serenity/Kernel/Arch/i386/CPU.h
Tom 728de56481 Kernel: Prevent recursive calls into the scheduler
Upon leaving a critical section (such as a SpinLock) we need to
check if we're already asynchronously invoking the Scheduler.
Otherwise we might end up triggering another context switch
as soon as leaving the scheduler lock.

Fixes #2883
2020-08-02 17:15:11 +02:00

1070 lines
25 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/Atomic.h>
#include <AK/Badge.h>
#include <AK/Noncopyable.h>
#include <AK/Vector.h>
#include <Kernel/PhysicalAddress.h>
#include <Kernel/VirtualAddress.h>
#define PAGE_SIZE 4096
#define GENERIC_INTERRUPT_HANDLERS_COUNT (256 - IRQ_VECTOR_BASE)
#define PAGE_MASK ((FlatPtr)0xfffff000u)
namespace Kernel {
class MemoryManager;
class PageDirectory;
class PageTableEntry;
struct [[gnu::packed]] DescriptorTablePointer
{
u16 limit;
void* address;
};
struct [[gnu::packed]] TSS32
{
u16 backlink, __blh;
u32 esp0;
u16 ss0, __ss0h;
u32 esp1;
u16 ss1, __ss1h;
u32 esp2;
u16 ss2, __ss2h;
u32 cr3, eip, eflags;
u32 eax, ecx, edx, ebx, esp, ebp, esi, edi;
u16 es, __esh;
u16 cs, __csh;
u16 ss, __ssh;
u16 ds, __dsh;
u16 fs, __fsh;
u16 gs, __gsh;
u16 ldt, __ldth;
u16 trace, iomapbase;
};
union [[gnu::packed]] Descriptor
{
struct {
u16 limit_lo;
u16 base_lo;
u8 base_hi;
u8 type : 4;
u8 descriptor_type : 1;
u8 dpl : 2;
u8 segment_present : 1;
u8 limit_hi : 4;
u8 : 1;
u8 zero : 1;
u8 operation_size : 1;
u8 granularity : 1;
u8 base_hi2;
};
struct {
u32 low;
u32 high;
};
enum Type {
Invalid = 0,
AvailableTSS_16bit = 0x1,
LDT = 0x2,
BusyTSS_16bit = 0x3,
CallGate_16bit = 0x4,
TaskGate = 0x5,
InterruptGate_16bit = 0x6,
TrapGate_16bit = 0x7,
AvailableTSS_32bit = 0x9,
BusyTSS_32bit = 0xb,
CallGate_32bit = 0xc,
InterruptGate_32bit = 0xe,
TrapGate_32bit = 0xf,
};
void* get_base() const
{
u32 b = base_lo;
b |= base_hi << 16;
b |= base_hi2 << 24;
return reinterpret_cast<void*>(b);
}
void set_base(void* b)
{
base_lo = (u32)(b)&0xffff;
base_hi = ((u32)(b) >> 16) & 0xff;
base_hi2 = ((u32)(b) >> 24) & 0xff;
}
void set_limit(u32 l)
{
limit_lo = (u32)l & 0xffff;
limit_hi = ((u32)l >> 16) & 0xf;
}
};
class PageDirectoryEntry {
public:
const PageTableEntry* page_table_base() const { return reinterpret_cast<PageTableEntry*>(m_raw & 0xfffff000u); }
PageTableEntry* page_table_base() { return reinterpret_cast<PageTableEntry*>(m_raw & 0xfffff000u); }
void set_page_table_base(u32 value)
{
m_raw &= 0x8000000000000fffULL;
m_raw |= value & 0xfffff000;
}
void clear() { m_raw = 0; }
u64 raw() const { return m_raw; }
void copy_from(Badge<PageDirectory>, const PageDirectoryEntry& other) { m_raw = other.m_raw; }
enum Flags {
Present = 1 << 0,
ReadWrite = 1 << 1,
UserSupervisor = 1 << 2,
WriteThrough = 1 << 3,
CacheDisabled = 1 << 4,
Huge = 1 << 7,
Global = 1 << 8,
NoExecute = 0x8000000000000000ULL,
};
bool is_present() const { return raw() & Present; }
void set_present(bool b) { set_bit(Present, b); }
bool is_user_allowed() const { return raw() & UserSupervisor; }
