mirror of
https://gitlab.freedesktop.org/wayland/weston
synced 2024-07-21 10:44:25 +00:00
Use cairo-util frame in tinytoolkit
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
parent
01c9ec3477
commit
3f66cf92ed
618
clients/window.c
618
clients/window.c
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@ -253,7 +253,7 @@ struct window {
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struct surface *main_surface;
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struct wl_shell_surface *shell_surface;
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struct frame *frame;
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struct window_frame *frame;
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/* struct surface::link, contains also main_surface */
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struct wl_list subsurface_list;
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@ -348,45 +348,10 @@ struct output {
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void *user_data;
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};
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enum frame_button_action {
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FRAME_BUTTON_NULL = 0,
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FRAME_BUTTON_ICON = 1,
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FRAME_BUTTON_CLOSE = 2,
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FRAME_BUTTON_MINIMIZE = 3,
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FRAME_BUTTON_MAXIMIZE = 4,
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};
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enum frame_button_pointer {
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FRAME_BUTTON_DEFAULT = 0,
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FRAME_BUTTON_OVER = 1,
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FRAME_BUTTON_ACTIVE = 2,
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};
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enum frame_button_align {
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FRAME_BUTTON_RIGHT = 0,
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FRAME_BUTTON_LEFT = 1,
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};
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enum frame_button_decoration {
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FRAME_BUTTON_NONE = 0,
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FRAME_BUTTON_FANCY = 1,
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};
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struct frame_button {
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struct widget *widget;
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struct frame *frame;
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cairo_surface_t *icon;
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enum frame_button_action type;
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enum frame_button_pointer state;
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struct wl_list link; /* buttons_list */
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enum frame_button_align align;
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enum frame_button_decoration decoration;
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};
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struct frame {
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struct window_frame {
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struct widget *widget;
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struct widget *child;
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struct wl_list buttons_list;
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struct frame *frame;
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};
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struct menu {
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@ -1514,7 +1479,7 @@ window_get_output_scale(struct window *window)
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return scale;
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}
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static void window_frame_destroy(struct frame *frame);
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static void window_frame_destroy(struct window_frame *frame);
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static void
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surface_destroy(struct surface *surface)
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@ -2166,376 +2131,106 @@ static void
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frame_resize_handler(struct widget *widget,
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int32_t width, int32_t height, void *data)
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{
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struct frame *frame = data;
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struct window_frame *frame = data;
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struct widget *child = frame->child;
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struct rectangle allocation;
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struct display *display = widget->window->display;
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struct surface *surface = widget->surface;
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struct frame_button * button;
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struct theme *t = display->theme;
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int x_l, x_r, y, w, h;
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int decoration_width, decoration_height;
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int opaque_margin, shadow_margin;
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struct rectangle interior;
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struct rectangle input;
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struct rectangle opaque;
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switch (widget->window->type) {
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case TYPE_FULLSCREEN:
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decoration_width = 0;
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decoration_height = 0;
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if (widget->window->type == TYPE_FULLSCREEN) {
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interior.x = 0;
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interior.y = 0;
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interior.width = width;
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interior.height = height;
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} else {
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if (widget->window->type == TYPE_MAXIMIZED) {
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frame_set_flag(frame->frame, FRAME_FLAG_MAXIMIZED);
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} else {
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frame_unset_flag(frame->frame, FRAME_FLAG_MAXIMIZED);
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}
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allocation.x = 0;
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allocation.y = 0;
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allocation.width = width;
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allocation.height = height;
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opaque_margin = 0;
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wl_list_for_each(button, &frame->buttons_list, link)
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button->widget->opaque = 1;
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break;
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case TYPE_MAXIMIZED:
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decoration_width = t->width * 2;
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decoration_height = t->width + t->titlebar_height;
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allocation.x = t->width;
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allocation.y = t->titlebar_height;
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allocation.width = width - decoration_width;
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allocation.height = height - decoration_height;
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opaque_margin = 0;
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wl_list_for_each(button, &frame->buttons_list, link)
