored.

Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
2022-06-03 09:17:16 +02:00
Michael Tretter 345e705e33 backend-drm: move drm objects from backend to drm device
The outputs, heads, crtcs, and connectors are specific to a drm device and not
the backend in general.

Link them to the device that they belong to to be able to retrieve the
respective device.

Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
2022-06-03 09:17:15 +02:00
Michael Tretter c4685d9463 backend-drm: attach device to pending state
The commits happen per device instead of per backend. The pending state is
therefore per device as well. Allow to retrieve the device from the pending
state.

Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
2022-06-03 09:14:11 +02:00
Michael Tretter 615a37dc88 backend-drm: make dma-buf feedback device specific
The scanout format for the dma-buf feedback are specific to the kms device that
is used for scanout. Therefore, we have to pass the device of the output when
retrieving the scanout formats.

Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
2022-06-03 09:13:55 +02:00
Michael Tretter 101c0f6b8b backend-drm: get the fb using the device instead of the backend
The fbs are specific to the device on which they will be displayed. Therefore,
we have to tell which device shall be used when we are creating the fb.

Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
2022-06-03 09:13:40 +02:00
Michael Tretter d89fcf10cb backend-drm: pass device through atomic commit handler
The atomic commit is device specific. If we have multiple kms devices, we need
to know which device was used for the atomic commit.

Pass the device instead of the backend through the atomic commit.

Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
2022-06-03 09:13:23 +02:00
Michael Tretter 0d967bd7f4 backend-drm: extract device from backend
Extract the kms device from the backend to allow a better separation of the
backend and the kms device. This will allow to handle multiple kms devices with
a single drm backend.

Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
2022-06-03 09:12:57 +02:00
Michael Tretter 2860933ded backend-drm: cleanup debugging
Get the backend at the beginning of the function instead of retrieving it from
another object in the debug statement. This simplifies refactoring, as the debug
statement is not affected by changes how the backend is retrieved.

Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
2022-06-03 09:04:29 +02:00
Michael Tretter 00b74293e8 backend-drm: use pixel format to print gbm format
The gbm_format is the same as the drm format used by the pixel format.

Print the format name using the pixel format in the error message to make the
error message easier to understand for humans.

Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
2022-06-03 09:04:29 +02:00
Michael Olbrich 83d1eafd81 backend-drm: virtual: use the DRM fd from the fb
The fb already contains a DRM fd for later use. So just use that one instead of
fetching it from the backend.

This is necessary if the fbs are allocated on different devices, since otherwise
the wrong device might be used to get the fd of the passed fb.

Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
2022-06-03 09:04:29 +02:00
Derek Foreman c0cafde80f drm: Remove destroy listener from list when fired
Looks like we missed this one during the conversion to
weston_signal_emit_mutable.

Found by running weston under valgrind and running/killing
weston-simple-dmabuf-egl

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-06-03 09:58:09 +03:00
Derek Foreman cc924e8131 libweston-desktop/xwayland: Use correct geometry
Looks like a copy and paste error.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-06-03 09:53:26 +03:00
Pekka Paalanen fb7b1a4125 Revert "build: add test-gl-renderer option"
This reverts commit 1618697dc3.

The original commit was a workaround for
https://gitlab.freedesktop.org/mesa/mesa/-/issues/2219 which was fixed
in Mesa:
- c7617d8908a970124321ce731b43d5996c3c5775 released as 20.1.0-rc1
- a0e6341fe4417e41cda0b19e4fa7f8bbe4e1dba1 released as 19.3.5
- f27e5d9df5bc9c85d45c2cb1f2a4997b453365fe released as 20.0.0

This workaround should not be necessary anymore, we don't use it in our
CI, and it was manual to begin with. Therefore remove it.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-06-02 08:37:36 +00:00
Hideyuki Nagase 8508f93f2b rdp: Update cursor position on most mouse messages
The RDP spec says we can trust x, y position on all messages except
PTR_FLAGS_WHEEL and PTR_FLAGS_HWHEEL, so let's do that to ensure
proper sync with the RDP client.