void set_user_allowed(bool b) { set_bit(UserSupervisor, b); }
bool is_huge() const { return raw() & Huge; }
void set_huge(bool b) { set_bit(Huge, b); }
bool is_writable() const { return raw() & ReadWrite; }
void set_writable(bool b) { set_bit(ReadWrite, b); }
bool is_write_through() const { return raw() & WriteThrough; }
void set_write_through(bool b) { set_bit(WriteThrough, b); }
bool is_cache_disabled() const { return raw() & CacheDisabled; }
void set_cache_disabled(bool b) { set_bit(CacheDisabled, b); }
bool is_global() const { return raw() & Global; }
void set_global(bool b) { set_bit(Global, b); }
bool is_execute_disabled() const { return raw() & NoExecute; }
void set_execute_disabled(bool b) { set_bit(NoExecute, b); }
void set_bit(u64 bit, bool value)
{
if (value)
m_raw |= bit;
else
m_raw &= ~bit;
}
private:
u64 m_raw;
};
class PageTableEntry {
public:
void* physical_page_base() { return reinterpret_cast<void*>(m_raw & 0xfffff000u); }
void set_physical_page_base(u32 value)
{
m_raw &= 0x8000000000000fffULL;
m_raw |= value & 0xfffff000;
}
u64 raw() const { return (u32)m_raw; }
enum Flags {
Present = 1 << 0,
ReadWrite = 1 << 1,
UserSupervisor = 1 << 2,
WriteThrough = 1 << 3,
CacheDisabled = 1 << 4,
Global = 1 << 8,
NoExecute = 0x8000000000000000ULL,
};
bool is_present() const { return raw() & Present; }
void set_present(bool b) { set_bit(Present, b); }
bool is_user_allowed() const { return raw() & UserSupervisor; }
void set_user_allowed(bool b) { set_bit(UserSupervisor, b); }
bool is_writable() const { return raw() & ReadWrite; }
void set_writable(bool b) { set_bit(ReadWrite, b); }
bool is_write_through() const { return raw() & WriteThrough; }
void set_write_through(bool b) { set_bit(WriteThrough, b); }
bool is_cache_disabled() const { return raw() & CacheDisabled; }
void set_cache_disabled(bool b) { set_bit(CacheDisabled, b); }
bool is_global() const { return raw() & Global; }
void set_global(bool b) { set_bit(Global, b); }
bool is_execute_disabled() const { return raw() & NoExecute; }
void set_execute_disabled(bool b) { set_bit(NoExecute, b); }
void clear() { m_raw = 0; }
void set_bit(u64 bit, bool value)
{
if (value)
m_raw |= bit;
else
m_raw &= ~bit;
}
private:
u64 m_raw;
};
static_assert(sizeof(PageDirectoryEntry) == 8);
static_assert(sizeof(PageTableEntry) == 8);
class PageDirectoryPointerTable {
public:
PageDirectoryEntry* directory(size_t index)
{
return (PageDirectoryEntry*)(raw[index] & ~0xfffu);
}
u64 raw[4];
};
class GenericInterruptHandler;
struct RegisterState;
const DescriptorTablePointer& get_gdtr();
const DescriptorTablePointer& get_idtr();
void register_interrupt_handler(u8 number, void (*f)());
void register_user_callable_interrupt_handler(u8 number, void (*f)());
GenericInterruptHandler& get_interrupt_handler(u8 interrupt_number);
void register_generic_interrupt_handler(u8 number, GenericInterruptHandler&);
void replace_single_handler_with_shared(GenericInterruptHandler&);