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button->widget->opaque = 0;
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break;
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default:
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decoration_width = (t->width + t->margin) * 2;
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decoration_height = t->width +
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t->titlebar_height + t->margin * 2;
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allocation.x = t->width + t->margin;
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allocation.y = t->titlebar_height + t->margin;
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allocation.width = width - decoration_width;
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allocation.height = height - decoration_height;
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opaque_margin = t->margin + t->frame_radius;
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wl_list_for_each(button, &frame->buttons_list, link)
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button->widget->opaque = 0;
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break;
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frame_resize(frame->frame, width, height);
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frame_interior(frame->frame, &interior.x, &interior.y,
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&interior.width, &interior.height);
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}
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widget_set_allocation(child, allocation.x, allocation.y,
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allocation.width, allocation.height);
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widget_set_allocation(child, interior.x, interior.y,
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interior.width, interior.height);
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if (child->resize_handler)
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child->resize_handler(child,
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allocation.width,
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allocation.height,
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if (child->resize_handler) {
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child->resize_handler(child, interior.width, interior.height,
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child->user_data);
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width = child->allocation.width + decoration_width;
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height = child->allocation.height + decoration_height;
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shadow_margin = widget->window->type == TYPE_MAXIMIZED ? 0 : t->margin;
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surface->input_region =
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wl_compositor_create_region(display->compositor);
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if (widget->window->type != TYPE_FULLSCREEN) {
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wl_region_add(surface->input_region,
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shadow_margin, shadow_margin,
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width - 2 * shadow_margin,
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height - 2 * shadow_margin);
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} else {
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wl_region_add(surface->input_region, 0, 0, width, height);
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if (widget->window->type == TYPE_FULLSCREEN) {
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width = child->allocation.width;
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height = child->allocation.height;
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} else {
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frame_resize_inside(frame->frame,
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child->allocation.width,
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child->allocation.height);
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width = frame_width(frame->frame);
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height = frame_height(frame->frame);
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}
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}
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widget_set_allocation(widget, 0, 0, width, height);
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if (child->opaque)
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wl_region_add(surface->opaque_region,
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opaque_margin, opaque_margin,
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widget->allocation.width - 2 * opaque_margin,
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widget->allocation.height - 2 * opaque_margin);
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/* frame internal buttons */
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x_r = frame->widget->allocation.width - t->width - shadow_margin;
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x_l = t->width + shadow_margin;
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y = t->width + shadow_margin;
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wl_list_for_each(button, &frame->buttons_list, link) {
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const int button_padding = 4;
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w = cairo_image_surface_get_width(button->icon);
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h = cairo_image_surface_get_height(button->icon);
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if (button->decoration == FRAME_BUTTON_FANCY)
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w += 10;
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if (button->align == FRAME_BUTTON_LEFT) {
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widget_set_allocation(button->widget,
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x_l, y , w + 1, h + 1);
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x_l += w;
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x_l += button_padding;
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} else {
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x_r -= w;
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widget_set_allocation(button->widget,
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x_r, y , w + 1, h + 1);
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x_r -= button_padding;
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}
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}
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}
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static int
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frame_button_enter_handler(struct widget *widget,
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struct input *input, float x, float y, void *data)
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{
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struct frame_button *frame_button = data;
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widget_schedule_redraw(frame_button->widget);
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frame_button->state = FRAME_BUTTON_OVER;
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return CURSOR_LEFT_PTR;
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}
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static void
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frame_button_leave_handler(struct widget *widget, struct input *input, void *data)
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{
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struct frame_button *frame_button = data;
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widget_schedule_redraw(frame_button->widget);
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frame_button->state = FRAME_BUTTON_DEFAULT;
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}
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static void
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frame_button_button_handler(struct widget *widget,
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struct input *input, uint32_t time,
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uint32_t button,
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enum wl_pointer_button_state state, void *data)
