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libweston: Move 'struct weston_backend' to the internal backend header
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This commit is contained in:
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@ -979,70 +979,7 @@ struct weston_backend_config {
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size_t struct_size;
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size_t struct_size;
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};
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};
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struct weston_backend {
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struct weston_backend;
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void (*destroy)(struct weston_compositor *compositor);
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/** Begin a repaint sequence
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*
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* Provides the backend with explicit markers around repaint
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* sequences, which may allow the backend to aggregate state
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* application. This call will be bracketed by the repaint_flush (on
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* success), or repaint_cancel (when any output in the grouping fails
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* repaint).
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*
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* Returns an opaque pointer, which the backend may use as private
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* data referring to the repaint cycle.
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*/
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void * (*repaint_begin)(struct weston_compositor *compositor);
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/** Cancel a repaint sequence
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*
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* Cancels a repaint sequence, when an error has occurred during
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* one output's repaint; see repaint_begin.
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*
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* @param repaint_data Data returned by repaint_begin
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*/
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void (*repaint_cancel)(struct weston_compositor *compositor,
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void *repaint_data);
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/** Conclude a repaint sequence
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*
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* Called on successful completion of a repaint sequence; see
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* repaint_begin.
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*
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* @param repaint_data Data returned by repaint_begin
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*/
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int (*repaint_flush)(struct weston_compositor *compositor,
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void *repaint_data);
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/** Allocate a new output
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*
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* @param compositor The compositor.
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* @param name Name for the new output.
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*
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* Allocates a new output structure that embeds a weston_output,
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* initializes it, and returns the pointer to the weston_output
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* member.
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*
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* Must set weston_output members @c destroy, @c enable and @c disable.
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*/
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struct weston_output *
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(*create_output)(struct weston_compositor *compositor,
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const char *name);
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/** Notify of device addition/removal
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*
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* @param compositor The compositor.
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* @param device The device that has changed.
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* @param added Where it was added (or removed)
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*
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* Called when a device has been added/removed from the session.
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* The backend can decide what to do based on whether it is a
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* device that it is controlling or not.
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*/
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void (*device_changed)(struct weston_compositor *compositor,
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dev_t device, bool added);
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};
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/** Callback for saving calibration
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/** Callback for saving calibration
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*
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*
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@ -25,9 +25,78 @@
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* SOFTWARE.
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* SOFTWARE.
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*/
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*/
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/*
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* This header contains the libweston ABI exported only for internal backends.
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*/
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#ifndef LIBWESTON_BACKEND_INTERNAL_H
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#ifndef LIBWESTON_BACKEND_INTERNAL_H
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#define LIBWESTON_BACKEND_INTERNAL_H
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#define LIBWESTON_BACKEND_INTERNAL_H
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struct weston_backend {
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void (*destroy)(struct weston_compositor *compositor);
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/** Begin a repaint sequence
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*
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* Provides the backend with explicit markers around repaint
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* sequences, which may allow the backend to aggregate state
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* application. This call will be bracketed by the repaint_flush (on
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* success), or repaint_cancel (when any output in the grouping fails
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* repaint).
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*
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* Returns an opaque pointer, which the backend may use as private
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* data referring to the repaint cycle.
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*/
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void * (*repaint_begin)(struct weston_compositor *compositor);
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/** Cancel a repaint sequence
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*
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* Cancels a repaint sequence, when an error has occurred during
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* one output's repaint; see repaint_begin.
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*
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* @param repaint_data Data returned by repaint_begin
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*/
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void (*repaint_cancel)(struct weston_compositor *compositor,
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void *repaint_data);
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/** Conclude a repaint sequence
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*
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* Called on successful completion of a repaint sequence; see
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* repaint_begin.
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*
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* @param repaint_data Data returned by repaint_begin
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*/
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int (*repaint_flush)(struct weston_compositor *compositor,
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void *repaint_data);
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/** Allocate a new output
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*
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* @param compositor The compositor.
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* @param name Name for the new output.
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*
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* Allocates a new output structure that embeds a weston_output,
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* initializes it, and returns the pointer to the weston_output
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* member.
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*
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* Must set weston_output members @c destroy, @c enable and @c disable.
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*/
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struct weston_output *
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(*create_output)(struct weston_compositor *compositor,
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const char *name);
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/** Notify of device addition/removal
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*
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* @param compositor The compositor.
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* @param device The device that has changed.
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* @param added Where it was added (or removed)
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*
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* Called when a device has been added/removed from the session.
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* The backend can decide what to do based on whether it is a
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* device that it is controlling or not.
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*/
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void (*device_changed)(struct weston_compositor *compositor,
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dev_t device, bool added);
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};
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/* weston_head */
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/* weston_head */
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void
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void
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@ -39,6 +39,7 @@
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#include <unistd.h>
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#include <unistd.h>
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#include <libweston/libweston.h>
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#include <libweston/libweston.h>
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#include "backend.h"
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#include "dbus.h"
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#include "dbus.h"
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#include "launcher-impl.h"
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#include "launcher-impl.h"
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