void replace_shared_handler_with_single(GenericInterruptHandler&);
void unregister_generic_interrupt_handler(u8 number, GenericInterruptHandler&);
void flush_idt();
void load_task_register(u16 selector);
void handle_crash(RegisterState&, const char* description, int signal, bool out_of_memory = false);
#define LSW(x) ((u32)(x)&0xFFFF)
#define MSW(x) (((u32)(x) >> 16) & 0xFFFF)
#define LSB(x) ((x)&0xFF)
#define MSB(x) (((x) >> 8) & 0xFF)
#define cli() asm volatile("cli" :: \
: "memory")
#define sti() asm volatile("sti" :: \
: "memory")
#define memory_barrier() asm volatile("" :: \
: "memory")
inline u32 cpu_flags()
{
u32 flags;
asm volatile(
"pushf\n"
"pop %0\n"
: "=rm"(flags)::"memory");
return flags;
}
inline void set_fs(u32 segment)
{
asm volatile(
"movl %%eax, %%fs" ::"a"(segment)
: "memory");
}
inline void set_gs(u32 segment)
{
asm volatile(
"movl %%eax, %%gs" ::"a"(segment)
: "memory");
}
inline u32 get_fs()
{
u32 fs;
asm("mov %%fs, %%eax"
: "=a"(fs));
return fs;
}
inline u32 get_gs()
{
u32 gs;
asm("mov %%gs, %%eax"
: "=a"(gs));
return gs;
}
inline u32 read_fs_u32(u32 offset)
{
u32 val;
asm volatile(
"movl %%fs:%a[off], %k[val]"
: [ val ] "=r"(val)
: [ off ] "ir"(offset));
return val;
}
inline void write_fs_u32(u32 offset, u32 val)
{
asm volatile(
"movl %k[val], %%fs:%a[off]" ::[off] "ir"(offset), [ val ] "ir"(val)
: "memory");
}
inline bool are_interrupts_enabled()
{
return cpu_flags() & 0x200;
}
class InterruptFlagSaver {
public:
InterruptFlagSaver()
{
m_flags = cpu_flags();
}
~InterruptFlagSaver()
{
if (m_flags & 0x200)
sti();
else
cli();
}
private:
u32 m_flags;
};
inline bool cli_and_save_interrupt_flag()
{
u32 flags = cpu_flags();
cli();
return flags & 0x200;
}
inline void restore_interrupt_flag(bool flag)
{
if (flag)
sti();
else
cli();
}
class InterruptDisabler {
public:
InterruptDisabler()
{
m_flags = cpu_flags();
cli();
}
~InterruptDisabler()
{
if (m_flags & 0x200)
sti();
}
private:
u32 m_flags;
};
class NonMaskableInterruptDisabler {
public:
NonMaskableInterruptDisabler();
~NonMaskableInterruptDisabler();
};
/* Map IRQ0-15 @ ISR 0x50-0x5F */
#define IRQ_VECTOR_BASE 0x50
struct PageFaultFlags {
enum Flags {
NotPresent = 0x00,
ProtectionViolation = 0x01,
Read = 0x00,
Write = 0x02,
UserMode = 0x04,
SupervisorMode = 0x00,
ReservedBitViolation = 0x08,
InstructionFetch = 0x10,
};
};
class PageFault {
public:
PageFault(u16 code, VirtualAddress vaddr)
: m_code(code)
, m_vaddr(vaddr)
{
}
enum class Type {
PageNotPresent = PageFaultFlags::NotPresent,
ProtectionViolation = PageFaultFlags::ProtectionViolation,
};
enum class Access {
Read = PageFaultFlags::Read,
Write = PageFaultFlags::Write,
};
VirtualAddress vaddr() const { return m_vaddr; }
u16 code() const { return m_code; }
Type type() const { return (Type)(m_code & 1); }
Access access() const { return (Access)(m_code & 2); }
bool is_not_present() const { return (m_code & 1) == PageFaultFlags::NotPresent; }
bool is_protection_violation() const { return (m_code & 1) == PageFaultFlags::ProtectionViolation; }
