shell: respawn desktop-shell if it dies

If the desktop-shell client goes away for any reason, respawn it. To
avoid harmful looping, limit the respawning to 5 times within 30
seconds, and then give up.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
This commit is contained in:
Pekka Paalanen 2012-01-17 14:36:27 +02:00 committed by Kristian Høgsberg
parent 39d908e63a
commit 4d733ee246

View file

@ -45,6 +45,9 @@ struct wl_shell {
struct weston_process process;
struct wl_client *client;
struct wl_resource *desktop_shell;
unsigned deathcount;
uint32_t deathstamp;
} child;
bool locked;
@ -1264,14 +1267,34 @@ configure(struct weston_shell *base, struct weston_surface *surface,
}
}
static int launch_desktop_shell_process(struct wl_shell *shell);
static void
desktop_shell_sigchld(struct weston_process *process, int status)
{
uint32_t time;
struct wl_shell *shell =
container_of(process, struct wl_shell, child.process);
shell->child.process.pid = 0;
shell->child.client = NULL; /* already destroyed by wayland */
/* if desktop-shell dies more than 5 times in 30 seconds, give up */
time = weston_compositor_get_time();
if (shell->child.deathstamp == 0 ||
time - shell->child.deathstamp > 30000) {
shell->child.deathstamp = time;
shell->child.deathcount = 0;
}
shell->child.deathcount++;
if (shell->child.deathcount > 5) {
fprintf(stderr, "weston-desktop-shell died, giving up.\n");
return;
}
fprintf(stderr, "weston-desktop-shell died, respawning...\n");
launch_desktop_shell_process(shell);
}
static int