Co-authored-by: Steve Pronovost <spronovo@microsoft.com>
Co-authored-by: Brenton DeGeer <brdegeer@microsoft.com>
Signed-off-by: Hideyuki Nagase <hideyukn@microsoft.com>
Signed-off-by: Steve Pronovost <spronovo@microsoft.com>
Signed-off-by: Brenton DeGeer <brdegeer@microsoft.com>
2022-06-01 12:16:37 +00:00
Pekka Paalanen ee085015d0 build: drop unused option rdp-thread-check
Clean up leftovers from 2df71c6dd7.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-06-01 14:40:44 +03:00
Marius Vlad b0257e0ffc backend-drm: Add GBM_BO_HANDLE as a failure reason
And use it to get a feedback event for when adding scanout tranche.

With this change, I get back a feedback event for dmabuf-feedback
on VC4:

���� tranche: target device /dev/dri/card0, scanout
�   ���� format ABGR2101010, modifier LINEAR (0x0)
�   ���� format XBGR2101010, modifier LINEAR (0x0)
�   ���� format ARGB8888, modifier LINEAR (0x0)
�   ���� format ABGR8888, modifier LINEAR (0x0)
�   ���� format XRGB8888, modifier LINEAR (0x0)
�   ���� format XBGR8888, modifier LINEAR (0x0)
�   ���� format RGB565, modifier LINEAR (0x0)
�   ���� format YUV420, modifier LINEAR (0x0)
�   ���� format YUV422, modifier LINEAR (0x0)
�   ���� format YVU420, modifier LINEAR (0x0)
�   ���� format YVU422, modifier LINEAR (0x0)
�   ���� format NV12, modifier LINEAR (0x0)
�   ���� format NV12, modifier BROADCOM_SAND128 (0x700000000000004)
�   ���� format NV16, modifier LINEAR (0x0)
�   ���� end of tranche

Besides that, it can place a fullscreen state of simple-egl on the
primary plane, which without this change wasn't possible.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2022-06-01 07:38:17 +00:00
Derek Foreman aa507417c2 xwm: Fix pasting in some cases
I guess this reverts commit 73bdc0ce85
"xwm: Fix fd leak in weston_wm_send_data()"

That commit closes the send half of a pipe in weston_wm_send_data,
claiming that it's dup()licated later, and we'll leak the fd if
we don't close it.

That may have been true at the time? But currently that fd is only
duplicated by wl_event_loop_add_fd() in its normal operation, and
closing our original before that fd handler ever fires results
in an EBADF on write, and the data never reaching its intended
destination.

Worse, by the time that handler is called there might be another
use for that fd, and we could push data into it and close it.

To provoke the problem, launch an app like FireFox over Xwayland,
cut something to the clipboard, then close the app (this is the
path where the wm has stored the clipboard contents and the
app has gone away). relaunch it and paste the clipboard content
back in. clipboard_client_data() will EBADF on write, and the
data won't be pasted.

Reported-by: Hideyuki Nagase <hideyukn@microsoft.com>
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-05-31 17:57:03 +00:00
Pekka Paalanen 892421a93e tests: add matrix-test for CI
This a new matrix inversion test written from scratch to be suitable for
running in CI: quick to run and automatically detects success/failure.

This all is a result of what I learnt while working on
https://gitlab.freedesktop.org/pq/fourbyfour

Computing the residual error with infinity norm comes straight from
fourbyfour documentation on how to evaluate matrix inversion error.

Most of the hard-coded test matrices have been generated with fourbyfour
project as well, as it contains the generator code. The matrices are
hard-coded here also to make testing faster, but primarily because the
generator code needs BLAS and LAPACK, and having those as Weston
dependencies would be far too much just for this.

Now, if someone wants to modify weston_matrix stuff, we should at least
detect matrix inversion and multiplication bugs.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-05-31 12:26:09 +00:00
Pekka Paalanen 8bbd1a995b libweston: remove UNIT_TEST
This #define was used only by the matrix-test program, which was removed
in the previous commit.

Remove it as unused and fold away MATRIX_TEST_EXPORT.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-05-31 12:26:09 +00:00
Pekka Paalanen a1e5d46d91 tests: delete the manual matrix-test
This test program was useful a decade ago when weston_matrix_invert()
was being developed. It was a manual test program that ran for a certain
number of seconds and required human interpretation of numbers to see if
results were acceptable or not. Hence it was foundamentally unsuitable
for CI.