bool is_read() const { return (m_code & 2) == PageFaultFlags::Read; }
bool is_write() const { return (m_code & 2) == PageFaultFlags::Write; }
bool is_user() const { return (m_code & 4) == PageFaultFlags::UserMode; }
bool is_supervisor() const { return (m_code & 4) == PageFaultFlags::SupervisorMode; }
bool is_instruction_fetch() const { return (m_code & 8) == PageFaultFlags::InstructionFetch; }
private:
u16 m_code;
VirtualAddress m_vaddr;
};
struct [[gnu::packed]] RegisterState
{
u32 ss;
u32 gs;
u32 fs;
u32 es;
u32 ds;
u32 edi;
u32 esi;
u32 ebp;
u32 esp;
u32 ebx;
u32 edx;
u32 ecx;
u32 eax;
u16 exception_code;
u16 isr_number;
u32 eip;
u32 cs;
u32 eflags;
u32 userspace_esp;
u32 userspace_ss;
};
#define REGISTER_STATE_SIZE (19 * 4)
static_assert(REGISTER_STATE_SIZE == sizeof(RegisterState));
struct [[gnu::aligned(16)]] FPUState
{
u8 buffer[512];
};
inline constexpr FlatPtr page_base_of(FlatPtr address)
{
return address & PAGE_MASK;
}
inline FlatPtr page_base_of(const void* address)
{
return page_base_of((FlatPtr)address);
}
inline constexpr FlatPtr offset_in_page(FlatPtr address)
{
return address & (~PAGE_MASK);
}
inline FlatPtr offset_in_page(const void* address)
{
return offset_in_page((FlatPtr)address);
}
u32 read_cr0();
u32 read_cr3();
void write_cr3(u32);
u32 read_cr4();
u32 read_dr6();
static inline bool is_kernel_mode()
{
u32 cs;
asm volatile(
"movl %%cs, %[cs] \n"
: [ cs ] "=g"(cs));
return (cs & 3) == 0;
}
class CPUID {
public:
CPUID(u32 function) { asm volatile("cpuid"
: "=a"(m_eax), "=b"(m_ebx), "=c"(m_ecx), "=d"(m_edx)
: "a"(function), "c"(0)); }
u32 eax() const { return m_eax; }
u32 ebx() const { return m_ebx; }
u32 ecx() const { return m_ecx; }
u32 edx() const { return m_edx; }
private:
u32 m_eax { 0xffffffff };
u32 m_ebx { 0xffffffff };
u32 m_ecx { 0xffffffff };
u32 m_edx { 0xffffffff };
};
inline void read_tsc(u32& lsw, u32& msw)
{
asm volatile("rdtsc"
: "=d"(msw), "=a"(lsw));
}
inline u64 read_tsc()
{
u32 lsw;
u32 msw;
read_tsc(lsw, msw);
return ((u64)msw << 32) | lsw;
}
struct Stopwatch {
union SplitQword {
struct {
uint32_t lsw;
uint32_t msw;
};
uint64_t qw { 0 };
};
public:
Stopwatch(const char* name)
: m_name(name)
{
read_tsc(m_start.lsw, m_start.msw);
}
~Stopwatch()
{
SplitQword end;
read_tsc(end.lsw, end.msw);
uint64_t diff = end.qw - m_start.qw;
dbg() << "Stopwatch(" << m_name << "): " << diff << " ticks";
}
private:
const char* m_name { nullptr };
SplitQword m_start;
};
enum class CPUFeature : u32 {
NX = (1 << 0),
PAE = (1 << 1),
PGE = (1 << 2),
RDRAND = (1 << 3),
RDSEED = (1 << 4),
SMAP = (1 << 5),
SMEP = (1 << 6),
SSE = (1 << 7),
TSC = (1 << 8),
UMIP = (1 << 9),
SEP = (1 << 10),
SYSCALL = (1 << 11)
};
class Thread;
struct TrapFrame;
#define GDT_SELECTOR_CODE0 0x08
#define GDT_SELECTOR_DATA0 0x10
#define GDT_SELECTOR_CODE3 0x18
#define GDT_SELECTOR_DATA3 0x20
#define GDT_SELECTOR_TLS 0x28
#define GDT_SELECTOR_PROC 0x30
#define GDT_SELECTOR_TSS 0x38
