serenity/Kernel/VirtualConsole.h

69 lines
1.7 KiB
C++

#pragma once
#include "TTY.h"
#include "Keyboard.h"
#include "Console.h"
class VirtualConsole final : public TTY, public KeyboardClient, public ConsoleImplementation {
AK_MAKE_ETERNAL
public:
enum InitialContents { Cleared, AdoptCurrentVGABuffer };
VirtualConsole(unsigned index, InitialContents = Cleared);
virtual ~VirtualConsole() override;
void adoptCurrentVGABuffer();
void setActive(bool);
static void switchTo(unsigned);
static void initialize();
private:
// ^KeyboardClient
virtual void onKeyPress(byte) override;
// ^ConsoleImplementation
virtual void onConsoleReceive(byte) override;
// ^TTY
virtual void onTTYWrite(byte) override;
virtual String ttyName() const override;
void onChar(byte, bool shouldEmit);
byte* m_buffer;
unsigned m_index;
bool m_active { false };
void scrollUp();
void setCursor(unsigned row, unsigned column);
void putCharacterAt(unsigned row, unsigned column, byte ch);
void escape$H(const Vector<unsigned>&);
void escape$J(const Vector<unsigned>&);
void escape$m(const Vector<unsigned>&);
void escape$s(const Vector<unsigned>&);
void escape$u(const Vector<unsigned>&);
const byte m_rows { 25 };
const byte m_columns { 80 };
byte m_cursorRow { 0 };
byte m_cursorColumn { 0 };
byte m_savedCursorRow { 0 };
byte m_savedCursorColumn { 0 };
byte m_currentAttribute { 0x07 };
void executeEscapeSequence(byte final);
enum EscapeState {
Normal,
ExpectBracket,
ExpectParameter,
ExpectIntermediate,
ExpectFinal,
};
EscapeState m_escState { Normal };
Vector<byte> m_parameters;
Vector<byte> m_intermediates;
};