backend-wayland: always propagate touch frame event

Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
This commit is contained in:
Michael Olbrich 2022-08-10 10:57:13 +02:00
parent 5448580111
commit 631b60b38b

View file

@ -2177,10 +2177,6 @@ input_handle_touch_up(void *data, struct wl_touch *wl_touch,
timespec_from_msec(&ts, time);
input->touch_points--;
if (input->touch_points == 0) {
input->touch_focus = NULL;
input->touch_active = false;
}
if (!output)
return;
@ -2243,6 +2239,11 @@ input_handle_touch_frame(void *data, struct wl_touch *wl_touch)
return;
notify_touch_frame(input->touch_device);
if (input->touch_points == 0) {
input->touch_focus = NULL;
input->touch_active = false;
}
}
static void