// SYSENTER makes certain assumptions on how the GDT is structured:
static_assert(GDT_SELECTOR_CODE0 + 8 == GDT_SELECTOR_DATA0); // SS0 = CS0 + 8
// SYSEXIT makes certain assumptions on how the GDT is structured:
static_assert(GDT_SELECTOR_CODE0 + 16 == GDT_SELECTOR_CODE3); // CS3 = CS0 + 16
static_assert(GDT_SELECTOR_CODE0 + 24 == GDT_SELECTOR_DATA3); // SS3 = CS0 + 32
class ProcessorInfo;
class SchedulerPerProcessorData;
struct MemoryManagerData;
struct ProcessorMessageEntry;
struct ProcessorMessage {
enum Type {
FlushTlb,
Callback,
CallbackWithData
};
Type type;
volatile u32 refs; // atomic
union {
ProcessorMessage* next; // only valid while in the pool
struct {
void (*handler)();
} callback;
struct {
void* data;
void (*handler)(void*);
void (*free)(void*);
} callback_with_data;
struct {
u8* ptr;
size_t page_count;
} flush_tlb;
};
volatile bool async;
ProcessorMessageEntry* per_proc_entries;
};
struct ProcessorMessageEntry {
ProcessorMessageEntry* next;
ProcessorMessage* msg;
};
class Processor {
friend class ProcessorInfo;
AK_MAKE_NONCOPYABLE(Processor);
AK_MAKE_NONMOVABLE(Processor);
Processor* m_self; // must be first field (%fs offset 0x0)
DescriptorTablePointer m_gdtr;
Descriptor m_gdt[256];
u32 m_gdt_length;
u32 m_cpu;
u32 m_in_irq;
u32 m_in_critical;
TSS32 m_tss;
static FPUState s_clean_fpu_state;
CPUFeature m_features;
static volatile u32 g_total_processors; // atomic
ProcessorInfo* m_info;
MemoryManagerData* m_mm_data;
SchedulerPerProcessorData* m_scheduler_data;
Thread* m_current_thread;
Thread* m_idle_thread;
volatile ProcessorMessageEntry* m_message_queue; // atomic, LIFO
bool m_invoke_scheduler_async;
bool m_scheduler_initialized;
bool m_halt_requested;
void gdt_init();
void write_raw_gdt_entry(u16 selector, u32 low, u32 high);
void write_gdt_entry(u16 selector, Descriptor& descriptor);
static Vector<Processor*>& processors();
static void smp_return_to_pool(ProcessorMessage& msg);
static ProcessorMessage& smp_get_from_pool();
static void smp_cleanup_message(ProcessorMessage& msg);
bool smp_queue_message(ProcessorMessage& msg);
static void smp_broadcast_message(ProcessorMessage& msg, bool async);
static void smp_broadcast_halt();
void cpu_detect();
void cpu_setup();
String features_string() const;
public:
Processor() = default;
void early_initialize(u32 cpu);
void initialize(u32 cpu);
static u32 count()
{
// NOTE: because this value never changes once all APs are booted,
// we don't really need to do an atomic_load() on this variable
return g_total_processors;
}
ALWAYS_INLINE static void wait_check()
{
Processor::current().smp_process_pending_messages();
// TODO: pause
}
[[noreturn]] static void halt();
static void flush_entire_tlb_local()
{
write_cr3(read_cr3());
}
static void flush_tlb_local(VirtualAddress vaddr, size_t page_count);
static void flush_tlb(VirtualAddress vaddr, size_t page_count);
Descriptor& get_gdt_entry(u16 selector);
void flush_gdt();
const DescriptorTablePointer& get_gdtr();
static Processor& by_id(u32 cpu);
