serenity/Userland/Applications/SpaceAnalyzer/TreeMapWidget.h
Ali Mohammad Pur 5e1499d104 Everywhere: Rename {Deprecated => Byte}String
This commit un-deprecates DeprecatedString, and repurposes it as a byte
string.
As the null state has already been removed, there are no other
particularly hairy blockers in repurposing this type as a byte string
(what it _really_ is).

This commit is auto-generated:
  $ xs=$(ack -l \bDeprecatedString\b\|deprecated_string AK Userland \
    Meta Ports Ladybird Tests Kernel)
  $ perl -pie 's/\bDeprecatedString\b/ByteString/g;
    s/deprecated_string/byte_string/g' $xs
  $ clang-format --style=file -i \
    $(git diff --name-only | grep \.cpp\|\.h)
  $ gn format $(git ls-files '*.gn' '*.gni')
2023-12-17 18:25:10 +03:30

63 lines
1.8 KiB
C++

/*
* Copyright (c) 2021-2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include "Tree.h"
#include <AK/ByteString.h>
#include <LibGUI/Frame.h>
#include <LibGfx/Rect.h>
namespace SpaceAnalyzer {
class TreeMapWidget final : public GUI::Frame {
C_OBJECT(TreeMapWidget)
public:
virtual ~TreeMapWidget() override = default;
Function<void()> on_path_change;
Function<void(GUI::ContextMenuEvent&)> on_context_menu_request;
size_t path_size() const;
TreeNode const* path_node(size_t n) const;
size_t viewpoint() const;
void set_viewpoint(size_t);
ErrorOr<void> analyze(GUI::Statusbar&);
private:
TreeMapWidget() = default;
virtual void paint_event(GUI::PaintEvent&) override;
virtual void mousemove_event(GUI::MouseEvent&) override;
virtual void mousedown_event(GUI::MouseEvent&) override;
virtual void doubleclick_event(GUI::MouseEvent&) override;
virtual void mousewheel_event(GUI::MouseEvent&) override;
virtual void context_menu_event(GUI::ContextMenuEvent&) override;
virtual void keydown_event(GUI::KeyEvent&) override;
bool rect_can_contain_label(Gfx::IntRect const& rect) const;
enum class HasLabel {
Yes,
No
};
enum class IsRemainder {
Yes,
No
};
template<typename Function>
void lay_out_children(TreeNode const&, Gfx::IntRect const&, int depth, Function);
void paint_cell_frame(GUI::Painter&, TreeNode const&, Gfx::IntRect const&, Gfx::IntRect const&, int depth, HasLabel has_label) const;
Vector<ByteString> path_to_position(Gfx::IntPoint);
void recalculate_path_for_new_tree();
OwnPtr<Tree> m_tree;
Vector<ByteString> m_path_segments;
size_t m_viewpoint { 0 }; // Current position within m_path_segments.
void const* m_selected_node_cache;
};
}