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{
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struct frame_button *frame_button = data;
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struct window *window = widget->window;
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int was_pressed = (frame_button->state == FRAME_BUTTON_ACTIVE);
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if (button != BTN_LEFT)
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return;
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switch (state) {
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case WL_POINTER_BUTTON_STATE_PRESSED:
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frame_button->state = FRAME_BUTTON_ACTIVE;
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widget_schedule_redraw(frame_button->widget);
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if (frame_button->type == FRAME_BUTTON_ICON)
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window_show_frame_menu(window, input, time);
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return;
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case WL_POINTER_BUTTON_STATE_RELEASED:
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frame_button->state = FRAME_BUTTON_DEFAULT;
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widget_schedule_redraw(frame_button->widget);
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break;
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}
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if (!was_pressed)
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return;
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switch (frame_button->type) {
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case FRAME_BUTTON_CLOSE:
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if (window->close_handler)
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window->close_handler(window->parent,
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window->user_data);
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else
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display_exit(window->display);
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break;
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case FRAME_BUTTON_MINIMIZE:
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fprintf(stderr,"Minimize stub\n");
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break;
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case FRAME_BUTTON_MAXIMIZE:
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window_set_maximized(window, window->type != TYPE_MAXIMIZED);
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break;
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default:
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/* Unknown operation */
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break;
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}
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}
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static void
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frame_button_touch_down_handler(struct widget *widget, struct input *input,
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uint32_t serial, uint32_t time, int32_t id,
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float x, float y, void *data)
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{
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struct frame_button *frame_button = data;
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struct window *window = widget->window;
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switch (frame_button->type) {
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case FRAME_BUTTON_CLOSE:
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if (window->close_handler)
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window->close_handler(window->parent,
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window->user_data);
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else
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display_exit(window->display);
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break;
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case FRAME_BUTTON_MINIMIZE:
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fprintf(stderr,"Minimize stub\n");
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break;
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case FRAME_BUTTON_MAXIMIZE:
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window_set_maximized(window, window->type != TYPE_MAXIMIZED);
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break;
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default:
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/* Unknown operation */
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break;
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}
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}
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static int
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frame_button_motion_handler(struct widget *widget,
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struct input *input, uint32_t time,
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float x, float y, void *data)
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{
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struct frame_button *frame_button = data;
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enum frame_button_pointer previous_button_state = frame_button->state;
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/* only track state for a pressed button */
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if (input->grab != widget)
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return CURSOR_LEFT_PTR;
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if (x > widget->allocation.x &&
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x < (widget->allocation.x + widget->allocation.width) &&
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y > widget->allocation.y &&
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y < (widget->allocation.y + widget->allocation.height)) {
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frame_button->state = FRAME_BUTTON_ACTIVE;
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widget->surface->input_region =
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wl_compositor_create_region(widget->window->display->compositor);
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if (widget->window->type != TYPE_FULLSCREEN) {
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frame_input_rect(frame->frame, &input.x, &input.y,
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&input.width, &input.height);
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wl_region_add(widget->surface->input_region,
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input.x, input.y, input.width, input.height);
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} else {
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frame_button->state = FRAME_BUTTON_DEFAULT;
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wl_region_add(widget->surface->input_region, 0, 0, width, height);
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}
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if (frame_button->state != previous_button_state)
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widget_schedule_redraw(frame_button->widget);
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widget_set_allocation(widget, 0, 0, width, height);
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return CURSOR_LEFT_PTR;
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}
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static void
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frame_button_redraw_handler(struct widget *widget, void *data)
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{
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struct frame_button *frame_button = data;
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cairo_t *cr;
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int width, height, x, y;
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x = widget->allocation.x;
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y = widget->allocation.y;
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width = widget->allocation.width;
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height = widget->allocation.height;
