mirror of
https://gitlab.freedesktop.org/wayland/weston
synced 2024-10-15 16:28:13 +00:00
Use enum wl_pointer_button_state instead of integer
Instead of using a uint32_t for state everywhere (except on the wire, where that's still the call signature), use the new wl_pointer_button_state enum, and explicit comparisons. Signed-off-by: Daniel Stone <daniel@fooishbar.org>
This commit is contained in:
parent
11d7139989
commit
4dbadb1556
|
@ -197,11 +197,12 @@ key_handler(struct window *window, struct input *input, uint32_t time,
|
|||
static void
|
||||
button_handler(struct widget *widget,
|
||||
struct input *input, uint32_t time,
|
||||
uint32_t button, uint32_t state, void *data)
|
||||
uint32_t button,
|
||||
enum wl_pointer_button_state state, void *data)
|
||||
{
|
||||
struct clickdot *clickdot = data;
|
||||
|
||||
if (state && button == BTN_LEFT)
|
||||
if (state == WL_POINTER_BUTTON_STATE_PRESSED && button == BTN_LEFT)
|
||||
input_get_position(input, &clickdot->dot.x, &clickdot->dot.y);
|
||||
|
||||
widget_schedule_redraw(widget);
|
||||
|
|
|
@ -269,24 +269,26 @@ panel_launcher_leave_handler(struct widget *widget,
|
|||
static void
|
||||
panel_launcher_button_handler(struct widget *widget,
|
||||
struct input *input, uint32_t time,
|
||||
uint32_t button, uint32_t state, void *data)
|
||||
uint32_t button,
|
||||
enum wl_pointer_button_state state, void *data)
|
||||
{
|
||||
struct panel_launcher *launcher;
|
||||
|
||||
launcher = widget_get_user_data(widget);
|
||||
widget_schedule_redraw(widget);
|
||||
if (state == 0)
|
||||
if (state == WL_POINTER_BUTTON_STATE_RELEASED)
|
||||
panel_launcher_activate(launcher);
|
||||
}
|
||||
|
||||
static void
|
||||
panel_button_handler(struct widget *widget,
|
||||
struct input *input, uint32_t time,
|
||||
uint32_t button, uint32_t state, void *data)
|
||||
uint32_t button,
|
||||
enum wl_pointer_button_state state, void *data)
|
||||
{
|
||||
struct panel *panel = data;
|
||||
|
||||
if (button == BTN_RIGHT && state)
|
||||
if (button == BTN_RIGHT && state == WL_POINTER_BUTTON_STATE_PRESSED)
|
||||
show_menu(panel, input, time);
|
||||
}
|
||||
|
||||
|
@ -496,13 +498,15 @@ unlock_dialog_redraw_handler(struct widget *widget, void *data)
|
|||
static void
|
||||
unlock_dialog_button_handler(struct widget *widget,
|
||||
struct input *input, uint32_t time,
|
||||
uint32_t button, uint32_t state, void *data)
|
||||
uint32_t button,
|
||||
enum wl_pointer_button_state state, void *data)
|
||||
{
|
||||
struct unlock_dialog *dialog = data;
|
||||
struct desktop *desktop = dialog->desktop;
|
||||
|
||||
if (button == BTN_LEFT) {
|
||||
if (state == 0 && !dialog->closing) {
|
||||
if (state == WL_POINTER_BUTTON_STATE_RELEASED &&
|
||||
!dialog->closing) {
|
||||
display_defer(desktop->display, &desktop->unlock_task);
|
||||
dialog->closing = 1;
|
||||
}
|
||||
|
|
|
@ -358,7 +358,8 @@ create_drag_cursor(struct dnd_drag *dnd_drag,
|
|||
static void
|
||||
dnd_button_handler(struct widget *widget,
