serenity/WindowServer/WSScreen.h
2019-01-21 07:27:26 +01:00

50 lines
1.3 KiB
C++

#pragma once
#include <SharedGraphics/Rect.h>
#include <SharedGraphics/Size.h>
#include <SharedGraphics/Color.h>
#include <Kernel/Keyboard.h>
class WSScreen {
public:
WSScreen(RGBA32*, unsigned width, unsigned height);
~WSScreen();
int width() const { return m_width; }
int height() const { return m_height; }
RGBA32* scanline(int y);
static WSScreen& the();
Size size() const { return { width(), height() }; }
Rect rect() const { return { 0, 0, width(), height() }; }
static void initialize();
Point cursor_location() const { return m_cursor_location; }
bool left_mouse_button_pressed() const { return m_left_mouse_button_pressed; }
bool right_mouse_button_pressed() const { return m_right_mouse_button_pressed; }
void on_receive_mouse_data(int dx, int dy, bool left_button, bool right_button);
void on_receive_keyboard_data(Keyboard::Event);
protected:
WSScreen(unsigned width, unsigned height);
private:
RGBA32* m_framebuffer { nullptr };
int m_width { 0 };
int m_height { 0 };
Point m_cursor_location;
bool m_left_mouse_button_pressed { false };
bool m_right_mouse_button_pressed { false };
};
inline RGBA32* WSScreen::scanline(int y)
{
size_t pitch = sizeof(RGBA32) * width();
return reinterpret_cast<RGBA32*>(((byte*)m_framebuffer) + (y * pitch));
}