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if (!width)
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return;
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if (!height)
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return;
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if (widget->opaque)
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return;
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cr = widget_cairo_create(widget);
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if (frame_button->decoration == FRAME_BUTTON_FANCY) {
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cairo_set_line_width(cr, 1);
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cairo_set_source_rgb(cr, 0.0, 0.0, 0.0);
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cairo_rectangle (cr, x, y, 25, 16);
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cairo_stroke_preserve(cr);
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switch (frame_button->state) {
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case FRAME_BUTTON_DEFAULT:
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cairo_set_source_rgb(cr, 0.88, 0.88, 0.88);
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break;
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case FRAME_BUTTON_OVER:
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cairo_set_source_rgb(cr, 1.0, 1.0, 1.0);
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break;
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case FRAME_BUTTON_ACTIVE:
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cairo_set_source_rgb(cr, 0.7, 0.7, 0.7);
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break;
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}
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cairo_fill (cr);
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x += 4;
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if (child->opaque) {
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frame_opaque_rect(frame->frame, &opaque.x, &opaque.y,
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&opaque.width, &opaque.height);
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wl_region_add(widget->surface->opaque_region,
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opaque.x, opaque.y, opaque.width, opaque.height);
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}
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cairo_set_source_surface(cr, frame_button->icon, x, y);
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cairo_paint(cr);
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cairo_destroy(cr);
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}
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static struct widget *
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frame_button_create(struct frame *frame, void *data, enum frame_button_action type,
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enum frame_button_align align, enum frame_button_decoration style)
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{
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struct frame_button *frame_button;
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const char *icon = data;
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frame_button = xzalloc (sizeof *frame_button);
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frame_button->icon = cairo_image_surface_create_from_png(icon);
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frame_button->widget = widget_add_widget(frame->widget, frame_button);
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frame_button->frame = frame;
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frame_button->type = type;
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frame_button->align = align;
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frame_button->decoration = style;
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wl_list_insert(frame->buttons_list.prev, &frame_button->link);
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widget_set_redraw_handler(frame_button->widget, frame_button_redraw_handler);
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widget_set_enter_handler(frame_button->widget, frame_button_enter_handler);
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widget_set_leave_handler(frame_button->widget, frame_button_leave_handler);
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widget_set_touch_down_handler(frame_button->widget, frame_button_touch_down_handler);
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widget_set_button_handler(frame_button->widget, frame_button_button_handler);
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widget_set_motion_handler(frame_button->widget, frame_button_motion_handler);
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return frame_button->widget;
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}
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static void
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frame_button_destroy(struct frame_button *frame_button)
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{
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widget_destroy(frame_button->widget);
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wl_list_remove(&frame_button->link);
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cairo_surface_destroy(frame_button->icon);
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free(frame_button);
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return;
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widget_schedule_redraw(widget);
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}
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static void
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frame_redraw_handler(struct widget *widget, void *data)
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{
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cairo_t *cr;
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struct window_frame *frame = data;
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struct window *window = widget->window;
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struct theme *t = window->display->theme;
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uint32_t flags = 0;
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if (window->type == TYPE_FULLSCREEN)
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return;
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if (window->focus_count) {
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frame_set_flag(frame->frame, FRAME_FLAG_ACTIVE);
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} else {
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frame_unset_flag(frame->frame, FRAME_FLAG_ACTIVE);
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}
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cr = widget_cairo_create(widget);
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if (window->focus_count)
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flags |= THEME_FRAME_ACTIVE;
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if (window->type == TYPE_MAXIMIZED)
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flags |= THEME_FRAME_MAXIMIZED;
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theme_render_frame(t, cr, widget->allocation.width,
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widget->allocation.height, window->title, flags);
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frame_repaint(frame->frame, cr);
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cairo_destroy(cr);
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}
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static int
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frame_get_pointer_image_for_location(struct frame *frame, struct input *input)
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frame_get_pointer_image_for_location(struct window_frame *frame,
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enum theme_location location)
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||||
{
|
||||
struct theme *t = frame->widget->window->display->theme;
|
||||
struct window *window = frame->widget->window;
|
||||
int location;
|
||||
|
||||
if (window->type != TYPE_TOPLEVEL)
|
||||
return CURSOR_LEFT_PTR;
|
||||
|
||||
location = theme_get_location(t, input->sx, input->sy,
|
||||
frame->widget->allocation.width,
|
||||
frame->widget->allocation.height,
|
||||
window->type == TYPE_MAXIMIZED ?
