serenity/Userland/Libraries/LibGUI/Widget.h

481 lines
17 KiB
C++

/*
* Copyright (c) 2018-2023, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/DeprecatedString.h>
#include <AK/EnumBits.h>
#include <AK/JsonObject.h>
#include <AK/NonnullRefPtr.h>
#include <AK/Optional.h>
#include <AK/String.h>
#include <AK/Variant.h>
#include <LibCore/Timer.h>
#include <LibGUI/Event.h>
#include <LibGUI/FocusPolicy.h>
#include <LibGUI/Forward.h>
#include <LibGUI/GML/AST.h>
#include <LibGUI/Margins.h>
#include <LibGUI/Object.h>
#include <LibGUI/Property.h>
#include <LibGUI/UIDimensions.h>
#include <LibGfx/Color.h>
#include <LibGfx/Forward.h>
#include <LibGfx/Orientation.h>
#include <LibGfx/Rect.h>
#include <LibGfx/StandardCursor.h>
namespace GUI::Registration {
extern GUI::ObjectClassRegistration registration_Widget;
}
#define REGISTER_WIDGET(namespace_, class_name) \
namespace GUI::Registration { \
GUI::ObjectClassRegistration registration_##class_name( \
#namespace_ "::" #class_name##sv, []() -> ErrorOr<NonnullRefPtr<GUI::Object>> { return static_ptr_cast<GUI::Object>(TRY(namespace_::class_name::try_create())); }, &registration_Widget); \
}
namespace GUI {
enum class HorizontalDirection {
Left,
Right
};
enum class VerticalDirection {
Up,
Down
};
constexpr VerticalDirection operator!(VerticalDirection const& other)
{
if (other == VerticalDirection::Up)
return VerticalDirection::Down;
return VerticalDirection::Up;
}
constexpr VerticalDirection key_code_to_vertical_direction(KeyCode const& key)
{
if (key == Key_Up)
return VerticalDirection::Up;
if (key == Key_Down)
return VerticalDirection::Down;
VERIFY_NOT_REACHED();
}
enum class AllowCallback {
No,
Yes
};
class Widget : public GUI::Object {
C_OBJECT(Widget)
public:
virtual ~Widget() override;
Layout* layout() { return m_layout.ptr(); }
Layout const* layout() const { return m_layout.ptr(); }
void set_layout(NonnullRefPtr<Layout>);
template<class T, class... Args>
inline void set_layout(Args&&... args)
{
auto layout = T::construct(forward<Args>(args)...);
set_layout(*layout);
}
UISize min_size() const { return m_min_size; }
void set_min_size(UISize const&);
void set_min_size(UIDimension width, UIDimension height) { set_min_size({ width, height }); }
UIDimension min_width() const { return m_min_size.width(); }
UIDimension min_height() const { return m_min_size.height(); }
void set_min_width(UIDimension width) { set_min_size(width, min_height()); }
void set_min_height(UIDimension height) { set_min_size(min_width(), height); }
UISize max_size() const { return m_max_size; }
void set_max_size(UISize const&);
void set_max_size(UIDimension width, UIDimension height) { set_max_size({ width, height }); }
UIDimension max_width() const { return m_max_size.width(); }
UIDimension max_height() const { return m_max_size.height(); }
void set_max_width(UIDimension width) { set_max_size(width, max_height()); }
void set_max_height(UIDimension height) { set_max_size(max_width(), height); }
UISize preferred_size() const { return m_preferred_size; }
void set_preferred_size(UISize const&);
void set_preferred_size(UIDimension width, UIDimension height) { set_preferred_size({ width, height }); }
UIDimension preferred_width() const { return m_preferred_size.width(); }
UIDimension preferred_height() const { return m_preferred_size.height(); }
void set_preferred_width(UIDimension width) { set_preferred_size(width, preferred_height()); }
