xwm: schedule repaint from MapRequest

When we as the WM tell the X server to map a window, it gets mapped. We
can start drawing into it immediately. There is no reason to wait for
any other events before drawing the decorations.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
This commit is contained in:
Pekka Paalanen 2016-12-20 15:31:15 +02:00
parent be9c7d8135
commit 9f5a103188

View file

@ -1040,7 +1040,8 @@ weston_wm_handle_map_request(struct weston_wm *wm, xcb_generic_event_t *event)
window->map_request_y = window->y;
if (window->frame_id == XCB_WINDOW_NONE)
weston_wm_window_create_frame(window);
weston_wm_window_create_frame(window); /* sets frame_id */
assert(window->frame_id != XCB_WINDOW_NONE);
wm_log("XCB_MAP_REQUEST (window %d, %p, frame %d, %dx%d @ %d,%d)\n",
window->id, window, window->frame_id,
@ -1059,6 +1060,11 @@ weston_wm_handle_map_request(struct weston_wm *wm, xcb_generic_event_t *event)
xcb_map_window(wm->conn, map_request->window);
xcb_map_window(wm->conn, window->frame_id);
/* Mapped in the X server, we can draw immediately.
* Cannot set pending state though, no weston_surface until
* xserver_map_shell_surface() time. */
weston_wm_window_schedule_repaint(window);
}
static void