|
||||
THEME_FRAME_MAXIMIZED : 0);
|
||||
|
||||
switch (location) {
|
||||
case THEME_LOCATION_RESIZING_TOP:
|
||||
return CURSOR_TOP;
|
||||
|
@ -2624,7 +2319,14 @@ static int
|
|||
frame_enter_handler(struct widget *widget,
|
||||
struct input *input, float x, float y, void *data)
|
||||
{
|
||||
return frame_get_pointer_image_for_location(data, input);
|
||||
struct window_frame *frame = data;
|
||||
enum theme_location location;
|
||||
|
||||
location = frame_pointer_enter(frame->frame, input, x, y);
|
||||
if (frame_status(frame->frame) & FRAME_STATUS_REPAINT)
|
||||
widget_schedule_redraw(frame->widget);
|
||||
|
||||
return frame_get_pointer_image_for_location(data, location);
|
||||
}
|
||||
|
||||
static int
|
||||
|
@ -2632,7 +2334,80 @@ frame_motion_handler(struct widget *widget,
|
|||
struct input *input, uint32_t time,
|
||||
float x, float y, void *data)
|
||||
{
|
||||
return frame_get_pointer_image_for_location(data, input);
|
||||
struct window_frame *frame = data;
|
||||
enum theme_location location;
|
||||
|
||||
location = frame_pointer_motion(frame->frame, input, x, y);
|
||||
if (frame_status(frame->frame) & FRAME_STATUS_REPAINT)
|
||||
widget_schedule_redraw(frame->widget);
|
||||
|
||||
return frame_get_pointer_image_for_location(data, location);
|
||||
}
|
||||
|
||||
static void
|
||||
frame_leave_handler(struct widget *widget,
|
||||
struct input *input, void *data)
|
||||
{
|
||||
struct window_frame *frame = data;
|
||||
|
||||
frame_pointer_leave(frame->frame, input);
|
||||
if (frame_status(frame->frame) & FRAME_STATUS_REPAINT)
|
||||
widget_schedule_redraw(frame->widget);
|
||||
}
|
||||
|
||||
static void
|
||||
frame_handle_status(struct window_frame *frame, struct input *input,
|
||||
uint32_t time, enum theme_location location)
|
||||
{
|
||||
struct window *window = frame->widget->window;
|
||||
uint32_t status;
|
||||
|
||||
status = frame_status(frame->frame);
|
||||
if (status & FRAME_STATUS_REPAINT)
|
||||
widget_schedule_redraw(frame->widget);
|
||||
|
||||
if (status & FRAME_STATUS_MINIMIZE)
|
||||
fprintf(stderr,"Minimize stub\n");
|
||||
|
||||
if (status & FRAME_STATUS_MENU) {
|
||||
window_show_frame_menu(window, input, time);
|
||||
frame_status_clear(frame->frame, FRAME_STATUS_MENU);
|
||||
}
|
||||
|
||||
if (status & FRAME_STATUS_MAXIMIZE) {
|
||||
window_set_maximized(window, window->type != TYPE_MAXIMIZED);
|
||||
frame_status_clear(frame->frame, FRAME_STATUS_MAXIMIZE);
|
||||
}
|
||||
|
||||
if (status & FRAME_STATUS_CLOSE) {
|
||||
if (window->close_handler)
|
||||
window->close_handler(window->parent,
|
||||
window->user_data);
|
||||
else
|
||||
display_exit(window->display);
|
||||
frame_status_clear(frame->frame, FRAME_STATUS_CLOSE);
|
||||
}
|
||||
|
||||
if ((status & FRAME_STATUS_MOVE) && window->shell_surface) {
|
||||
input_ungrab(input);
|
||||
wl_shell_surface_move(window->shell_surface,
|
||||
input_get_seat(input),
|
||||
window->display->serial);
|
||||
|
||||
frame_status_clear(frame->frame, FRAME_STATUS_MOVE);
|
||||
}
|
||||
|
||||
if ((status & FRAME_STATUS_RESIZE) && window->shell_surface) {
|
||||
input_ungrab(input);
|
||||
|
||||
window->resizing = 1;
|
||||
wl_shell_surface_resize(window->shell_surface,
|
||||
input_get_seat(input),
|
||||
window->display->serial,
|
||||
location);
|
||||
|
||||
frame_status_clear(frame->frame, FRAME_STATUS_RESIZE);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
|
@ -2642,99 +2417,55 @@ frame_button_handler(struct widget *widget,
|
|||
void *data)
|
||||
|
||||
{
|
||||
struct frame *frame = data;
|
||||
struct window *window = widget->window;
|
||||
struct display *display = window->display;
|
||||
int location;
|
||||
struct window_frame *frame = data;
|
||||
enum theme_location location;
|
||||
|
||||
if (state != WL_POINTER_BUTTON_STATE_PRESSED)
|
||||
return;
|
||||
|
||||
location = theme_get_location(display->theme, input->sx, input->sy,
|
||||
frame->widget->allocation.width,
|
||||
frame->widget->allocation.height,
|
||||
window->type == TYPE_MAXIMIZED ?
