libweston: Fix up the paint node status bitfield

Pretty cosmetic right now, but make the ALL_DIRTY only contain set
bits, and fix the accidentally sparse bitfield.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
This commit is contained in:
Derek Foreman 2023-06-22 10:33:36 -05:00
parent 6ba7e57c1c
commit 3791e370d4

View file

@ -506,9 +506,9 @@ weston_compositor_destroy_touch_calibrator(struct weston_compositor *compositor)
enum paint_node_status {
PAINT_NODE_CLEAN = 0,
PAINT_NODE_OUTPUT_DIRTY = 1 << 1,
PAINT_NODE_VIEW_DIRTY = 1 << 2,
PAINT_NODE_ALL_DIRTY = 0xf,
PAINT_NODE_OUTPUT_DIRTY = 1 << 0,
PAINT_NODE_VIEW_DIRTY = 1 << 1,
PAINT_NODE_ALL_DIRTY = (1 << 2) - 1,
};
/**