serenity/Userland/Libraries/LibGUI/TreeViewModel.h
Andreas Kling 8a48246ed1 Everywhere: Stop using NonnullRefPtrVector
This class had slightly confusing semantics and the added weirdness
doesn't seem worth it just so we can say "." instead of "->" when
iterating over a vector of NNRPs.

This patch replaces NonnullRefPtrVector<T> with Vector<NNRP<T>>.
2023-03-06 23:46:35 +01:00

93 lines
2.9 KiB
C++

/*
* Copyright (c) 2022, Linus Groh <linusg@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/DeprecatedString.h>
#include <AK/NonnullRefPtr.h>
#include <AK/Optional.h>
#include <AK/RefPtr.h>
#include <AK/StdLibExtras.h>
#include <AK/WeakPtr.h>
#include <LibGUI/Model.h>
namespace GUI {
class TreeViewModel final : public Model {
public:
static NonnullRefPtr<TreeViewModel> create()
{
return adopt_ref(*new TreeViewModel());
}
virtual ~TreeViewModel() override = default;
virtual int row_count(ModelIndex const& = {}) const override;
virtual int column_count(ModelIndex const& = {}) const override { return 1; }
virtual Variant data(ModelIndex const&, ModelRole role) const override;
virtual ModelIndex parent_index(ModelIndex const&) const override;
virtual ModelIndex index(int row, int column, ModelIndex const& parent = {}) const override;
class Node
: public RefCounted<Node>
, public Weakable<Node> {
public:
Node(DeprecatedString text, Optional<Icon> icon, Node* parent_node = nullptr)
: m_text(move(text))
, m_icon(move(icon))
, m_parent_node(parent_node)
{
}
virtual ~Node() = default;
template<typename NodeType = Node, typename... Args>
NonnullRefPtr<NodeType> add_node(DeprecatedString text, Optional<Icon> icon, Args&&... args)
requires(IsBaseOf<Node, NodeType>)
{
auto node = adopt_ref(*new NodeType(move(text), move(icon), this, forward<Args>(args)...));
m_child_nodes.append(*static_cast<Node*>(node.ptr()));
return node;
}
DeprecatedString const& text() const { return m_text; }
Optional<Icon> const& icon() const { return m_icon; }
Node const* parent_node() const { return m_parent_node; }
Node* parent_node() { return m_parent_node; }
Vector<NonnullRefPtr<Node>> const& child_nodes() const { return m_child_nodes; }
Vector<NonnullRefPtr<Node>>& child_nodes() { return m_child_nodes; }
private:
DeprecatedString m_text;
Optional<Icon> m_icon;
WeakPtr<Node> m_parent_node;
Vector<NonnullRefPtr<Node>> m_child_nodes;
};
Vector<NonnullRefPtr<Node>> const& nodes() const { return m_nodes; }
Vector<NonnullRefPtr<Node>>& nodes() { return m_nodes; }
template<typename NodeType = Node, typename... Args>
NonnullRefPtr<NodeType> add_node(DeprecatedString text, Optional<Icon> icon, Args&&... args)
requires(IsBaseOf<Node, NodeType>)
{
auto node = adopt_ref(*new NodeType(move(text), move(icon), nullptr, forward<Args>(args)...));
m_nodes.append(*static_cast<Node*>(node.ptr()));
return node;
}
Optional<ModelIndex> index_for_node(Node const&, ModelIndex const& parent = {}) const;
private:
TreeViewModel() = default;
Vector<NonnullRefPtr<Node>> m_nodes;
};
}