The way it generated random matrices for inversion testing was also very
naive, and it used the determinant value to determine invertability
which is completely bogus. This made it also a bad test for correctness.

Much better speed and correctness testing is implemented in

    https://gitlab.freedesktop.org/pq/fourbyfour

with documented testing procedures. It has a copy of the weston_matrix
implementation.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-05-31 12:26:09 +00:00
Robert Mader 62ab6891db clients/simple-egl: Handle buffer scale and transform
Buffer scale is common enough in the modern desktop space to
expect average GL clients to handle it. Thus lets include it into
our main example client.

While on it, also handle buffer transforms. It's essentially free
for GL clients in terms of computing power but may increase the
chance that Wayland compositors are able to hit scanout fast paths.
Thus having an example client for it is likely valueabel for client
and compositor developers.

Signed-off-by: Robert Mader <robert.mader@collabora.com>
2022-05-31 12:08:06 +00:00
Robert Mader 0b2369bb4a clients/simple-egl: Rename geometry to buffer_size
To reflect more clearly that we use it for `wl_buffer` coordinates.

Signed-off-by: Robert Mader <robert.mader@collabora.com>
2022-05-31 12:08:06 +00:00
Robert Mader 009625c297 clients/simple-egl: Rename buffer_size to buffer_bpp
`buffer_size` usually refers to `wl_buffer` size in the Wayland world.

Signed-off-by: Robert Mader <robert.mader@collabora.com>
2022-05-31 12:08:06 +00:00
Robert Mader 4090f0eb6f clients/simple-egl: Use INT32_MAX for opaque region
Setting the opaque region correctly is common source of error for
clients that simply want to express that a whole surface is opaque.
This is especially true once buffer_scale and buffer_transform come
into play, as unlike for damage, where buffer_damage is the
encouraged and user friendly way today, opaque regions are always
in logical coordinates.

As faulty opaque regions don't have a visual impact in these cases
but only increase resource consumption, these errors often remain
for long times. See
1e2bc68171
for one of many examples.

Give an easy example how to set the opaque region in a conformant
and reliable way.

Signed-off-by: Robert Mader <robert.mader@collabora.com>
2022-05-31 12:08:06 +00:00
Pekka Paalanen e67a0cb57c gl-renderer: fix double-alloc of gl_buffer_state
Obviously the first allocation is always leaked, there is a second
zalloc() right below. Fix the leak.

Found by code inspection.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-05-31 13:08:01 +03:00
Marius Vlad 7412a01437 backend-drm: Retrieve reason if dmabuf import failed
As we could have situations where dmabuf import failed when attempting
to figure it the framebuffer is scanout-capable, make sure we also have
a way to store that information. Otherwise, we could end up
NULL-dereferencing, as we don't provide a valid storage for it.

Further more, with this, we also print out the reason why it failed, to
aid in further debugging.

Observed on platforms where GBM_BO_HANDLE failed + in combination w/
direct-display proto extension.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2022-05-30 16:22:35 +03:00
Pekka Paalanen 8ebebb20ef drm-backend: add color_outcome / HDR metadata serial
Output color profile may be changed in flight. Output basic color
characteristics and EOTF mode cannot yet be changed in flight, but it is
reasonable to assume they could in the future. Therefore the color
outcome data may change in flight as well, which is the basis for HDR
metadata, which needs to be updated as well.

Track the changes to color outcome data with a serial number.
DRM-backend checks the serial number to see if it needs to re-create the
HDR metadata blob. This allows the changes to propagate all the way to
KMS.

The code added here is more of a reminder of what should happen than a
tested path.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-05-27 10:30:35 +00:00
Pekka Paalanen c217453c85 backend-drm: forward HDR metadata
Forward the HDR Static Metadata Type 1 to the video sink. This makes the
sink aware of our video content parameters and may be able to produce a
better picture. This type of metadata is used only with the ST 2084 HDR
mode a.k.a PQ.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-05-27 10:30:35 +00:00
Pekka Paalanen c4fedd503f backend-drm: move code to kms-color.c
This creates a new file for KMS related color code, to avoid making
drm.c even longer.