|
||||
struct input *input, uint32_t time,
|
||||
uint32_t button, uint32_t state, void *data)
|
||||
uint32_t button, enum wl_pointer_button_state state,
|
||||
void *data)
|
||||
{
|
||||
struct dnd *dnd = data;
|
||||
int32_t x, y;
|
||||
|
@ -378,7 +379,7 @@ dnd_button_handler(struct widget *widget,
|
|||
x -= allocation.x;
|
||||
y -= allocation.y;
|
||||
|
||||
if (item && state == 1) {
|
||||
if (item && state == WL_POINTER_BUTTON_STATE_PRESSED) {
|
||||
dnd_drag = malloc(sizeof *dnd_drag);
|
||||
dnd_drag->dnd = dnd;
|
||||
dnd_drag->input = input;
|
||||
|
|
|
@ -210,7 +210,7 @@ key_handler(struct window *window, struct input *input, uint32_t time,
|
|||
*/
|
||||
static void
|
||||
button_handler(struct widget *widget, struct input *input, uint32_t time,
|
||||
uint32_t button, uint32_t state, void *data)
|
||||
uint32_t button, enum wl_pointer_button_state state, void *data)
|
||||
{
|
||||
int32_t x, y;
|
||||
|
||||
|
@ -218,8 +218,11 @@ button_handler(struct widget *widget, struct input *input, uint32_t time,
|
|||
return;
|
||||
|
||||
input_get_position(input, &x, &y);
|
||||
printf("button time: %d, button: %d, state: %d, x: %d, y: %d\n",
|
||||
time, button, state, x, y);
|
||||
printf("button time: %d, button: %d, state: %s, x: %d, y: %d\n",
|
||||
time, button,
|
||||
(state == WL_POINTER_BUTTON_STATE_PRESSED) ? "pressed" :
|
||||
"released",
|
||||
x, y);
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
@ -139,22 +139,22 @@ motion_handler(struct widget *widget, struct input *input,
|
|||
static void
|
||||
button_handler(struct widget *widget,
|
||||
struct input *input, uint32_t time,
|
||||
uint32_t button, uint32_t state, void *data)
|
||||
uint32_t button, enum wl_pointer_button_state state, void *data)
|
||||
{
|
||||
struct flower *flower = data;
|
||||
|
||||
switch (button) {
|
||||
case BTN_LEFT:
|
||||
if (state)
|
||||
if (state == WL_POINTER_BUTTON_STATE_PRESSED)
|
||||
window_move(flower->window, input,
|
||||
display_get_serial(flower->display));
|
||||
break;
|
||||
case BTN_MIDDLE:
|
||||
if (state)
|
||||
if (state == WL_POINTER_BUTTON_STATE_PRESSED)
|
||||
widget_schedule_redraw(widget);
|
||||
break;
|
||||
case BTN_RIGHT:
|
||||
if (state)
|
||||
if (state == WL_POINTER_BUTTON_STATE_PRESSED)
|
||||
window_show_frame_menu(flower->window, input, time);
|
||||
break;
|
||||
}
|
||||
|
|
|
@ -248,12 +248,13 @@ motion_handler(struct widget *widget, struct input *input,
|
|||
|
||||
static void
|
||||
button_handler(struct widget *widget, struct input *input,
|
||||
uint32_t time, uint32_t button, uint32_t state, void *data)
|
||||
uint32_t time, uint32_t button,
|
||||
enum wl_pointer_button_state state, void *data)
|
||||
{
|
||||
struct gears *gears = data;
|
||||
|
||||
if (button == BTN_LEFT) {
|
||||
if (state) {
|
||||
if (state == WL_POINTER_BUTTON_STATE_PRESSED) {
|
||||
gears->button_down = 1;
|
||||
input_get_position(input,
|
||||
&gears->last_x, &gears->last_y);
|
||||