void set_preferred_height(UIDimension height) { set_preferred_size(preferred_width(), height); }
virtual Optional<UISize> calculated_preferred_size() const;
virtual Optional<UISize> calculated_min_size() const;
UISize effective_preferred_size() const
{
auto effective_preferred_size = preferred_size();
if (effective_preferred_size.either_is(SpecialDimension::Shrink))
effective_preferred_size.replace_component_if_matching_with(SpecialDimension::Shrink, effective_min_size());
if (effective_preferred_size.either_is(SpecialDimension::Fit) && calculated_preferred_size().has_value())
effective_preferred_size.replace_component_if_matching_with(SpecialDimension::Fit, calculated_preferred_size().value());
return effective_preferred_size;
}
UISize effective_min_size() const
{
auto effective_min_size = min_size();
if (effective_min_size.either_is(SpecialDimension::Shrink) && calculated_min_size().has_value())
effective_min_size.replace_component_if_matching_with(SpecialDimension::Shrink, calculated_min_size().value());
return effective_min_size;
}
void set_fixed_size(UISize const& size)
{
VERIFY(size.has_only_int_values());
set_min_size(size);
set_max_size(size);
}
void set_fixed_size(UIDimension width, UIDimension height) { set_fixed_size({ width, height }); }
void set_fixed_width(UIDimension width)
{
VERIFY(width.is_int());
set_min_width(width);
set_max_width(width);
}
void set_fixed_height(UIDimension height)
{
VERIFY(height.is_int());
set_min_height(height);
set_max_height(height);
}
virtual bool is_visible_for_timer_purposes() const override;
bool has_tooltip() const { return !m_tooltip.is_empty(); }
String tooltip() const { return m_tooltip; }
void set_tooltip(String tooltip);
bool is_auto_focusable() const { return m_auto_focusable; }
void set_auto_focusable(bool auto_focusable) { m_auto_focusable = auto_focusable; }
bool is_enabled() const { return m_enabled; }
void set_enabled(bool);
bool updates_enabled() const { return m_updates_enabled; }
void set_updates_enabled(bool);
Gfx::IntRect relative_rect() const { return m_relative_rect; }
Gfx::IntPoint relative_position() const { return m_relative_rect.location(); }
Gfx::IntRect window_relative_rect() const;
Gfx::IntRect screen_relative_rect() const;
int x() const { return m_relative_rect.x(); }
int y() const { return m_relative_rect.y(); }
int width() const { return m_relative_rect.width(); }
int height() const { return m_relative_rect.height(); }
int length(Orientation orientation) const { return orientation == Orientation::Vertical ? height() : width(); }
virtual Margins content_margins() const { return { 0 }; }
Gfx::IntRect rect() const { return { 0, 0, width(), height() }; }
Gfx::IntSize size() const { return m_relative_rect.size(); }
Gfx::IntRect content_rect() const { return this->content_margins().applied_to(rect()); }
Gfx::IntSize content_size() const { return this->content_rect().size(); }
// Invalidate the widget (or an area thereof), causing a repaint to happen soon.
void update();
void update(Gfx::IntRect const&);
// Repaint the widget (or an area thereof) immediately.
void repaint();
void repaint(Gfx::IntRect const&);
bool is_focused() const;
void set_focus(bool, FocusSource = FocusSource::Programmatic);
bool focus_preempted() const { return m_focus_preempted; }
void set_focus_preempted(bool b) { m_focus_preempted = b; }
Function<void(bool const, const FocusSource)> on_focus_change;
// Returns true if this widget or one of its descendants is focused.