static size_t processor_count() { return processors().size(); }
template<typename Callback>
static inline IterationDecision for_each(Callback callback)
{
auto& procs = processors();
size_t count = procs.size();
for (size_t i = 0; i < count; i++) {
if (callback(*procs[i]) == IterationDecision::Break)
return IterationDecision::Break;
}
return IterationDecision::Continue;
}
ALWAYS_INLINE ProcessorInfo& info() { return *m_info; }
ALWAYS_INLINE static Processor& current()
{
return *(Processor*)read_fs_u32(0);
}
ALWAYS_INLINE static bool is_initialized()
{
return get_fs() == GDT_SELECTOR_PROC && read_fs_u32(0) != 0;
}
ALWAYS_INLINE void set_scheduler_data(SchedulerPerProcessorData& scheduler_data)
{
m_scheduler_data = &scheduler_data;
}
ALWAYS_INLINE SchedulerPerProcessorData& get_scheduler_data() const
{
return *m_scheduler_data;
}
ALWAYS_INLINE void set_mm_data(MemoryManagerData& mm_data)
{
m_mm_data = &mm_data;
}
ALWAYS_INLINE MemoryManagerData& get_mm_data() const
{
return *m_mm_data;
}
ALWAYS_INLINE Thread* idle_thread() const
{
return m_idle_thread;
}
ALWAYS_INLINE void set_idle_thread(Thread& idle_thread)
{
m_idle_thread = &idle_thread;
}
ALWAYS_INLINE Thread* current_thread() const
{
// NOTE: NOT safe to call from another processor!
ASSERT(&Processor::current() == this);
return m_current_thread;
}
ALWAYS_INLINE void set_current_thread(Thread& current_thread)
{
m_current_thread = &current_thread;
}
ALWAYS_INLINE u32 id()
{
return m_cpu;
}
ALWAYS_INLINE u32 raise_irq()
{
return m_in_irq++;
}
ALWAYS_INLINE void restore_irq(u32 prev_irq)
{
ASSERT(prev_irq <= m_in_irq);
m_in_irq = prev_irq;
}
ALWAYS_INLINE u32& in_irq()
{
return m_in_irq;
}
ALWAYS_INLINE void enter_critical(u32& prev_flags)
{
m_in_critical++;
prev_flags = cpu_flags();
cli();
}
ALWAYS_INLINE void leave_critical(u32 prev_flags)
{
ASSERT(m_in_critical > 0);
if (--m_in_critical == 0) {
if (!m_in_irq)
check_invoke_scheduler();
}
if (prev_flags & 0x200)
sti();
else
cli();
}
ALWAYS_INLINE u32 clear_critical(u32& prev_flags, bool enable_interrupts)
{
u32 prev_crit = m_in_critical;
m_in_critical = 0;
prev_flags = cpu_flags();
if (!m_in_irq)
check_invoke_scheduler();
if (enable_interrupts)
sti();
return prev_crit;
}
ALWAYS_INLINE void restore_critical(u32 prev_crit, u32 prev_flags)
{
ASSERT(m_in_critical == 0);
m_in_critical = prev_crit;
if (prev_flags & 0x200)
sti();
else
cli();
}
ALWAYS_INLINE u32& in_critical() { return m_in_critical; }
ALWAYS_INLINE const FPUState& clean_fpu_state() const
{
return s_clean_fpu_state;
}
static void smp_enable();
bool smp_process_pending_messages();
template<typename Callback>
static void smp_broadcast(Callback callback, bool async)
{
auto* data = new Callback(move(callback));
smp_broadcast(
[](void* data) {
(*reinterpret_cast<Callback*>(data))();
},
data,
[](void* data) {
delete reinterpret_cast<Callback*>(data);
},
async);
}
static void smp_broadcast(void (*callback)(), bool async);
