serenity/Kernel/Net/LocalSocket.h
Andreas Kling d04fcccc90 Kernel: Truncate addresses stored by getsockname() and getpeername()
If there's not enough space in the output buffer for the whole sockaddr
we now simply truncate the address instead of returning EINVAL.

This patch also makes getpeername() actually return the peer address
rather than the local address.. :^)
2020-02-07 23:43:32 +01:00

103 lines
4.3 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/InlineLinkedList.h>
#include <Kernel/DoubleBuffer.h>
#include <Kernel/Net/Socket.h>
class FileDescription;
class LocalSocket final : public Socket, public InlineLinkedListNode<LocalSocket> {
friend class InlineLinkedListNode<LocalSocket>;
public:
static KResultOr<NonnullRefPtr<Socket>> create(int type);
virtual ~LocalSocket() override;
static void for_each(Function<void(LocalSocket&)>);
StringView socket_path() const;
String absolute_path(const FileDescription& description) const override;
// ^Socket
virtual KResult bind(const sockaddr*, socklen_t) override;
virtual KResult connect(FileDescription&, const sockaddr*, socklen_t, ShouldBlock = ShouldBlock::Yes) override;
virtual KResult listen(int) override;
virtual void get_local_address(sockaddr*, socklen_t*) override;
virtual void get_peer_address(sockaddr*, socklen_t*) override;
virtual void attach(FileDescription&) override;
virtual void detach(FileDescription&) override;
virtual bool can_read(const FileDescription&) const override;
virtual bool can_write(const FileDescription&) const override;
virtual ssize_t sendto(FileDescription&, const void*, size_t, int, const sockaddr*, socklen_t) override;
virtual ssize_t recvfrom(FileDescription&, void*, size_t, int flags, sockaddr*, socklen_t*) override;
virtual KResult getsockopt(FileDescription&, int level, int option, void*, socklen_t*) override;
virtual KResult chown(uid_t, gid_t) override;
virtual KResult chmod(mode_t) override;
private:
explicit LocalSocket(int type);
virtual const char* class_name() const override { return "LocalSocket"; }
virtual bool is_local() const override { return true; }
bool has_attached_peer(const FileDescription&) const;
static Lockable<InlineLinkedList<LocalSocket>>& all_sockets();
DoubleBuffer& receive_buffer_for(FileDescription&);
DoubleBuffer& send_buffer_for(FileDescription&);
// An open socket file on the filesystem.
RefPtr<FileDescription> m_file;
uid_t m_prebind_uid { 0 };
gid_t m_prebind_gid { 0 };
mode_t m_prebind_mode { 0 };
// A single LocalSocket is shared between two file descriptions
// on the connect side and the accept side; so we need to store
// an additional role for the connect side and differentiate
// between them.
Role m_connect_side_role { Role::None };
FileDescription* m_connect_side_fd { nullptr };
virtual Role role(const FileDescription& description) const override
{
if (m_connect_side_fd == &description)
return m_connect_side_role;
return m_role;
}
bool m_bound { false };
bool m_accept_side_fd_open { false };
sockaddr_un m_address { 0, { 0 } };
DoubleBuffer m_for_client;
DoubleBuffer m_for_server;
// for InlineLinkedList
LocalSocket* m_prev { nullptr };
LocalSocket* m_next { nullptr };
};