|
|
|
@ -215,13 +215,13 @@ show_menu(struct resizor *resizor, struct input *input, uint32_t time)
|
|||
static void
|
||||
button_handler(struct widget *widget,
|
||||
struct input *input, uint32_t time,
|
||||
uint32_t button, uint32_t state, void *data)
|
||||
uint32_t button, enum wl_pointer_button_state state, void *data)
|
||||
{
|
||||
struct resizor *resizor = data;
|
||||
|
||||
switch (button) {
|
||||
case BTN_RIGHT:
|
||||
if (state)
|
||||
if (state == WL_POINTER_BUTTON_STATE_PRESSED)
|
||||
show_menu(resizor, input, time);
|
||||
break;
|
||||
}
|
||||
|
|
|
@ -217,11 +217,12 @@ lockscreen_draw(struct widget *widget, void *data)
|
|||
static void
|
||||
lockscreen_button_handler(struct widget *widget,
|
||||
struct input *input, uint32_t time,
|
||||
uint32_t button, uint32_t state, void *data)
|
||||
uint32_t button,
|
||||
enum wl_pointer_button_state state, void *data)
|
||||
{
|
||||
struct lockscreen *lockscreen = data;
|
||||
|
||||
if (state && lockscreen->window) {
|
||||
if (state == WL_POINTER_BUTTON_STATE_PRESSED && lockscreen->window) {
|
||||
window_destroy(lockscreen->window);
|
||||
lockscreen->window = NULL;
|
||||
}
|
||||
|
|
|
@ -2222,13 +2222,14 @@ keyboard_focus_handler(struct window *window,
|
|||
static void
|
||||
button_handler(struct widget *widget,
|
||||
struct input *input, uint32_t time,
|
||||
uint32_t button, uint32_t state, void *data)
|
||||
uint32_t button,
|
||||
enum wl_pointer_button_state state, void *data)
|
||||
{
|
||||
struct terminal *terminal = data;
|
||||
|
||||
switch (button) {
|
||||
case 272:
|
||||
if (state) {
|
||||
if (state == WL_POINTER_BUTTON_STATE_PRESSED) {
|
||||
terminal->dragging = 1;
|
||||
input_get_position(input,
|
||||
&terminal->selection_start_x,
|
||||
|
|
|
@ -138,11 +138,12 @@ view_page_down(struct view *view)
|
|||
|
||||
static void
|
||||
button_handler(struct widget *widget, struct input *input, uint32_t time,
|
||||
uint32_t button, uint32_t state, void *data)
|
||||
uint32_t button, enum wl_pointer_button_state state,
|
||||
void *data)
|
||||
{
|
||||
struct view *view = data;
|
||||
|
||||
if(!state)
|
||||
if (state == WL_POINTER_BUTTON_STATE_RELEASED)
|
||||
return;
|
||||
|
||||
switch(button) {
|
||||
|
|
|
@ -1352,7 +1352,8 @@ frame_button_leave_handler(struct widget *widget, struct input *input, void *dat
|
|||
static void
|
||||
frame_button_button_handler(struct widget *widget,
|
||||
struct input *input, uint32_t time,
|
||||
uint32_t button, uint32_t state, void *data)
|
||||
uint32_t button,
|
||||
enum wl_pointer_button_state state, void *data)
|
||||
{
|
||||
struct frame_button *frame_button = data;
|
||||
struct window *window = widget->window;
|
||||
|
@ -1361,14 +1362,14 @@ frame_button_button_handler(struct widget *widget,
|
|||
return;
|
||||
|
||||
switch (state) {
|
||||
case 1:
|
||||
case WL_POINTER_BUTTON_STATE_PRESSED:
|
||||
frame_button->state = FRAME_BUTTON_ACTIVE;
|
||||
widget_schedule_redraw(frame_button->widget);