|
||||
THEME_FRAME_MAXIMIZED : 0);
|
||||
|
||||
if (window->display->shell && button == BTN_LEFT &&
|
||||
window->type == TYPE_TOPLEVEL) {
|
||||
switch (location) {
|
||||
case THEME_LOCATION_TITLEBAR:
|
||||
if (!window->shell_surface)
|
||||
break;
|
||||
input_ungrab(input);
|
||||
wl_shell_surface_move(window->shell_surface,
|
||||
input_get_seat(input),
|
||||
display->serial);
|
||||
break;
|
||||
case THEME_LOCATION_RESIZING_TOP:
|
||||
case THEME_LOCATION_RESIZING_BOTTOM:
|
||||
case THEME_LOCATION_RESIZING_LEFT:
|
||||
case THEME_LOCATION_RESIZING_RIGHT:
|
||||
case THEME_LOCATION_RESIZING_TOP_LEFT:
|
||||
case THEME_LOCATION_RESIZING_TOP_RIGHT:
|
||||
case THEME_LOCATION_RESIZING_BOTTOM_LEFT:
|
||||
case THEME_LOCATION_RESIZING_BOTTOM_RIGHT:
|
||||
if (!window->shell_surface)
|
||||
break;
|
||||
input_ungrab(input);
|
||||
|
||||
window->resizing = 1;
|
||||
wl_shell_surface_resize(window->shell_surface,
|
||||
input_get_seat(input),
|
||||
display->serial, location);
|
||||
break;
|
||||
}
|
||||
} else if (button == BTN_RIGHT &&
|
||||
(window->type == TYPE_TOPLEVEL ||
|
||||
window->type == TYPE_MAXIMIZED)) {
|
||||
window_show_frame_menu(window, input, time);
|
||||
}
|
||||
location = frame_pointer_button(frame->frame, input, button, state);
|
||||
frame_handle_status(frame, input, time, location);
|
||||
}
|
||||
|
||||
static void
|
||||
static void
|
||||
frame_touch_down_handler(struct widget *widget, struct input *input,
|
||||
uint32_t serial, uint32_t time, int32_t id,
|
||||
float x, float y, void *data)
|
||||
{
|
||||
struct window *window = widget->window;
|
||||
struct display *display = window->display;
|
||||
|
||||
wl_shell_surface_move(window->shell_surface,
|
||||
input_get_seat(input),
|
||||
display->serial);
|
||||
struct window_frame *frame = data;
|
||||
|
||||
frame_touch_down(frame->frame, input, id, x, y);
|
||||
frame_handle_status(frame, input, time, THEME_LOCATION_CLIENT_AREA);
|
||||
}
|
||||
|
||||
static void
|
||||
frame_touch_up_handler(struct widget *widget,
|
||||
struct input *input, uint32_t serial, uint32_t time,
|
||||
int32_t id, void *data)
|
||||
{
|
||||
struct window_frame *frame = data;
|
||||
|
||||
frame_touch_up(frame->frame, input, id);
|
||||
frame_handle_status(frame, input, time, THEME_LOCATION_CLIENT_AREA);
|
||||
}
|
||||
|
||||
struct widget *
|
||||
window_frame_create(struct window *window, void *data)
|
||||
{
|
||||
struct frame *frame;
|
||||
struct window_frame *frame;
|
||||
|
||||
frame = xzalloc(sizeof *frame);
|
||||
frame->frame = frame_create(window->display->theme, 0, 0,
|
||||
FRAME_BUTTON_ALL, window->title);
|
||||
|
||||
frame->widget = window_add_widget(window, frame);
|
||||
frame->child = widget_add_widget(frame->widget, data);
|
||||
|
||||
widget_set_redraw_handler(frame->widget, frame_redraw_handler);
|
||||
widget_set_resize_handler(frame->widget, frame_resize_handler);
|
||||
widget_set_enter_handler(frame->widget, frame_enter_handler);
|
||||
