1
0
mirror of https://github.com/SerenityOS/serenity synced 2024-07-09 13:47:16 +00:00
serenity/AK/ByteBuffer.h
2018-10-16 12:11:27 +02:00

85 lines
2.6 KiB
C++

#pragma once
#include "Buffer.h"
#include "Types.h"
#include "StdLib.h"
namespace AK {
class ByteBuffer {
public:
ByteBuffer() { }
ByteBuffer(std::nullptr_t) { }
ByteBuffer(const ByteBuffer& other)
: m_impl(other.m_impl.copyRef())
{
}
ByteBuffer(ByteBuffer&& other)
: m_impl(move(other.m_impl))
{
}
ByteBuffer& operator=(ByteBuffer&& other)
{
if (this != &other)
m_impl = move(other.m_impl);
return *this;
}
static ByteBuffer createEmpty() { return ByteBuffer(Buffer<byte>::createUninitialized(0)); }
static ByteBuffer createUninitialized(size_t size) { return ByteBuffer(Buffer<byte>::createUninitialized(size)); }
static ByteBuffer copy(const byte* data, size_t size) { return ByteBuffer(Buffer<byte>::copy(data, size)); }
static ByteBuffer wrap(byte* data, size_t size) { return ByteBuffer(Buffer<byte>::wrap(data, size)); }
static ByteBuffer adopt(byte* data, size_t size) { return ByteBuffer(Buffer<byte>::adopt(data, size)); }
~ByteBuffer() { clear(); }
void clear() { m_impl = nullptr; }
operator bool() const { return !isNull(); }
bool operator!() const { return isNull(); }
bool isNull() const { return m_impl == nullptr; }
byte& operator[](size_t i) { ASSERT(m_impl); return (*m_impl)[i]; }
byte operator[](size_t i) const { ASSERT(m_impl); return (*m_impl)[i]; }
bool isEmpty() const { return !m_impl || m_impl->isEmpty(); }
size_t size() const { return m_impl ? m_impl->size() : 0; }
byte* pointer() { return m_impl ? m_impl->pointer() : nullptr; }
const byte* pointer() const { return m_impl ? m_impl->pointer() : nullptr; }
byte* offsetPointer(size_t offset) { return m_impl ? m_impl->offsetPointer(offset) : nullptr; }
const byte* offsetPointer(size_t offset) const { return m_impl ? m_impl->offsetPointer(offset) : nullptr; }
const void* endPointer() const { return m_impl ? m_impl->endPointer() : nullptr; }
// NOTE: trim() does not reallocate.
void trim(size_t size)
{
if (m_impl)
m_impl->trim(size);
}
ByteBuffer slice(size_t offset, size_t size) const
{
if (isNull())
return { };
if (offset >= this->size())
return { };
if (offset + size >= this->size())
size = this->size() - offset;
return copy(offsetPointer(offset), size);
}
private:
explicit ByteBuffer(RetainPtr<Buffer<byte>>&& impl)
: m_impl(move(impl))
{
}
RetainPtr<Buffer<byte>> m_impl;
};
}
using AK::ByteBuffer;