serenity/Kernel/Locking/Spinlock.h
kleines Filmröllchen 398d271a46 Kernel: Share Processor class (and others) across architectures
About half of the Processor code is common across architectures, so
let's share it with a templated base class. Also, other code that can be
shared in some ways, like FPUState and TrapFrame functions, is adjusted
here. Functions which cannot be shared trivially (without internal
refactoring) are left alone for now.
2023-10-03 16:08:29 -06:00

185 lines
4.7 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Atomic.h>
#include <AK/Types.h>
#include <Kernel/Arch/Processor.h>
#include <Kernel/Locking/LockRank.h>
namespace Kernel {
template<LockRank Rank>
class Spinlock {
AK_MAKE_NONCOPYABLE(Spinlock);
AK_MAKE_NONMOVABLE(Spinlock);
public:
Spinlock() = default;
InterruptsState lock()
{
InterruptsState previous_interrupts_state = Processor::interrupts_state();
Processor::enter_critical();
Processor::disable_interrupts();
while (m_lock.exchange(1, AK::memory_order_acquire) != 0)
Processor::wait_check();
track_lock_acquire(m_rank);
return previous_interrupts_state;
}
void unlock(InterruptsState previous_interrupts_state)
{
VERIFY(is_locked());
track_lock_release(m_rank);
m_lock.store(0, AK::memory_order_release);
Processor::leave_critical();
Processor::restore_interrupts_state(previous_interrupts_state);
}
[[nodiscard]] ALWAYS_INLINE bool is_locked() const
{
return m_lock.load(AK::memory_order_relaxed) != 0;
}
ALWAYS_INLINE void initialize()
{
m_lock.store(0, AK::memory_order_relaxed);
}
private:
Atomic<u8> m_lock { 0 };
static constexpr LockRank const m_rank { Rank };
};
template<LockRank Rank>
class RecursiveSpinlock {
AK_MAKE_NONCOPYABLE(RecursiveSpinlock);
AK_MAKE_NONMOVABLE(RecursiveSpinlock);
public:
RecursiveSpinlock() = default;
InterruptsState lock()
{
InterruptsState previous_interrupts_state = Processor::interrupts_state();
Processor::disable_interrupts();
Processor::enter_critical();
auto& proc = Processor::current();
FlatPtr cpu = FlatPtr(&proc);
FlatPtr expected = 0;
while (!m_lock.compare_exchange_strong(expected, cpu, AK::memory_order_acq_rel)) {
if (expected == cpu)
break;
Processor::wait_check();
expected = 0;
}
if (m_recursions == 0)
track_lock_acquire(m_rank);
m_recursions++;
return previous_interrupts_state;
}
void unlock(InterruptsState previous_interrupts_state)
{
VERIFY_INTERRUPTS_DISABLED();
VERIFY(m_recursions > 0);
VERIFY(m_lock.load(AK::memory_order_relaxed) == FlatPtr(&Processor::current()));
if (--m_recursions == 0) {
track_lock_release(m_rank);
m_lock.store(0, AK::memory_order_release);
}
Processor::leave_critical();
Processor::restore_interrupts_state(previous_interrupts_state);
}
[[nodiscard]] ALWAYS_INLINE bool is_locked() const
{
return m_lock.load(AK::memory_order_relaxed) != 0;
}
[[nodiscard]] ALWAYS_INLINE bool is_locked_by_current_processor() const
{
return m_lock.load(AK::memory_order_relaxed) == FlatPtr(&Processor::current());
}
ALWAYS_INLINE void initialize()
{
m_lock.store(0, AK::memory_order_relaxed);
}
private:
Atomic<FlatPtr> m_lock { 0 };
u32 m_recursions { 0 };
static constexpr LockRank const m_rank { Rank };
};
template<typename LockType>
class [[nodiscard]] SpinlockLocker {
AK_MAKE_NONCOPYABLE(SpinlockLocker);
public:
SpinlockLocker() = delete;
SpinlockLocker& operator=(SpinlockLocker&&) = delete;
SpinlockLocker(LockType& lock)
: m_lock(&lock)
{
VERIFY(m_lock);
m_previous_interrupts_state = m_lock->lock();
m_have_lock = true;
}
SpinlockLocker(SpinlockLocker&& from)
: m_lock(from.m_lock)
, m_previous_interrupts_state(from.m_previous_interrupts_state)
, m_have_lock(from.m_have_lock)
{
from.m_lock = nullptr;
from.m_previous_interrupts_state = InterruptsState::Disabled;
from.m_have_lock = false;
}
~SpinlockLocker()
{
if (m_lock && m_have_lock) {
m_lock->unlock(m_previous_interrupts_state);
}
}
ALWAYS_INLINE void lock()
{
VERIFY(m_lock);
VERIFY(!m_have_lock);
m_previous_interrupts_state = m_lock->lock();
m_have_lock = true;
}
ALWAYS_INLINE void unlock()
{
VERIFY(m_lock);
VERIFY(m_have_lock);
m_lock->unlock(m_previous_interrupts_state);
m_previous_interrupts_state = InterruptsState::Disabled;
m_have_lock = false;
}
[[nodiscard]] ALWAYS_INLINE bool have_lock() const
{
return m_have_lock;
}
private:
LockType* m_lock { nullptr };
InterruptsState m_previous_interrupts_state { InterruptsState::Disabled };
bool m_have_lock { false };
};
}