serenity/Launcher/main.cpp
Andreas Kling 6d7f000ffc Launcher: Factor the app buttons into a LaunchButton class.
Added some LibGUI helpers while I'm at it.
2019-02-08 00:15:04 +01:00

78 lines
2.1 KiB
C++

#include <SharedGraphics/GraphicsBitmap.h>
#include <LibGUI/GWindow.h>
#include <LibGUI/GWidget.h>
#include <LibGUI/GButton.h>
#include <LibGUI/GEventLoop.h>
#include <sys/wait.h>
#include <signal.h>
#include <unistd.h>
#include <stdio.h>
#include <errno.h>
static GWindow* make_launcher_window();
void handle_sigchld(int)
{
dbgprintf("Launcher(%d) Got SIGCHLD\n", getpid());
int pid = waitpid(-1, nullptr, 0);
dbgprintf("Launcher(%d) waitpid() returned %d\n", getpid(), pid);
ASSERT(pid > 0);
}
int main(int, char**)
{
signal(SIGCHLD, handle_sigchld);
GEventLoop loop;
auto* launcher_window = make_launcher_window();
launcher_window->set_should_exit_app_on_close(true);
launcher_window->show();
return loop.exec();
}
class LauncherButton final : public GButton {
public:
LauncherButton(const String& icon_path, const String& exec_path, GWidget* parent)
: GButton(parent)
, m_executable_path(exec_path)
{
set_icon(GraphicsBitmap::load_from_file(icon_path, { 32, 32 }));
resize(50, 50);
on_click = [this] (GButton&) {
pid_t child_pid = fork();
if (!child_pid) {
int rc = execl(m_executable_path.characters(), m_executable_path.characters(), nullptr);
if (rc < 0)
perror("execl");
}
};
}
virtual ~LauncherButton() { }
private:
String m_executable_path;
};
GWindow* make_launcher_window()
{
auto* window = new GWindow;
window->set_title("Launcher");
window->set_rect(50, 50, 300, 60);
auto* widget = new GWidget;
window->set_main_widget(widget);
auto* terminal_button = new LauncherButton("/res/icons/Terminal.rgb", "/bin/Terminal", widget);
terminal_button->move_to(5, 5);
auto* font_editor_button = new LauncherButton("/res/icons/FontEditor.rgb", "/bin/FontEditor", widget);
font_editor_button->move_to(60, 5);
auto* guitest_editor_button = new LauncherButton("/res/icons/generic.rgb", "/bin/guitest", widget);
guitest_editor_button->move_to(115, 5);
return window;
}