bool has_focus_within() const;
Widget* focus_proxy() { return m_focus_proxy; }
Widget const* focus_proxy() const { return m_focus_proxy; }
void set_focus_proxy(Widget*);
Vector<WeakPtr<Widget>>& focus_delegators() { return m_focus_delegators; }
Vector<WeakPtr<Widget>> const& focus_delegators() const { return m_focus_delegators; }
void set_focus_policy(FocusPolicy policy);
FocusPolicy focus_policy() const;
enum class ShouldRespectGreediness {
No = 0,
Yes
};
struct HitTestResult {
WeakPtr<Widget> widget;
Gfx::IntPoint local_position;
};
HitTestResult hit_test(Gfx::IntPoint, ShouldRespectGreediness = ShouldRespectGreediness::Yes);
Widget* child_at(Gfx::IntPoint) const;
void set_relative_rect(Gfx::IntRect const&);
void set_relative_rect(int x, int y, int width, int height) { set_relative_rect({ x, y, width, height }); }
void set_x(int x) { set_relative_rect(x, y(), width(), height()); }
void set_y(int y) { set_relative_rect(x(), y, width(), height()); }
void set_width(int width) { set_relative_rect(x(), y(), width, height()); }
void set_height(int height) { set_relative_rect(x(), y(), width(), height); }
void move_to(Gfx::IntPoint point) { set_relative_rect({ point, relative_rect().size() }); }
void move_to(int x, int y) { move_to({ x, y }); }
void resize(Gfx::IntSize size) { set_relative_rect({ relative_rect().location(), size }); }
void resize(int width, int height) { resize({ width, height }); }
void move_by(int x, int y) { move_by({ x, y }); }
void move_by(Gfx::IntPoint delta) { set_relative_rect({ relative_position().translated(delta), size() }); }
Gfx::ColorRole background_role() const { return m_background_role; }
void set_background_role(Gfx::ColorRole);
Gfx::ColorRole foreground_role() const { return m_foreground_role; }
void set_foreground_role(Gfx::ColorRole);
void set_autofill(bool b) { set_fill_with_background_color(b); }
Window* window()
{
if (auto* pw = parent_widget())
return pw->window();
return m_window;
}
Window const* window() const
{
if (auto* pw = parent_widget())
return pw->window();
return m_window;
}
void set_window(Window*);
Widget* parent_widget();
Widget const* parent_widget() const;
void set_fill_with_background_color(bool b) { m_fill_with_background_color = b; }
bool fill_with_background_color() const { return m_fill_with_background_color; }
Gfx::Font const& font() const { return *m_font; }
void set_font(Gfx::Font const*);
void set_font(Gfx::Font const& font) { set_font(&font); }
void set_font_family(String const&);
void set_font_size(unsigned);
void set_font_weight(unsigned);
void set_font_fixed_width(bool);
bool is_font_fixed_width();
void notify_layout_changed(Badge<Layout>);
void invalidate_layout();
bool is_visible() const { return m_visible; }
void set_visible(bool);
bool spans_entire_window_horizontally() const;
bool is_greedy_for_hits() const { return m_greedy_for_hits; }
void set_greedy_for_hits(bool b) { m_greedy_for_hits = b; }
void move_to_front();
void move_to_back();
bool is_frontmost() const;
bool is_backmost() const;
Action* action_for_shortcut(Shortcut const&);
template<typename Callback>
void for_each_child_widget(Callback callback)
{
for_each_child([&](auto& child) {
if (is<Widget>(child))
return callback(verify_cast<Widget>(child));
return IterationDecision::Continue;
});
}
Vector<Widget&> child_widgets() const;
void do_layout();
Gfx::Palette palette() const;
void set_palette(Gfx::Palette&);
String title() const;
void set_title(String);
Margins const& grabbable_margins() const { return m_grabbable_margins; }
void set_grabbable_margins(Margins const&);
Gfx::IntRect relative_non_grabbable_rect() const;
Function<void(StringView)> on_emoji_input;
void set_accepts_command_palette(bool b) { m_accepts_command_palette = b; }
bool accepts_command_palette() const { return m_accepts_command_palette; }
virtual Gfx::IntRect children_clip_rect() const;
AK::Variant<Gfx::StandardCursor, NonnullRefPtr<Gfx::Bitmap const>> const& override_cursor() const { return m_override_cursor; }
void set_override_cursor(AK::Variant<Gfx::StandardCursor, NonnullRefPtr<Gfx::Bitmap const>>);
using UnregisteredChildHandler = ErrorOr<NonnullRefPtr<Core::EventReceiver>>(StringView);
ErrorOr<void> load_from_gml(StringView);
ErrorOr<void> load_from_gml(StringView, UnregisteredChildHandler);
// FIXME: remove this when all uses of shrink_to_fit are eliminated
void set_shrink_to_fit(bool);
bool is_shrink_to_fit() const { return preferred_width().is_shrink() || preferred_height().is_shrink(); }
bool has_pending_drop() const;
// In order for others to be able to call this, it needs to be public.
virtual ErrorOr<void> load_from_gml_ast(NonnullRefPtr<GUI::GML::Node const> ast, UnregisteredChildHandler);
void add_spacer();
protected:
Widget();
virtual void event(Core::Event&) override;
// This is called after children have been painted.
