compositor-drm: Coding style fixes

- Reformat indentation and 80-column wrap
 - Use output->base rather than output_base
 - Remove traling space
This commit is contained in:
Benjamin Franzke 2011-08-30 11:38:26 +02:00 committed by Kristian Høgsberg
parent b826302efb
commit 117483daaa

View file

@ -219,7 +219,7 @@ drm_output_set_cursor(struct wlsc_output *output_base,
if (eid->sprite->width > 64 || eid->sprite->height > 64)
goto out;
bo = gbm_bo_create_from_egl_image(c->gbm,
c->base.display,
eid->sprite->image, 64, 64,
@ -261,16 +261,17 @@ drm_output_destroy(struct wlsc_output *output_base)
{
struct drm_output *output = (struct drm_output *) output_base;
struct drm_compositor *c =
(struct drm_compositor *) output_base->compositor;
(struct drm_compositor *) output->base.compositor;
drmModeCrtcPtr origcrtc = output->original_crtc;
int i;
/* Turn off hardware cursor */
drm_output_set_cursor(output_base, NULL);
drm_output_set_cursor(&output->base, NULL);
/* Restore original CRTC state */
drmModeSetCrtc(c->drm.fd, origcrtc->crtc_id, origcrtc->buffer_id,
origcrtc->x, origcrtc->y, &output->connector_id, 1, &origcrtc->mode);
origcrtc->x, origcrtc->y,
&output->connector_id, 1, &origcrtc->mode);
drmModeFreeCrtc(origcrtc);
/* Destroy output buffers */
@ -479,7 +480,8 @@ create_output_for_connector(struct drm_compositor *ec,
output->base.current->width,
output->base.current->height,
GBM_BO_FORMAT_XRGB8888,
GBM_BO_USE_SCANOUT | GBM_BO_USE_RENDERING);
GBM_BO_USE_SCANOUT |
GBM_BO_USE_RENDERING);
output->image[i] = ec->base.create_image(ec->base.display,
NULL,
EGL_NATIVE_PIXMAP_KHR,
@ -541,7 +543,8 @@ create_outputs(struct drm_compositor *ec, int option_connector)
}
for (i = 0; i < resources->count_connectors; i++) {
connector = drmModeGetConnector(ec->drm.fd, resources->connectors[i]);
connector = drmModeGetConnector(ec->drm.fd,
resources->connectors[i]);
if (connector == NULL)
continue;
@ -589,7 +592,7 @@ destroy_output(struct drm_output *output)
ec->base.destroy_image(ec->base.display, output->image[i]);
drmModeRmFB(ec->drm.fd, output->fb_id[i]);
}
ec->crtc_allocator &= ~(1 << output->crtc_id);
ec->connector_allocator &= ~(1 << output->connector_id);
@ -620,31 +623,30 @@ update_outputs(struct drm_compositor *ec)
/* collect new connects */
for (i = 0; i < resources->count_connectors; i++) {
connector =
drmModeGetConnector(ec->drm.fd,
resources->connectors[i]);
int connector_id = resources->connectors[i];
connector = drmModeGetConnector(ec->drm.fd, connector_id);
if (connector == NULL ||
connector->connection != DRM_MODE_CONNECTED)
continue;
connected |= (1 << connector->connector_id);
if (!(ec->connector_allocator & (1 << connector->connector_id))) {
struct wlsc_output *last_output =
connected |= (1 << connector_id);
if (!(ec->connector_allocator & (1 << connector_id))) {
struct wlsc_output *last =
container_of(ec->base.output_list.prev,
struct wlsc_output, link);
/* XXX: not yet needed, we die with 0 outputs */
if (!wl_list_empty(&ec->base.output_list))
x = last_output->x + last_output->current->width;
x = last->x + last->current->width;
else
x = 0;
y = 0;
create_output_for_connector(ec, resources,
connector, x, y);
printf("connector %d connected\n",
connector->connector_id);
printf("connector %d connected\n", connector_id);
}
drmModeFreeConnector(connector);
}
@ -679,7 +681,7 @@ static int
udev_event_is_hotplug(struct udev_device *device)
{
struct udev_list_entry *list, *hotplug_entry;
list = udev_device_get_properties_list_entry(device);
hotplug_entry = udev_list_entry_get_by_name(list, "HOTPLUG");
@ -696,7 +698,7 @@ udev_drm_event(int fd, uint32_t mask, void *data)
struct udev_device *event;
event = udev_monitor_receive_device(ec->udev_monitor);
if (udev_event_is_hotplug(event))
update_outputs(ec);
@ -734,10 +736,14 @@ drm_compositor_create_cursor_image(struct wlsc_compositor *ec,
glGenTextures(1, &tex);
glBindTexture(GL_TEXTURE_2D, tex);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D,
GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D,
GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D,
GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D,
GL_TEXTURE_MAG_FILTER, GL_LINEAR);
c->base.image_target_texture_2d(GL_TEXTURE_2D, image);
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 64, 64,
@ -795,7 +801,7 @@ drm_compositor_create(struct wl_display *display,
{
struct drm_compositor *ec;
struct udev_enumerate *e;
struct udev_list_entry *entry;
struct udev_list_entry *entry;
struct udev_device *device, *drm_device;
const char *path, *device_seat;
struct wl_event_loop *loop;
@ -814,12 +820,12 @@ drm_compositor_create(struct wl_display *display,
e = udev_enumerate_new(ec->udev);
udev_enumerate_add_match_subsystem(e, "drm");
udev_enumerate_scan_devices(e);
udev_enumerate_scan_devices(e);
drm_device = NULL;
udev_list_entry_foreach(entry, udev_enumerate_get_list_entry(e)) {
udev_list_entry_foreach(entry, udev_enumerate_get_list_entry(e)) {
path = udev_list_entry_get_name(entry);
device = udev_device_new_from_syspath(ec->udev, path);
device_seat =
device_seat =
udev_device_get_property_value(device, "ID_SEAT");
if (!device_seat)
device_seat = default_seat;
@ -830,7 +836,7 @@ drm_compositor_create(struct wl_display *display,
udev_device_unref(device);
}
udev_enumerate_unref(e);
udev_enumerate_unref(e);
if (drm_device == NULL) {
fprintf(stderr, "no drm device found\n");
@ -878,7 +884,8 @@ drm_compositor_create(struct wl_display *display,
udev_monitor_filter_add_match_subsystem_devtype(ec->udev_monitor,
"drm", NULL);
ec->udev_drm_source =
wl_event_loop_add_fd(loop, udev_monitor_get_fd(ec->udev_monitor),
wl_event_loop_add_fd(loop,
udev_monitor_get_fd(ec->udev_monitor),
WL_EVENT_READABLE, udev_drm_event, ec);
if (udev_monitor_enable_receiving(ec->udev_monitor) < 0) {
@ -900,7 +907,7 @@ backend_init(struct wl_display *display, char *options)
char *p, *value;
static char * const tokens[] = { "connector", "seat", NULL };
p = options;
seat = default_seat;
while (i = getsubopt(&p, tokens, &value), i != -1) {