compositor-drm: Fix a crash with a fullscreen surface with driver mode

If there was a fullscreen surface using driver mode when a vt switch is
triggered, but something caused it to be gone when switching back (such
as the client being killed), a call to drm_output_switch_mode() is made
to restore the old mode, and that sets the output's current drm_fb to
NULL, so that the new mode is set drm_output_repaint(). This led to a
crash in vt_func(), because it tried to access output->current for
restoring the old mode.

Fix this by not setting the mode if there's no current fb. Instead,
schedule a repaint so that the mode is set in drm_output_repaint().

https://bugs.freedesktop.org/show_bug.cgi?id=60675
This commit is contained in:
Ander Conselvan de Oliveira 2013-02-26 13:44:58 +02:00 committed by Kristian Høgsberg
parent 8eb6748f15
commit 2002f88888

View file

@ -1973,6 +1973,16 @@ drm_compositor_set_modes(struct drm_compositor *compositor)
int ret;
wl_list_for_each(output, &compositor->base.output_list, base.link) {
if (!output->current) {
/* If something that would cause the output to
* switch mode happened while in another vt, we
* might not have a current drm_fb. In that case,
* schedule a repaint and let drm_output_repaint
* handle setting the mode. */
weston_output_schedule_repaint(&output->base);
continue;
}
drm_mode = (struct drm_mode *) output->base.current;
ret = drmModeSetCrtc(compositor->drm.fd, output->crtc_id,
output->current->fb_id, 0, 0,