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network: drop "return 1" when the return value is ignored by all callers
The reader is tricked into thinking that this has some meaning...
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@ -3365,7 +3365,7 @@ static int link_initialized_and_synced(Link *link) {
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/* We may get called either from the asynchronous netlink callback,
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* or directly for link_add() if running in a container. See link_add(). */
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if (!IN_SET(link->state, LINK_STATE_PENDING, LINK_STATE_INITIALIZED))
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return 1;
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return 0;
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log_link_debug(link, "Link state is up-to-date");
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link_set_state(link, LINK_STATE_INITIALIZED);
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@ -3383,7 +3383,7 @@ static int link_initialized_and_synced(Link *link) {
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&link->mac, &network);
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if (r == -ENOENT) {
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link_enter_unmanaged(link);
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return 1;
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return 0;
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} else if (r == 0 && network->unmanaged) {
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link_enter_unmanaged(link);
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return 0;
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@ -3420,7 +3420,7 @@ static int link_initialized_and_synced(Link *link) {
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if (r < 0)
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return r;
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return 1;
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return 0;
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}
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static int link_initialized_handler(sd_netlink *rtnl, sd_netlink_message *m, Link *link) {
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