widget_set_leave_handler(frame->widget, frame_leave_handler);
|
||||
widget_set_motion_handler(frame->widget, frame_motion_handler);
|
||||
widget_set_button_handler(frame->widget, frame_button_handler);
|
||||
widget_set_touch_down_handler(frame->widget, frame_touch_down_handler);
|
||||
|
||||
/* Create empty list for frame buttons */
|
||||
wl_list_init(&frame->buttons_list);
|
||||
|
||||
frame_button_create(frame, DATADIR "/weston/icon_window.png",
|
||||
FRAME_BUTTON_ICON, FRAME_BUTTON_LEFT, FRAME_BUTTON_NONE);
|
||||
|
||||
frame_button_create(frame, DATADIR "/weston/sign_close.png",
|
||||
FRAME_BUTTON_CLOSE, FRAME_BUTTON_RIGHT, FRAME_BUTTON_FANCY);
|
||||
|
||||
frame_button_create(frame, DATADIR "/weston/sign_maximize.png",
|
||||
FRAME_BUTTON_MAXIMIZE, FRAME_BUTTON_RIGHT, FRAME_BUTTON_FANCY);
|
||||
|
||||
frame_button_create(frame, DATADIR "/weston/sign_minimize.png",
|
||||
FRAME_BUTTON_MINIMIZE, FRAME_BUTTON_RIGHT, FRAME_BUTTON_FANCY);
|
||||
widget_set_touch_up_handler(frame->widget, frame_touch_up_handler);
|
||||
|
||||
window->frame = frame;
|
||||
|
||||
|
@ -2767,12 +2498,9 @@ window_frame_set_child_size(struct widget *widget, int child_width,
|
|||
}
|
||||
|
||||
static void
|
||||
window_frame_destroy(struct frame *frame)
|
||||
window_frame_destroy(struct window_frame *frame)
|
||||
{
|
||||
struct frame_button *button, *tmp;
|
||||
|
||||
wl_list_for_each_safe(button, tmp, &frame->buttons_list, link)
|
||||
frame_button_destroy(button);
|
||||
frame_destroy(frame->frame);
|
||||
|
||||
/* frame->child must be destroyed by the application */
|
||||
widget_destroy(frame->widget);
|
||||
|
@ -4364,6 +4092,10 @@ window_set_title(struct window *window, const char *title)
|
|||
{
|
||||
free(window->title);
|
||||
window->title = strdup(title);
|
||||
if (window->frame) {
|
||||
frame_set_title(window->frame->frame, title);
|
||||
widget_schedule_redraw(window->frame->widget);
|
||||
}
|
||||
if (window->shell_surface)
|
||||
wl_shell_surface_set_title(window->shell_surface, title);
|
||||
}
|
||||
|
|
|
@ -192,7 +192,11 @@ enum theme_location
|
|||
frame_pointer_button(struct frame *frame, void *pointer,
|
||||
uint32_t button, enum frame_button_state state);
|
||||
|
||||
/* TODO: Add Touch */
|
||||
void
|
||||
frame_touch_down(struct frame *frame, void *data, int32_t id, int x, int y);
|
||||
|
||||
void
|
||||
frame_touch_up(struct frame *frame, void *data, int32_t id);
|
||||
|
||||
void
|
||||
frame_repaint(struct frame *frame, cairo_t *cr);
|
||||
|
|
|
@ -64,6 +64,15 @@ struct frame_pointer {
|
|||
int active;
|
||||
};
|
||||
|
||||
struct frame_touch {
|
||||
struct wl_list link;
|
||||
void *data;
|
||||
|
||||
int x, y;
|
||||
|
||||
struct frame_button *button;
|
||||
};
|
||||
|
||||
struct frame {
|
||||
int32_t width, height;
|
||||
char *title;
|
||||
|
@ -82,6 +91,7 @@ struct frame {
|
|||
|
||||
struct wl_list buttons;
|
||||
struct wl_list pointers;
|
||||
struct wl_list touches;
|
||||
};
|
||||
|
||||
static struct frame_button *
