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pixel-formats: Add GL types for 16bpc formats
Carried over from gl-renderer's equivalent code. Signed-off-by: Daniel Stone <daniels@collabora.com>
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@ -48,6 +48,7 @@
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#include <EGL/eglext.h>
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#include <GLES2/gl2.h>
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#include <GLES2/gl2ext.h>
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#include <GLES3/gl3.h>
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#define GL_FORMAT(fmt) .gl_format = (fmt)
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#define GL_TYPE(type) .gl_type = (type)
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#define SAMPLER_TYPE(type) .sampler_type = (type)
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@ -341,20 +342,36 @@ static const struct pixel_format_info pixel_format_table[] = {
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{
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DRM_FORMAT(XBGR16161616),
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BITS_RGBA_FIXED(16, 16, 16, 0),
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#if __BYTE_ORDER__ == __LITTLE_ENDIAN
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GL_FORMAT(GL_RGBA16_EXT),
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GL_TYPE(GL_UNSIGNED_SHORT),
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#endif
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},
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{
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DRM_FORMAT(ABGR16161616),
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BITS_RGBA_FIXED(16, 16, 16, 16),
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.opaque_substitute = DRM_FORMAT_XBGR16161616,
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#if __BYTE_ORDER__ == __LITTLE_ENDIAN
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GL_FORMAT(GL_RGBA16_EXT),
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GL_TYPE(GL_UNSIGNED_SHORT),
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#endif
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},
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{
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DRM_FORMAT(XBGR16161616F),
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BITS_RGBA_FLOAT(16, 16, 16, 0),
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#if __BYTE_ORDER__ == __LITTLE_ENDIAN
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GL_FORMAT(GL_RGBA16F),
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GL_TYPE(GL_HALF_FLOAT),
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#endif
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},
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{
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DRM_FORMAT(ABGR16161616F),
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BITS_RGBA_FLOAT(16, 16, 16, 16),
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.opaque_substitute = DRM_FORMAT_XBGR16161616F,
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#if __BYTE_ORDER__ == __LITTLE_ENDIAN
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GL_FORMAT(GL_RGBA16F),
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GL_TYPE(GL_HALF_FLOAT),
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#endif
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},
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{
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DRM_FORMAT(XRGB16161616F),
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