serenity/Userland/Libraries/LibSoftGPU
Jelle Raaijmakers 2831e68999 LibGL+LibGPU+LibSoftGPU: Implement constant blending color
Available since OpenGL 2.0, calling `glBlendColor` allows you to set a
constant color to be used as a blend factor.
2024-04-10 21:12:25 +02:00
..
Buffer
Clipper.cpp
Clipper.h
CMakeLists.txt
Config.h
Device.cpp LibGL+LibGPU+LibSoftGPU: Implement constant blending color 2024-04-10 21:12:25 +02:00
Device.h
Image.cpp
Image.h
ISA.h
PixelConverter.cpp
PixelConverter.h
PixelQuad.h
Sampler.cpp
Sampler.h
Shader.cpp
Shader.h
ShaderCompiler.cpp
ShaderCompiler.h
ShaderProcessor.cpp
ShaderProcessor.h
SIMD.h
Triangle.h