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toytoolkit: fix EGL surface creation for lazy drivers
Some DRI drivers, including VMware vmwgfx, do not support calling eglQueryString() with a EGL_NO_DISPLAY parameter. Allow toytoolkit to create EGL surfaces with them, by falling back to the old creation method. Signed-off-by: Manuel Bachmann <manuel.bachmann@open.eurogiciel.org> Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
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@ -55,8 +55,9 @@ weston_platform_get_egl_proc_address(const char *address)
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{
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{
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const char *extensions = eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS);
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const char *extensions = eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS);
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if (strstr(extensions, "EGL_EXT_platform_wayland")
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if (extensions
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|| strstr(extensions, "EGL_KHR_platform_wayland")) {
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&& (strstr(extensions, "EGL_EXT_platform_wayland")
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|| strstr(extensions, "EGL_KHR_platform_wayland"))) {
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return (void *) eglGetProcAddress(address);
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return (void *) eglGetProcAddress(address);
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}
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}
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