|
||||
|
||||
if (frame_button->type == FRAME_BUTTON_ICON)
|
||||
window_show_frame_menu(window, input, time);
|
||||
return;
|
||||
case 0:
|
||||
case WL_POINTER_BUTTON_STATE_RELEASED:
|
||||
frame_button->state = FRAME_BUTTON_DEFAULT;
|
||||
widget_schedule_redraw(frame_button->widget);
|
||||
break;
|
||||
|
@ -1593,7 +1594,8 @@ frame_motion_handler(struct widget *widget,
|
|||
static void
|
||||
frame_button_handler(struct widget *widget,
|
||||
struct input *input, uint32_t time,
|
||||
uint32_t button, uint32_t state, void *data)
|
||||
uint32_t button, enum wl_pointer_button_state state,
|
||||
void *data)
|
||||
|
||||
{
|
||||
struct frame *frame = data;
|
||||
|
@ -1605,7 +1607,8 @@ frame_button_handler(struct widget *widget,
|
|||
frame->widget->allocation.width,
|
||||
frame->widget->allocation.height);
|
||||
|
||||
if (window->display->shell && button == BTN_LEFT && state == 1) {
|
||||
if (window->display->shell && button == BTN_LEFT &&
|
||||
state == WL_POINTER_BUTTON_STATE_PRESSED) {
|
||||
switch (location) {
|
||||
case THEME_LOCATION_TITLEBAR:
|
||||
if (!window->shell_surface)
|
||||
|
@ -1642,7 +1645,8 @@ frame_button_handler(struct widget *widget,
|
|||
display->serial, location);
|
||||
break;
|
||||
}
|
||||
} else if (button == BTN_RIGHT && state == 1) {
|
||||
} else if (button == BTN_RIGHT &&
|
||||
state == WL_POINTER_BUTTON_STATE_PRESSED) {
|
||||
window_show_frame_menu(window, input, time);
|
||||
}
|
||||
}
|
||||
|
@ -1784,13 +1788,15 @@ input_ungrab(struct input *input)
|
|||
|
||||
static void
|
||||
pointer_handle_button(void *data, struct wl_pointer *pointer, uint32_t serial,
|
||||
uint32_t time, uint32_t button, uint32_t state)
|
||||
uint32_t time, uint32_t button, uint32_t state_w)
|
||||
{
|
||||
struct input *input = data;
|
||||
struct widget *widget;
|
||||
enum wl_pointer_button_state state = state_w;
|
||||
|
||||
input->display->serial = serial;
|
||||
if (input->focus_widget && input->grab == NULL && state)
|
||||
if (input->focus_widget && input->grab == NULL &&
|
||||
state == WL_POINTER_BUTTON_STATE_PRESSED)
|
||||
input_grab(input, input->focus_widget, button);
|
||||
|
||||
widget = input->grab;
|
||||
|
@ -1800,7 +1806,8 @@ pointer_handle_button(void *data, struct wl_pointer *pointer, uint32_t serial,
|
|||
button, state,
|
||||
input->grab->user_data);
|
||||
|
||||
if (input->grab && input->grab_button == button && !state)
|
||||
if (input->grab && input->grab_button == button &&
|
||||
state == WL_POINTER_BUTTON_STATE_RELEASED)
|
||||
input_ungrab(input);
|
||||
}
|
||||
|
||||
|
@ -2845,12 +2852,14 @@ menu_leave_handler(struct widget *widget, struct input *input, void *data)
|
|||
static void
|
||||
menu_button_handler(struct widget *widget,
|
||||
struct input *input, uint32_t time,
|
||||
uint32_t button, uint32_t state, void *data)
|
||||
uint32_t button, enum wl_pointer_button_state state,
|
||||
void *data)
|
||||
|
||||
{
|
||||
struct menu *menu = data;
|