|
||||
|
@ -227,6 +237,32 @@ frame_pointer_destroy(struct frame_pointer *pointer)
|
|||
free(pointer);
|
||||
}
|
||||
|
||||
static struct frame_touch *
|
||||
frame_touch_get(struct frame *frame, void *data)
|
||||
{
|
||||
struct frame_touch *touch;
|
||||
|
||||
wl_list_for_each(touch, &frame->touches, link)
|
||||
if (touch->data == data)
|
||||
return touch;
|
||||
|
||||
touch = calloc(1, sizeof *touch);
|
||||
if (!touch)
|
||||
return NULL;
|
||||
|
||||
touch->data = data;
|
||||
wl_list_insert(&frame->touches, &touch->link);
|
||||
|
||||
return touch;
|
||||
}
|
||||
|
||||
static void
|
||||
frame_touch_destroy(struct frame_touch *touch)
|
||||
{
|
||||
wl_list_remove(&touch->link);
|
||||
free(touch);
|
||||
}
|
||||
|
||||
struct frame *
|
||||
frame_create(struct theme *t, int32_t width, int32_t height, uint32_t buttons,
|
||||
const char *title)
|
||||
|
@ -253,6 +289,7 @@ frame_create(struct theme *t, int32_t width, int32_t height, uint32_t buttons,
|
|||
|
||||
wl_list_init(&frame->buttons);
|
||||
wl_list_init(&frame->pointers);
|
||||
wl_list_init(&frame->touches);
|
||||
|
||||
button = frame_button_create(frame, DATADIR "/weston/icon_window.png",
|
||||
FRAME_STATUS_MENU,
|
||||
|
@ -644,6 +681,61 @@ frame_pointer_button(struct frame *frame, void *data,
|
|||
return location;
|
||||
}
|
||||
|
||||
void
|
||||
frame_touch_down(struct frame *frame, void *data, int32_t id, int x, int y)
|
||||
{
|
||||
struct frame_touch *touch = frame_touch_get(frame, data);
|
||||
struct frame_button *button = frame_find_button(frame, x, y);
|
||||
enum theme_location location;
|
||||
|
||||
if (id > 0)
|
||||
return;
|
||||
|
||||
if (button) {
|
||||
touch->button = button;
|
||||
frame_button_press(touch->button);
|
||||
return;
|
||||
}
|
||||
|
||||
location = theme_get_location(frame->theme, x, y,
|
||||
frame->width, frame->height,
|
||||
frame->flags & FRAME_FLAG_MAXIMIZED ?
|
||||
THEME_FRAME_MAXIMIZED : 0);
|
||||
|
||||
switch (location) {
|
||||
case THEME_LOCATION_TITLEBAR:
|
||||
frame->status |= FRAME_STATUS_MOVE;
|
||||
break;
|
||||
case THEME_LOCATION_RESIZING_TOP:
|
||||
case THEME_LOCATION_RESIZING_BOTTOM:
|
||||
case THEME_LOCATION_RESIZING_LEFT:
|
||||
case THEME_LOCATION_RESIZING_RIGHT:
|
||||
case THEME_LOCATION_RESIZING_TOP_LEFT:
|
||||
case THEME_LOCATION_RESIZING_TOP_RIGHT:
|
||||
case THEME_LOCATION_RESIZING_BOTTOM_LEFT:
|
||||
case THEME_LOCATION_RESIZING_BOTTOM_RIGHT:
|
||||
frame->status |= FRAME_STATUS_RESIZE;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
frame_touch_up(struct frame *frame, void *data, int32_t id)
|
||||
{
|
||||
struct frame_touch *touch = frame_touch_get(frame, data);
|
||||
|
||||
if (id > 0)
|
||||
return;
|
||||
|
||||
if (touch->button) {
|
||||
frame_button_release(touch->button);
|
||||
frame_touch_destroy(touch);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
frame_repaint(struct frame *frame, cairo_t *cr)
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue