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Add include for missing symbols
Fixes: https://gitlab.freedesktop.org/wayland/weston/issues/303
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@ -28,6 +28,7 @@
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#include <GLES2/gl2.h>
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#include <GLES2/gl2ext.h>
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#include "shared/weston-egl-ext.h" /* for PFN* stuff */
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struct gl_shader {
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GLuint program;
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