||||
|
||||
if (state == 0 && time - menu->time > 500) {
|
||||
if (state == WL_POINTER_BUTTON_STATE_PRESSED &&
|
||||
time - menu->time > 500) {
|
||||
/* Either relase after press-drag-release or
|
||||
* click-motion-click. */
|
||||
menu->func(menu->window->parent,
|
||||
|
|
|
@ -189,7 +189,8 @@ typedef int (*widget_motion_handler_t)(struct widget *widget,
|
|||
float x, float y, void *data);
|
||||
typedef void (*widget_button_handler_t)(struct widget *widget,
|
||||
struct input *input, uint32_t time,
|
||||
uint32_t button, uint32_t state,
|
||||
uint32_t button,
|
||||
enum wl_pointer_button_state state,
|
||||
void *data);
|
||||
|
||||
struct window *
|
||||
|
|
|
@ -547,10 +547,12 @@ input_handle_motion(void *data, struct wl_pointer *pointer,
|
|||
|
||||
static void
|
||||
input_handle_button(void *data, struct wl_pointer *pointer,
|
||||
uint32_t serial, uint32_t time, uint32_t button, uint32_t state)
|
||||
uint32_t serial, uint32_t time, uint32_t button,
|
||||
uint32_t state_w)
|
||||
{
|
||||
struct wayland_input *input = data;
|
||||
struct wayland_compositor *c = input->compositor;
|
||||
enum wl_pointer_button_state state = state_w;
|
||||
|
||||
notify_button(&c->base.seat->seat, time, button, state);
|
||||
}
|
||||
|
|
|
@ -525,7 +525,9 @@ x11_compositor_deliver_button_event(struct x11_compositor *c,
|
|||
}
|
||||
|
||||
notify_button(&c->base.seat->seat,
|
||||
weston_compositor_get_time(), button, state);
|
||||
weston_compositor_get_time(), button,
|
||||
state ? WL_POINTER_BUTTON_STATE_PRESSED :
|
||||
WL_POINTER_BUTTON_STATE_RELEASED);
|
||||
}
|
||||
|
||||
static int
|
||||
|
|
|
@ -1668,7 +1668,7 @@ weston_surface_activate(struct weston_surface *surface,
|
|||
|
||||
WL_EXPORT void
|
||||
notify_button(struct wl_seat *seat, uint32_t time, int32_t button,
|
||||
uint32_t state)
|
||||
enum wl_pointer_button_state state)
|
||||
{
|
||||
struct weston_seat *ws = (struct weston_seat *) seat;
|
||||
struct weston_compositor *compositor = ws->compositor;
|
||||
|
@ -1676,7 +1676,7 @@ notify_button(struct wl_seat *seat, uint32_t time, int32_t button,
|
|||
(struct weston_surface *) seat->pointer->focus;
|
||||
uint32_t serial = wl_display_next_serial(compositor->wl_display);
|
||||
|
||||
if (state) {
|
||||
if (state == WL_POINTER_BUTTON_STATE_PRESSED) {
|
||||
if (compositor->ping_handler && focus)
|
||||
compositor->ping_handler(focus, serial);
|
||||
weston_compositor_idle_inhibit(compositor);
|
||||
|
|
|
@ -478,7 +478,7 @@ notify_motion(struct wl_seat *seat, uint32_t time,
|
|||
wl_fixed_t x, wl_fixed_t y);
|
||||
void
|
||||
notify_button(struct wl_seat *seat, uint32_t time, int32_t button,
|
||||
uint32_t state);
|
||||
enum wl_pointer_button_state state);
|
||||
void
|
||||
notify_axis(struct wl_seat *seat, uint32_t time, uint32_t axis,
|
||||
int32_t value);
|
||||
|
|
|
@ -444,7 +444,9 @@ process_key(struct touchpad_dispatch *touchpad,
|
|||
case BTN_BACK:
|
||||
case BTN_TASK:
|
||||
