serenity/Kernel/Tasks/PowerStateSwitchTask.cpp
Liav A b55199c227 Kernel: Move TTY-related code to a new subdirectory under Devices
The TTY subsystem is represented with unix devices, so it should be
under the Devices directory like the Audio, Storage, GPU and HID
subsystems.
2023-09-09 12:08:59 -06:00

196 lines
7.4 KiB
C++

/*
* Copyright (c) 2023, kleines Filmröllchen <filmroellchen@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/Platform.h>
#if ARCH(X86_64)
# include <Kernel/Arch/x86_64/I8042Reboot.h>
# include <Kernel/Arch/x86_64/Shutdown.h>
#elif ARCH(AARCH64)
# include <Kernel/Arch/aarch64/RPi/Watchdog.h>
#endif
#include <AK/StringView.h>
#include <Kernel/Arch/PowerState.h>
#include <Kernel/Devices/TTY/ConsoleManagement.h>
#include <Kernel/FileSystem/FileSystem.h>
#include <Kernel/FileSystem/VirtualFileSystem.h>
#include <Kernel/Firmware/ACPI/Parser.h>
#include <Kernel/Library/Panic.h>
#include <Kernel/Sections.h>
#include <Kernel/Tasks/FinalizerTask.h>
#include <Kernel/Tasks/PowerStateSwitchTask.h>
#include <Kernel/Tasks/Process.h>
#include <Kernel/Tasks/Scheduler.h>
namespace Kernel {
Thread* g_power_state_switch_task;
bool g_in_system_shutdown { false };
void PowerStateSwitchTask::power_state_switch_task(void* raw_entry_data)
{
Thread::current()->set_priority(THREAD_PRIORITY_HIGH);
auto entry_data = bit_cast<PowerStateCommand>(raw_entry_data);
switch (entry_data) {
case PowerStateCommand::Shutdown:
MUST(PowerStateSwitchTask::perform_shutdown(DoReboot::No));
break;
case PowerStateCommand::Reboot:
MUST(PowerStateSwitchTask::perform_shutdown(DoReboot::Yes));
break;
default:
PANIC("Unknown power state command: {}", to_underlying(entry_data));
}
// Although common, the system may not halt through this task.
// Clear the power state switch task so that it can be spawned again.
g_power_state_switch_task = nullptr;
}
void PowerStateSwitchTask::spawn(PowerStateCommand command)
{
VERIFY(g_power_state_switch_task == nullptr);
auto [_, power_state_switch_task_thread] = MUST(Process::create_kernel_process(
"Power State Switch Task"sv, power_state_switch_task, bit_cast<void*>(command)));
g_power_state_switch_task = move(power_state_switch_task_thread);
}
ErrorOr<void> PowerStateSwitchTask::perform_shutdown(PowerStateSwitchTask::DoReboot do_reboot)
{
// We assume that by this point userland has tried as much as possible to shut down everything in an orderly fashion.
// Therefore, we force kill remaining processes, including Kernel processes, except the finalizer and ourselves.
dbgln("Killing remaining processes...");
Optional<Process&> finalizer_process;
Process::all_instances().for_each([&](Process& process) {
if (process.pid() == g_finalizer->process().pid())
finalizer_process = process;
});
VERIFY(finalizer_process.has_value());
// Allow init process and finalizer task to be killed.
g_in_system_shutdown = true;
// Make sure to kill all user processes first, otherwise we might get weird hangups.
TRY(kill_all_user_processes());
size_t alive_process_count = 0;
Process::all_instances().for_each([&](Process& process) {
if (!process.is_kernel_process() && !process.is_dead())
alive_process_count++;
});
// Don't panic here (since we may panic in a bit anyways) but report the probable cause of an unclean shutdown.
if (alive_process_count != 0)
dbgln("We're not the last process alive; proper shutdown may fail!");
ConsoleManagement::the().switch_to_debug();
dbgln("Locking all file systems...");
FileSystem::lock_all();
FileSystem::sync();
dbgln("Unmounting all file systems...");
auto unmount_was_successful = true;
while (unmount_was_successful) {
unmount_was_successful = false;
Vector<Mount&, 16> mounts;
TRY(VirtualFileSystem::the().for_each_mount([&](auto const& mount) -> ErrorOr<void> {
TRY(mounts.try_append(const_cast<Mount&>(mount)));
return {};
}));
if (mounts.is_empty())
break;
auto const remaining_mounts = mounts.size();
while (!mounts.is_empty()) {
auto& mount = mounts.take_last();
TRY(mount.guest_fs().flush_writes());
auto mount_path = TRY(mount.absolute_path());
auto& mount_inode = mount.guest();
auto const result = VirtualFileSystem::the().unmount(mount_inode, mount_path->view());
if (result.is_error()) {
dbgln("Error during unmount of {}: {}", mount_path, result.error());
// FIXME: For unknown reasons the root FS stays busy even after everything else has shut down and was unmounted.
// Until we find the underlying issue, allow an unclean shutdown here.
if (remaining_mounts <= 1)
dbgln("BUG! One mount remaining; the root file system may not be unmountable at all. Shutting down anyways.");
} else {
unmount_was_successful = true;
}
}
}
// NOTE: We don't really need to kill kernel processes, because in contrast
// to user processes, kernel processes will simply not make syscalls
// or do some other unexpected behavior.
// Therefore, we just lock the scheduler big lock to ensure nothing happens
// beyond this point forward.
SpinlockLocker lock(g_scheduler_lock);
if (do_reboot == DoReboot::Yes) {
dbgln("Attempting system reboot...");
dbgln("attempting reboot via ACPI");
if (ACPI::is_enabled())
ACPI::Parser::the()->try_acpi_reboot();
arch_specific_reboot();
dmesgln("Reboot can't be completed. It's safe to turn off the computer!");
Processor::halt();
VERIFY_NOT_REACHED();
}
VERIFY(do_reboot == DoReboot::No);
dbgln("Attempting system shutdown...");
arch_specific_poweroff();
dmesgln("Shutdown can't be completed. It's safe to turn off the computer!");
Processor::halt();
VERIFY_NOT_REACHED();
}
ErrorOr<void> PowerStateSwitchTask::kill_all_user_processes()
{
{
SpinlockLocker lock(g_scheduler_lock);
Process::all_instances().for_each([&](Process& process) {
if (!process.is_kernel_process())
process.die();
});
}
// Although we *could* finalize processes ourselves (g_in_system_shutdown allows this),
// we're nice citizens and let the finalizer task perform final duties before we kill it.
Scheduler::notify_finalizer();
int alive_process_count = 1;
MonotonicTime last_status_time = TimeManagement::the().monotonic_time();
while (alive_process_count > 0) {
Scheduler::yield();
alive_process_count = 0;
Process::all_instances().for_each([&](Process& process) {
if (!process.is_kernel_process() && !process.is_dead())
alive_process_count++;
});
if (TimeManagement::the().monotonic_time() - last_status_time > Duration::from_seconds(2)) {
last_status_time = TimeManagement::the().monotonic_time();
dmesgln("Waiting on {} processes to exit...", alive_process_count);
if constexpr (PROCESS_DEBUG) {
Process::all_instances().for_each_const([&](Process const& process) {
if (!process.is_kernel_process() && !process.is_dead()) {
dbgln("Process (user) {:2} dead={} dying={} ({})",
process.pid(), process.is_dead(), process.is_dying(),
process.name().with([](auto& name) { return name.representable_view(); }));
}
});
}
}
}
return {};
}
}