static void smp_broadcast(void (*callback)(void*), void* data, void (*free_data)(void*), bool async);
static void smp_broadcast_flush_tlb(VirtualAddress vaddr, size_t page_count);
ALWAYS_INLINE bool has_feature(CPUFeature f) const
{
return (static_cast<u32>(m_features) & static_cast<u32>(f)) != 0;
}
void check_invoke_scheduler();
void invoke_scheduler_async() { m_invoke_scheduler_async = true; }
void enter_trap(TrapFrame& trap, bool raise_irq);
void exit_trap(TrapFrame& trap);
[[noreturn]] void initialize_context_switching(Thread& initial_thread);
void switch_context(Thread*& from_thread, Thread*& to_thread);
[[noreturn]] static void assume_context(Thread& thread, u32 flags);
u32 init_context(Thread& thread, bool leave_crit);
static bool get_context_frame_ptr(Thread& thread, u32& frame_ptr, u32& eip);
void set_thread_specific(u8* data, size_t len);
};
class ScopedCritical {
AK_MAKE_NONCOPYABLE(ScopedCritical);
public:
ScopedCritical()
{
enter();
}
~ScopedCritical()
{
if (m_valid)
leave();
}
ScopedCritical(ScopedCritical&& from)
: m_prev_flags(exchange(from.m_prev_flags, 0))
, m_valid(exchange(from.m_valid, false))
{
}
ScopedCritical& operator=(ScopedCritical&& from)
{
if (&from != this) {
m_prev_flags = exchange(from.m_prev_flags, 0);
m_valid = exchange(from.m_valid, false);
}
return *this;
}
void set_interrupt_flag_on_destruction(bool flag)
{
if (flag)
m_prev_flags |= 0x200;
else
m_prev_flags &= ~0x200;
}
void leave()
{
ASSERT(m_valid);
m_valid = false;
Processor::current().leave_critical(m_prev_flags);
}
void enter()
{
ASSERT(!m_valid);
m_valid = true;
Processor::current().enter_critical(m_prev_flags);
}
private:
u32 m_prev_flags { 0 };
bool m_valid { false };
};
struct TrapFrame {
u32 prev_irq_level;
RegisterState* regs; // must be last
TrapFrame() = delete;
TrapFrame(const TrapFrame&) = delete;
TrapFrame(TrapFrame&&) = delete;
TrapFrame& operator=(const TrapFrame&) = delete;
TrapFrame& operator=(TrapFrame&&) = delete;
};
#define TRAP_FRAME_SIZE (2 * 4)
static_assert(TRAP_FRAME_SIZE == sizeof(TrapFrame));
extern "C" void enter_trap_no_irq(TrapFrame*);
extern "C" void enter_trap(TrapFrame*);
extern "C" void exit_trap(TrapFrame*);
class MSR {
uint32_t m_msr;
public:
static bool have()
{
CPUID id(1);
return (id.edx() & (1 << 5)) != 0;
}
MSR(const MSR&) = delete;
MSR& operator=(const MSR&) = delete;
MSR(uint32_t msr)
: m_msr(msr)
{
}
void get(u32& low, u32& high)
{
asm volatile("rdmsr"
: "=a"(low), "=d"(high)
: "c"(m_msr));
}
void set(u32 low, u32 high)
{
asm volatile("wrmsr" ::"a"(low), "d"(high), "c"(m_msr));
}
};
ALWAYS_INLINE void stac()
{
if (!Processor::current().has_feature(CPUFeature::SMAP))
return;
asm volatile("stac" ::
: "cc");
}
ALWAYS_INLINE void clac()
{
if (!Processor::current().has_feature(CPUFeature::SMAP))
return;
asm volatile("clac" ::
: "cc");
}
class SmapDisabler {
public:
ALWAYS_INLINE SmapDisabler()
{
m_flags = cpu_flags();
stac();
}
ALWAYS_INLINE ~SmapDisabler()
{
if (!(m_flags & 0x40000))
clac();
}
private:
u32 m_flags;
};
}