The moved code was just added in 5151f9fe9e
so the new file copyrights are written based on that.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-05-27 10:30:35 +00:00
Pekka Paalanen ccb4c383d7 tests: add color-metadata-errors test
'color_characteristics_config_error' test ensures that all code paths in
parse_color_characteristics() and wet_output_set_color_characteristics()
get exercised.  The return value and logged error messages are checked.

Other cases test the weston_hdr_metadata_type1 validation.

These are for the sake of test coverage, but also an example of how to
test a function from main.c, and how to capture messages from
weston_log().

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-05-27 10:30:35 +00:00
Pekka Paalanen e13e64c4e0 tests: add color-metadata-parsing
Check that weston.ini settings to eotf-mode and basic color
characteristics are correctly parsed.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-05-27 10:30:35 +00:00
Pekka Paalanen e108c1a2fe color-lcms: color characteristics into HDR metadata
This is the beginnings of creating composited content HDR metadata for
the ST2084 HDR mode. The immediate goal is to allow essentially setting
the HDR metadata from weston.ini, so that it can be experimented with.

Setting an output ICC profile will stop weston.ini metadata from taking
effect, but using an ICC profile in HDR mode is an open question anyway.

maxDML, maxCLL, and minDML are set based on the assumption that we want
to make use of the full sink/monitor dynamic range.

This also adds several TODOs about how we should handle output profiles,
basic output color characteristics, and HDR metadata. Implementing these
properly will take more thought and effort.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-05-27 10:30:35 +00:00
Pekka Paalanen cea53a90d4 libweston: add HDR metadata to weston_output
This adds hdr_meta field in weston_output_color_outcome. This field is
intended to be set by color manager modules, and read by backends which
will send the information to the video sink in SMPTE ST 2084 mode a.k.a
Perceptual Quantizer HDR system.

Such metadata is essential in ST 2084 mode for the video sink to produce
a good picture.

The validation of the data and the group split is based on the HDR
Static Metata Type 1 definition in CTA-861-G specification.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-05-27 10:30:35 +00:00
Pekka Paalanen 518d72a37b compositor: add color_characteristics weston.ini option
This adds an option to program basic display color characteristics from
weston.ini. In the future there will be a way to set this information
from EDID, but because EDID is unreliable that will probably not be the
default. An ICC profile will likely override most or all of this. The
main reason to add this option is to be able to characterise HDR
monitors.

An 'output' section can have a key 'color_characteristics' (string)
set to a name. The name refers to any 'color_characteristics' section
with 'name' set to the same string.

The 'name' key of a 'color_characteristics' section cannot contain a
colon ':'. Names with colon in 'output' section key
'color_characteristics' value are reserved for future use, e.g. to
indicate that the metadata is to be taken from EDID instead of a
weston.ini section.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-05-27 10:30:35 +00:00
Pekka Paalanen 3696d9b6a1 libweston: add basic output color characteristics API
This adds color_chracteristics field in weston_output. This field is
intended to be set by compositor frontends and read by color managers.
Color managers can use this information when choosing the output color
space and dynamic range, particularly when no ICC profile has been set.

This is most useful for HDR outputs, where the HDR static metadata for
PQ mode or the display luminance parameters for HLG mode can be based on
color_characteristics.

The fields of weston_color_characteristics mirror the information
available in EDID. However, using EDID information as-is has several
caveats, so the decision to use EDID for this is left for the frontend
and ultimately to the end user.

There are no defined ranges or validity checks for this data. The color
manager will have to validate the values against whatever it is using
them for.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-05-27 10:30:35 +00:00
Derek Foreman c8db957a0b rdp: Add audio support
Allow the front end to register audio setup and teardown functions. These
functions should use FreeRDP's rdpsnd_server_context or
audin_server_context and set up their own handler threads.

The backend remains mostly ignorant to any audio details beyond setting up
and tearing down.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-05-26 19:06:19 +00:00
Derek Foreman f8ca784737 rdp: Fix some accidental style errors in new clipboard code
I missed a few things when this was initially merged.