notify_button(&device->master->base.seat,
|
||||
time, e->code, e->value);
|
||||
time, e->code,
|
||||
e->value ? WL_POINTER_BUTTON_STATE_PRESSED :
|
||||
WL_POINTER_BUTTON_STATE_RELEASED);
|
||||
break;
|
||||
case BTN_TOOL_PEN:
|
||||
case BTN_TOOL_RUBBER:
|
||||
|
|
|
@ -79,7 +79,9 @@ evdev_process_key(struct evdev_input_device *device,
|
|||
case BTN_BACK:
|
||||
case BTN_TASK:
|
||||
notify_button(&device->master->base.seat,
|
||||
time, e->code, e->value);
|
||||
time, e->code,
|
||||
e->value ? WL_POINTER_BUTTON_STATE_PRESSED :
|
||||
WL_POINTER_BUTTON_STATE_RELEASED);
|
||||
break;
|
||||
|
||||
default:
|
||||
|
|
32
src/shell.c
32
src/shell.c
|
@ -335,13 +335,15 @@ move_grab_motion(struct wl_pointer_grab *grab,
|
|||
|
||||
static void
|
||||
move_grab_button(struct wl_pointer_grab *grab,
|
||||
uint32_t time, uint32_t button, uint32_t state)
|
||||
uint32_t time, uint32_t button, uint32_t state_w)
|
||||
{
|
||||
struct shell_grab *shell_grab = container_of(grab, struct shell_grab,
|
||||
grab);
|
||||
struct wl_pointer *pointer = grab->pointer;
|
||||
enum wl_pointer_button_state state = state_w;
|
||||
|
||||
if (pointer->button_count == 0 && state == 0) {
|
||||
if (pointer->button_count == 0 &&
|
||||
state == WL_POINTER_BUTTON_STATE_RELEASED) {
|
||||
shell_grab_finish(shell_grab);
|
||||
wl_pointer_end_grab(pointer);
|
||||
free(grab);
|
||||
|
@ -608,12 +610,14 @@ static const struct weston_shell_client shell_client = {
|
|||
|
||||
static void
|
||||
resize_grab_button(struct wl_pointer_grab *grab,
|
||||
uint32_t time, uint32_t button, uint32_t state)
|
||||
uint32_t time, uint32_t button, uint32_t state_w)
|
||||
{
|
||||
struct weston_resize_grab *resize = (struct weston_resize_grab *) grab;
|
||||
struct wl_pointer *pointer = grab->pointer;
|
||||
enum wl_pointer_button_state state = state_w;
|
||||
|
||||
if (pointer->button_count == 0 && state == 0) {
|
||||
if (pointer->button_count == 0 &&
|
||||
state == WL_POINTER_BUTTON_STATE_RELEASED) {
|
||||
shell_grab_finish(&resize->base);
|
||||
wl_pointer_end_grab(pointer);
|
||||
free(grab);
|
||||
|
@ -1097,12 +1101,13 @@ popup_grab_motion(struct wl_pointer_grab *grab,
|
|||
|
||||
static void
|
||||
popup_grab_button(struct wl_pointer_grab *grab,
|
||||
uint32_t time, uint32_t button, uint32_t state)
|
||||
uint32_t time, uint32_t button, uint32_t state_w)
|
||||
{
|
||||
struct wl_resource *resource;
|
||||
struct shell_surface *shsurf =
|
||||
container_of(grab, struct shell_surface, popup.grab);
|
||||
struct wl_display *display;
|
||||
enum wl_pointer_button_state state = state_w;
|
||||
uint32_t serial;
|
||||
|
||||
resource = grab->pointer->focus_resource;
|
||||
|
@ -1110,7 +1115,7 @@ popup_grab_button(struct wl_pointer_grab *grab,
|
|||
display = wl_client_get_display(resource->client);
|
||||
serial = wl_display_get_serial(display);
|
||||
wl_pointer_send_button(resource, serial, time, button, state);
|
||||
} else if (state == 0 &&
|
||||
