serenity/AK/Span.h
Andreas Kling 5d180d1f99 Everywhere: Rename ASSERT => VERIFY
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)

Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.

We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
2021-02-23 20:56:54 +01:00

248 lines
7 KiB
C++

/*
* Copyright (c) 2020-2021, the SerenityOS developers.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/Assertions.h>
#include <AK/Iterator.h>
#include <AK/TypedTransfer.h>
#include <AK/Types.h>
namespace AK {
namespace Detail {
template<typename T>
class Span {
public:
ALWAYS_INLINE constexpr Span() = default;
ALWAYS_INLINE constexpr Span(T* values, size_t size)
: m_values(values)
, m_size(size)
{
}
template<size_t size>
ALWAYS_INLINE constexpr Span(T (&values)[size])
: m_values(values)
, m_size(size)
{
}
protected:
T* m_values { nullptr };
size_t m_size { 0 };
};
template<>
class Span<u8> {
public:
ALWAYS_INLINE constexpr Span() = default;
ALWAYS_INLINE constexpr Span(u8* values, size_t size)
: m_values(values)
, m_size(size)
{
}
ALWAYS_INLINE Span(void* values, size_t size)
: m_values(reinterpret_cast<u8*>(values))
, m_size(size)
{
}
protected:
u8* m_values { nullptr };
size_t m_size { 0 };
};
template<>
class Span<const u8> {
public:
ALWAYS_INLINE constexpr Span() = default;
ALWAYS_INLINE constexpr Span(const u8* values, size_t size)
: m_values(values)
, m_size(size)
{
}
ALWAYS_INLINE Span(const void* values, size_t size)
: m_values(reinterpret_cast<const u8*>(values))
, m_size(size)
{
}
ALWAYS_INLINE Span(const char* values, size_t size)
: m_values(reinterpret_cast<const u8*>(values))
, m_size(size)
{
}
protected:
const u8* m_values { nullptr };
size_t m_size { 0 };
};
}
template<typename T>
class Span : public Detail::Span<T> {
public:
using Detail::Span<T>::Span;
constexpr Span() = default;
ALWAYS_INLINE constexpr Span(const Span& other)
: Span(other.m_values, other.m_size)
{
}
ALWAYS_INLINE constexpr const T* data() const { return this->m_values; }
ALWAYS_INLINE constexpr T* data() { return this->m_values; }
ALWAYS_INLINE constexpr const T* offset_pointer(size_t offset) const { return this->m_values + offset; }
ALWAYS_INLINE constexpr T* offset_pointer(size_t offset) { return this->m_values + offset; }
using ConstIterator = SimpleIterator<const Span, const T>;
using Iterator = SimpleIterator<Span, T>;
constexpr ConstIterator begin() const { return ConstIterator::begin(*this); }
constexpr Iterator begin() { return Iterator::begin(*this); }
constexpr ConstIterator end() const { return ConstIterator::end(*this); }
constexpr Iterator end() { return Iterator::end(*this); }
ALWAYS_INLINE constexpr size_t size() const { return this->m_size; }
ALWAYS_INLINE constexpr bool is_null() const { return this->m_values == nullptr; }
ALWAYS_INLINE constexpr bool is_empty() const { return this->m_size == 0; }
[[nodiscard]] ALWAYS_INLINE constexpr Span slice(size_t start, size_t length) const
{
VERIFY(start + length <= size());
return { this->m_values + start, length };
}
[[nodiscard]] ALWAYS_INLINE constexpr Span slice(size_t start) const
{
VERIFY(start <= size());
return { this->m_values + start, size() - start };
}
[[nodiscard]] ALWAYS_INLINE constexpr Span trim(size_t length) const
{
return { this->m_values, min(size(), length) };
}
ALWAYS_INLINE constexpr T* offset(size_t start) const
{
VERIFY(start < this->m_size);
return this->m_values + start;
}
ALWAYS_INLINE constexpr void overwrite(size_t offset, const void* data, size_t data_size)
{
// make sure we're not told to write past the end
VERIFY(offset + data_size <= size());
__builtin_memcpy(this->data() + offset, data, data_size);
}
ALWAYS_INLINE constexpr size_t copy_to(Span<typename RemoveConst<T>::Type> other) const
{
VERIFY(other.size() >= size());
return TypedTransfer<typename RemoveConst<T>::Type>::copy(other.data(), data(), size());
}
ALWAYS_INLINE constexpr size_t copy_trimmed_to(Span<typename RemoveConst<T>::Type> other) const
{
const auto count = min(size(), other.size());
return TypedTransfer<typename RemoveConst<T>::Type>::copy(other.data(), data(), count);
}
ALWAYS_INLINE constexpr size_t fill(const T& value)
{
for (size_t idx = 0; idx < size(); ++idx)
data()[idx] = value;
return size();
}
bool constexpr contains_slow(const T& value) const
{
for (size_t i = 0; i < size(); ++i) {
if (at(i) == value)
return true;
}
return false;
}
ALWAYS_INLINE constexpr const T& at(size_t index) const
{
VERIFY(index < this->m_size);
return this->m_values[index];
}
ALWAYS_INLINE constexpr T& at(size_t index)
{
VERIFY(index < this->m_size);
return this->m_values[index];
}
ALWAYS_INLINE constexpr T& operator[](size_t index) const
{
return at(index);
}
ALWAYS_INLINE constexpr T& operator[](size_t index)
{
return at(index);
}
ALWAYS_INLINE constexpr Span& operator=(const Span<T>& other)
{
this->m_size = other.m_size;
this->m_values = other.m_values;
return *this;
}
constexpr bool operator==(Span<const T> other) const
{
if (size() != other.size())
return false;
return TypedTransfer<T>::compare(data(), other.data(), size());
}
ALWAYS_INLINE constexpr operator Span<const T>() const
{
return { data(), size() };
}
};
using ReadonlyBytes = Span<const u8>;
using Bytes = Span<u8>;
}
using AK::Bytes;
using AK::ReadonlyBytes;
using AK::Span;