No functional changes.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-05-26 12:43:18 -05:00
Derek Foreman 2df71c6dd7 rdp: Make thread checks unconfigurable
Instead of a meson option or hidden define, just run these checks always.

It is not Weston's style to add build options for specific asserts, and
currently weston's codebase is expected to always run with asserts
enabled.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-05-24 07:29:45 -05:00
Robert Mader 572ad2d8a9 clients/simple-dmabuf-*: Use gbm_bo_create_with_modifiers2
It is used in Mesa. Lets switch to it as well in order to provide
good examples and encourage proper API usage.

Signed-off-by: Robert Mader <robert.mader@collabora.com>
2022-05-23 13:25:34 +00:00
Robert Mader 46a6b5b448 clients/simple-dmabuf-feedback: Support multi-tranche feedbacks
Compositors may choose to send multiple scanout or non-scanout
tranches. So instead of assuming that the first respective tranche
contains the format/modifier we're looking for, check all tranches.

While on it, make sure that in case a compositor sends scanout
tranches on the initial feedback, `pick_format_from_scanout_tranche()`
does not unintentionally pick `INITIAL_BUFFER_FORMAT`.

Signed-off-by: Robert Mader <robert.mader@collabora.com>
2022-05-23 13:21:38 +00:00
Daniel Stone a55bd6798e clients: Delete gears
It doesn't and can't build, because it depends on cairo-gl. We already
have simple-egl which shows how to use EGL/GLESv2 on Wayland.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-05-23 13:45:57 +01:00
Daniel Stone dfaba9f107 gl-renderer: Use common value for maximum plane index
Most everything else only supports 3 planes, and we don't support any
four-plane YUV formats, so.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-05-20 11:24:41 +00:00
Daniel Stone c3d84293b9 gl-renderer: Fix plane count for legacy YUV420 images
It's three planes, not two.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Fixes: 8b167a1703 ("gl-renderer: Store EGL buffer state in weston_buffer")
2022-05-20 11:24:41 +00:00
Daniel Stone f36d77a199 gl-renderer: Don't use TEXTURE_EXTERNAL for multi-planar formats
There's just no good reason to do this.

The query entrypoints already tell us if we need to use
GL_TEXTURE_EXTERNAL_OES for a particular format/modifier. We also have
RGB -> YUV fallbacks which should be able to work well with TEXTURE_2D.

TEXTURE_EXTERNAL pessimises quite hard, forcing GPU-side reloads as well
as bad filtering. Allowing multi-planar formats to use TEXTURE_2D should
thus result in performance and quality improvements.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-05-20 11:24:41 +00:00
Daniel Stone 67fc71214d gl-renderer: Add comment for yuv_format_descriptor
Try to describe this and yuv_plane_descriptor as well, since they're not
blindingly obvious.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-05-20 11:24:41 +00:00
Daniel Stone 18a31a6af8 gl-renderer: Remove special-cased YUV SHM formats
Now that we can pull everything we need from pixel-formats, go one step
further and reuse the same YUV format descriptors we use to emulate
dmabuf/EGLImage imports for SHM.

This eliminates all special-case YUV/SHM handling.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-05-20 11:24:41 +00:00
Daniel Stone 1a86963d51 gl-renderer: Get YUV subsampling from pixel-formats
We already have the subsampling levels in pixel-formats - no need to
type it out again here.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-05-20 11:24:41 +00:00
Daniel Stone 1654813903 gl-renderer: Get YUV plane count from pixel-formats
We already have this elsewhere.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-05-20 11:24:41 +00:00
Daniel Stone 727c4ef6fb pixel-formats: Add R8 and GR88
These formats are used within gl-renderer to do YUV -> RGB colourspace
conversion.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-05-20 11:24:41 +00:00
Daniel Stone 1db2fbef61 pixel-formats: Add internal-only format flag
Add a new hide_from_clients flag which, if set, specifies that the
format is only for internal information and processing, and should not
be advertised for clients.

This will be used for formats like R8 and GR88, which are not useful for
client buffers, but are used internally to implement YUV -> RGB
conversion.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-05-20 11:24:41 +00:00