serenity/Userland/Utilities/glsl-compiler.cpp

46 lines
1.2 KiB
C++

/*
* Copyright (c) 2021-2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibCore/ArgsParser.h>
#include <LibCore/File.h>
#include <LibGLSL/Parser.h>
#include <LibMain/Main.h>
ErrorOr<int> serenity_main(Main::Arguments arguments)
{
Core::ArgsParser args_parser;
String path;
bool print_tokens = false;
args_parser.add_option(print_tokens, "Print Tokens", "tokens", 't');
args_parser.add_positional_argument(path, "Input file", "input-file", Core::ArgsParser::Required::Yes);
args_parser.parse(arguments);
if (path.is_empty())
return 1;
auto file = TRY(Core::File::open(path, Core::File::OpenMode::Read));
auto content = TRY(file->read_until_eof());
String content_view = TRY(String::from_utf8(content));
GLSL::Preprocessor preprocessor(path, content_view);
auto tokens = TRY(preprocessor.process_and_lex());
GLSL::Parser parser(tokens, path);
if (print_tokens)
parser.print_tokens();
auto root = TRY(parser.parse());
dbgln("Parser errors:");
for (auto& error : parser.errors()) {
dbgln("{}", error);
}
auto standard_out = TRY(Core::File::standard_output());
TRY(root->dump(*standard_out));
return 0;
}