} else if (state == WL_POINTER_BUTTON_STATE_RELEASED &&
|
||||
(shsurf->popup.initial_up ||
|
||||
time - shsurf->popup.seat->pointer->grab_time > 500)) {
|
||||
wl_shell_surface_send_popup_done(&shsurf->resource);
|
||||
|
@ -1118,7 +1123,7 @@ popup_grab_button(struct wl_pointer_grab *grab,
|
|||
shsurf->popup.grab.pointer = NULL;
|
||||
}
|
||||
|
||||
if (state == 0)
|
||||
if (state == WL_POINTER_BUTTON_STATE_RELEASED)
|
||||
shsurf->popup.initial_up = 1;
|
||||
}
|
||||
|
||||
|
@ -1776,14 +1781,16 @@ rotate_grab_motion(struct wl_pointer_grab *grab,
|
|||
|
||||
static void
|
||||
rotate_grab_button(struct wl_pointer_grab *grab,
|
||||
uint32_t time, uint32_t button, uint32_t state)
|
||||
uint32_t time, uint32_t button, uint32_t state_w)
|
||||
{
|
||||
struct rotate_grab *rotate =
|
||||
container_of(grab, struct rotate_grab, base.grab);
|
||||
struct wl_pointer *pointer = grab->pointer;
|
||||
struct shell_surface *shsurf = rotate->base.shsurf;
|
||||
enum wl_pointer_button_state state = state_w;
|
||||
|
||||
if (pointer->button_count == 0 && state == 0) {
|
||||
if (pointer->button_count == 0 &&
|
||||
state == WL_POINTER_BUTTON_STATE_RELEASED) {
|
||||
if (shsurf)
|
||||
weston_matrix_multiply(&shsurf->rotation.rotation,
|
||||
&rotate->rotation);
|
||||
|
@ -1931,12 +1938,14 @@ is_black_surface (struct weston_surface *es, struct weston_surface **fs_surface)
|
|||
static void
|
||||
click_to_activate_binding(struct wl_seat *seat,
|
||||
uint32_t time, uint32_t key,
|
||||
uint32_t button, uint32_t axis, int32_t state, void *data)
|
||||
uint32_t button, uint32_t axis, int32_t state_w,
|
||||
void *data)
|
||||
{
|
||||
struct weston_seat *ws = (struct weston_seat *) seat;
|
||||
struct desktop_shell *shell = data;
|
||||
struct weston_surface *focus;
|
||||
struct weston_surface *upper;
|
||||
enum wl_pointer_button_state state = state_w;
|
||||
|
||||
focus = (struct weston_surface *) seat->pointer->focus;
|
||||
if (!focus)
|
||||
|
@ -1945,7 +1954,8 @@ click_to_activate_binding(struct wl_seat *seat,
|
|||
if (is_black_surface(focus, &upper))
|
||||
focus = upper;
|
||||
|
||||
if (state && seat->pointer->grab == &seat->pointer->default_grab)
|
||||
if (state == WL_POINTER_BUTTON_STATE_PRESSED &&
|
||||
seat->pointer->grab == &seat->pointer->default_grab)
|
||||
activate(shell, focus, ws);
|
||||
}
|
||||
|
||||
|
|
|
@ -92,13 +92,14 @@ pointer_handle_motion(void *data, struct wl_pointer *pointer,
|
|||
static void
|
||||
pointer_handle_button(void *data, struct wl_pointer *pointer,
|
||||
uint32_t serial, uint32_t time, uint32_t button,
|
||||
uint32_t state)
|
||||
uint32_t state_w)
|
||||
{
|
||||
struct input *input = data;
|
||||
uint32_t bit;
|
||||
enum wl_pointer_button_state state = state_w;
|
||||
|
||||
bit = 1 << (button - BTN_LEFT);
|
||||
if (state)
|
||||
if (state == WL_POINTER_BUTTON_STATE_PRESSED)
|
||||
input->button_mask |= bit;
|
||||
else
|
||||
input->button_mask &= ~bit;
|
||||
|
|
Loading…
Reference in a new issue