virtual void second_paint_event(PaintEvent&);
virtual void layout_relevant_change_occurred();
virtual void custom_layout() { }
virtual void did_change_font() { }
virtual void did_layout() { }
virtual void paint_event(PaintEvent&);
virtual void resize_event(ResizeEvent&);
virtual void show_event(ShowEvent&);
virtual void hide_event(HideEvent&);
virtual void keydown_event(KeyEvent&);
virtual void keyup_event(KeyEvent&);
virtual void mousemove_event(MouseEvent&);
virtual void mousedown_event(MouseEvent&);
virtual void mouseup_event(MouseEvent&);
virtual void mousewheel_event(MouseEvent&);
virtual void doubleclick_event(MouseEvent&);
virtual void context_menu_event(ContextMenuEvent&);
virtual void focusin_event(FocusEvent&);
virtual void focusout_event(FocusEvent&);
virtual void enter_event(Core::Event&);
virtual void leave_event(Core::Event&);
virtual void child_event(Core::ChildEvent&) override;
virtual void change_event(Event&);
virtual void drag_enter_event(DragEvent&);
virtual void drag_move_event(DragEvent&);
virtual void drag_leave_event(Event&);
virtual void drop_event(DropEvent&);
virtual void theme_change_event(ThemeChangeEvent&);
virtual void fonts_change_event(FontsChangeEvent&);
virtual void screen_rects_change_event(ScreenRectsChangeEvent&);
virtual void applet_area_rect_change_event(AppletAreaRectChangeEvent&);
void show_or_hide_tooltip();
void add_focus_delegator(Widget*);
void remove_focus_delegator(Widget*);
private:
virtual bool is_widget() const final { return true; }
void handle_paint_event(PaintEvent&);
void handle_resize_event(ResizeEvent&);
void handle_mousedown_event(MouseEvent&);
void handle_mousedoubleclick_event(MouseEvent&);
void handle_mouseup_event(MouseEvent&);
void handle_keydown_event(KeyEvent&);
void handle_enter_event(Core::Event&);
void handle_leave_event(Core::Event&);
void focus_previous_widget(FocusSource, bool siblings_only);
void focus_next_widget(FocusSource, bool siblings_only);
// HACK: These are used as property getters for the fixed_* size property aliases.
int dummy_fixed_width() { return 0; }
int dummy_fixed_height() { return 0; }
Gfx::IntSize dummy_fixed_size() { return {}; }
// HACK: Used as property getter for the font_family property, can be removed when Font is migrated from DeprecatedString.
String font_family() const;
Window* m_window { nullptr };
RefPtr<Layout> m_layout;
Gfx::IntRect m_relative_rect;
Gfx::ColorRole m_background_role;
Gfx::ColorRole m_foreground_role;
NonnullRefPtr<Gfx::Font const> m_font;
String m_tooltip;
UISize m_min_size { SpecialDimension::Shrink };
UISize m_max_size { SpecialDimension::Grow };
UISize m_preferred_size { SpecialDimension::Grow };
Margins m_grabbable_margins;
bool m_fill_with_background_color { false };
bool m_visible { true };
bool m_greedy_for_hits { false };
bool m_auto_focusable { true };
bool m_focus_preempted { false };
bool m_enabled { true };
bool m_updates_enabled { true };
bool m_accepts_command_palette { true };
bool m_default_font { true };
NonnullRefPtr<Gfx::PaletteImpl> m_palette;
String m_title;
WeakPtr<Widget> m_focus_proxy;
Vector<WeakPtr<Widget>> m_focus_delegators;
FocusPolicy m_focus_policy { FocusPolicy::NoFocus };
AK::Variant<Gfx::StandardCursor, NonnullRefPtr<Gfx::Bitmap const>> m_override_cursor { Gfx::StandardCursor::None };
};
inline Widget* Widget::parent_widget()
{
if (parent() && is<Widget>(*parent()))
return &verify_cast<Widget>(*parent());
return nullptr;
}
inline Widget const* Widget::parent_widget() const
{
if (parent() && is<Widget>(*parent()))
return &verify_cast<Widget const>(*parent());
return nullptr;
}
}
template<>
inline bool Core::EventReceiver::fast_is<GUI::Widget>() const { return is_widget(); }
template<>
struct AK::Formatter<GUI::Widget> : AK::Formatter<Core::EventReceiver> {
};