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https://gitlab.freedesktop.org/wayland/weston
synced 2024-07-22 11:14:21 +00:00
gl-renderer: implement output capture
This services output capture tasks for the 'framebuffer' and 'full framebuffer' pixel sources. Both pixel sources come from the same source: the EGLSurface. The only difference is the area. The EGLSurface contains the borders used for output decorations, hence 'full framebuffer' is possible to capture. We use GL_ANGLE_pack_reverse_row_order extension to make glReadPixels return the image data in the layout we need for wl_shm buffers directly. Without the extension we have to flip manually. Another extension to the same effect is MESA_pack_invert, but this is not specified for GL ES. It also uses a different token value, so it cannot be directly substituted even if supported. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
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@ -177,6 +177,7 @@ struct gl_renderer {
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bool has_texture_type_2_10_10_10_rev;
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bool has_gl_texture_rg;
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bool has_texture_norm16;
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bool has_pack_reverse;
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struct gl_shader *current_shader;
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struct gl_shader *fallback_shader;
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@ -52,6 +52,7 @@
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#include "linux-dmabuf.h"
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#include "linux-dmabuf-unstable-v1-server-protocol.h"
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#include "linux-explicit-synchronization.h"
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#include "output-capture.h"
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#include "pixel-formats.h"
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#include "shared/fd-util.h"
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@ -61,6 +62,7 @@
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#include "shared/timespec-util.h"
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#include "shared/weston-drm-fourcc.h"
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#include "shared/weston-egl-ext.h"
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#include "shared/xalloc.h"
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#define BUFFER_DAMAGE_COUNT 2
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@ -673,6 +675,138 @@ gl_fbo_texture_fini(struct gl_fbo_texture *fbotex)
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fbotex->tex = 0;
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}
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static bool
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gl_renderer_do_capture(struct gl_renderer *gr, struct weston_buffer *into,
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const struct weston_geometry *rect)
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{
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struct wl_shm_buffer *shm = into->shm_buffer;
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const struct pixel_format_info *fmt = into->pixel_format;
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void *shm_pixels;
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void *read_target;
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int32_t stride;
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pixman_image_t *tmp = NULL;
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assert(fmt->gl_type != 0);
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assert(fmt->gl_format != 0);
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assert(into->type == WESTON_BUFFER_SHM);
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assert(shm);
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stride = wl_shm_buffer_get_stride(shm);
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if (stride % 4 != 0)
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return false;
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glPixelStorei(GL_PACK_ALIGNMENT, 4);
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shm_pixels = wl_shm_buffer_get_data(shm);
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if (gr->has_pack_reverse) {
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/* Make glReadPixels() return top row first. */
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glPixelStorei(GL_PACK_REVERSE_ROW_ORDER_ANGLE, GL_TRUE);
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read_target = shm_pixels;
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} else {
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/*
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* glReadPixels() returns bottom row first. We need to
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* read into a temporary buffer and y-flip it.
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*/
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tmp = pixman_image_create_bits(fmt->pixman_format,
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rect->width, rect->height,
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NULL, 0);
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if (!tmp)
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return false;
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read_target = pixman_image_get_data(tmp);
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}
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wl_shm_buffer_begin_access(shm);
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glReadPixels(rect->x, rect->y, rect->width, rect->height,
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fmt->gl_format, fmt->gl_type, read_target);
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if (tmp) {
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pixman_image_t *shm_image;
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pixman_transform_t flip;
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shm_image = pixman_image_create_bits_no_clear(fmt->pixman_format,
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rect->width,
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rect->height,
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shm_pixels,
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stride);
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abort_oom_if_null(shm_image);
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pixman_transform_init_scale(&flip, pixman_fixed_1,
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pixman_fixed_minus_1);
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pixman_transform_translate(&flip, NULL, 0,
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pixman_int_to_fixed(rect->height));
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pixman_image_set_transform(tmp, &flip);
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pixman_image_composite32(PIXMAN_OP_SRC,
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tmp, /* src */
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NULL, /* mask */
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shm_image, /* dest */
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0, 0, /* src x,y */
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0, 0, /* mask x,y */
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0, 0, /* dest x,y */
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rect->width, rect->height);
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pixman_image_unref(shm_image);
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pixman_image_unref(tmp);
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}
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wl_shm_buffer_end_access(shm);
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return true;
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}
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static void
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gl_renderer_do_capture_tasks(struct gl_renderer *gr,
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struct weston_output *output,
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enum weston_output_capture_source source)
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{
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struct gl_output_state *go = get_output_state(output);
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const struct pixel_format_info *format;
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struct weston_capture_task *ct;
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struct weston_geometry rect;
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switch (source) {
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case WESTON_OUTPUT_CAPTURE_SOURCE_FRAMEBUFFER:
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format = output->compositor->read_format;
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rect = go->area;
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/* Because glReadPixels has bottom-left origin */
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rect.y = go->fb_size.height - go->area.y - go->area.height;
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break;
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case WESTON_OUTPUT_CAPTURE_SOURCE_FULL_FRAMEBUFFER:
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format = output->compositor->read_format;
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rect.x = 0;
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rect.y = 0;
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rect.width = go->fb_size.width;
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rect.height = go->fb_size.height;
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break;
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default:
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assert(0);
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return;
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}
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while ((ct = weston_output_pull_capture_task(output, source, rect.width,
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rect.height, format))) {
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struct weston_buffer *buffer = weston_capture_task_get_buffer(ct);
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assert(buffer->width == rect.width);
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assert(buffer->height == rect.height);
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assert(buffer->pixel_format->format == format->format);
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if (buffer->type != WESTON_BUFFER_SHM ||
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buffer->buffer_origin != ORIGIN_TOP_LEFT) {
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weston_capture_task_retire_failed(ct, "GL: unsupported buffer");
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continue;
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}
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if (gl_renderer_do_capture(gr, buffer, &rect))
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weston_capture_task_retire_complete(ct);
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else
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weston_capture_task_retire_failed(ct, "GL: capture failed");
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}
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}
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static void
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gl_renderer_send_shader_error(struct weston_view *view)
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{
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@ -1704,6 +1838,10 @@ gl_renderer_repaint_output(struct weston_output *output,
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draw_output_borders(output, border_status);
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gl_renderer_do_capture_tasks(gr, output,
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WESTON_OUTPUT_CAPTURE_SOURCE_FRAMEBUFFER);
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gl_renderer_do_capture_tasks(gr, output,
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WESTON_OUTPUT_CAPTURE_SOURCE_FULL_FRAMEBUFFER);
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wl_signal_emit(&output->frame_signal, output_damage);
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go->end_render_sync = create_render_sync(gr);
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@ -1753,6 +1891,7 @@ gl_renderer_read_pixels(struct weston_output *output,
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uint32_t width, uint32_t height)
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{
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struct gl_output_state *go = get_output_state(output);
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struct gl_renderer *gr = get_renderer(output->compositor);
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x += go->area.x;
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y += go->fb_size.height - go->area.y - go->area.height;
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@ -1763,6 +1902,8 @@ gl_renderer_read_pixels(struct weston_output *output,
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if (use_output(output) < 0)
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return -1;
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if (gr->has_pack_reverse)
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glPixelStorei(GL_PACK_REVERSE_ROW_ORDER_ANGLE, GL_FALSE);
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glPixelStorei(GL_PACK_ALIGNMENT, 1);
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glReadPixels(x, y, width, height, format->gl_format,
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format->gl_type, pixels);
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@ -3070,6 +3211,8 @@ gl_renderer_surface_copy_content(struct weston_surface *surface,
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glDisableVertexAttribArray(1);
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glDisableVertexAttribArray(0);
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if (gr->has_pack_reverse)
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glPixelStorei(GL_PACK_REVERSE_ROW_ORDER_ANGLE, GL_FALSE);
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glPixelStorei(GL_PACK_ALIGNMENT, bytespp);
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glReadPixels(src_x, src_y, width, height, gl_format,
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GL_UNSIGNED_BYTE, target);
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@ -3276,6 +3419,16 @@ gl_renderer_resize_output(struct weston_output *output,
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go->fb_size = *fb_size;
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go->area = *area;
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weston_output_update_capture_info(output,
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WESTON_OUTPUT_CAPTURE_SOURCE_FRAMEBUFFER,
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area->width, area->height,
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output->compositor->read_format);
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weston_output_update_capture_info(output,
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WESTON_OUTPUT_CAPTURE_SOURCE_FULL_FRAMEBUFFER,
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fb_size->width, fb_size->height,
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output->compositor->read_format);
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if (!shfmt)
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return true;
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@ -3923,6 +4076,9 @@ gl_renderer_setup(struct weston_compositor *ec, EGLSurface egl_surface)
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if (weston_check_egl_extension(extensions, "GL_EXT_texture_norm16"))
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gr->has_texture_norm16 = true;
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if (weston_check_egl_extension(extensions, "GL_ANGLE_pack_reverse_row_order"))
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gr->has_pack_reverse = true;
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if (gr->gl_version >= gr_gl_version(3, 0) ||
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weston_check_egl_extension(extensions, "GL_EXT_texture_rg"))
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gr->has_gl_texture_rg = true;
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@ -3959,6 +4115,8 @@ gl_renderer_setup(struct weston_compositor *ec, EGLSurface egl_surface)
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gr_gl_version_minor(gr->gl_version));
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weston_log_continue(STAMP_SPACE "read-back format: %s\n",
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ec->read_format->drm_format_name);
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weston_log_continue(STAMP_SPACE "glReadPixels supports y-flip: %s\n",
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yesno(gr->has_pack_reverse));
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weston_log_continue(STAMP_SPACE "wl_shm 10 bpc formats: %s\n",
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yesno(gr->has_texture_type_2_10_10_10_rev));
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weston_log_continue(STAMP_SPACE "wl_shm 16 bpc formats: %s\n",
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