serenity/Userland/Applications/SoundPlayer/VisualizationWidget.h
Joel Petersson f1d8e55168 SoundPlayer: Introduce buffer_reset api to VisualizationWidget
Previously there was no way to clear the internal buffer in a
VisualizationWidget. These buffers are what determines how a
VisualizationWidget is rendered, so with this commit we are now
able to reset visualizations.
2023-05-02 09:15:20 +02:00

103 lines
2.7 KiB
C++

/*
* Copyright (c) 2021, Cesar Torres <shortanemoia@protonmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/FixedArray.h>
#include <AK/Forward.h>
#include <AK/TypedTransfer.h>
#include <LibAudio/Sample.h>
#include <LibGUI/Frame.h>
#include <LibGUI/Painter.h>
class VisualizationWidget : public GUI::Frame {
C_OBJECT_ABSTRACT(VisualizationWidget)
public:
virtual void render(GUI::PaintEvent&, FixedArray<float> const& samples) = 0;
void set_buffer(FixedArray<Audio::Sample> const& buffer)
{
if (buffer.is_empty())
return;
if (m_sample_buffer.size() != buffer.size())
m_sample_buffer.resize(buffer.size());
for (size_t i = 0; i < buffer.size(); i++)
m_sample_buffer.data()[i] = (buffer[i].left + buffer[i].right) / 2.f;
m_frame_count = 0;
}
void reset_buffer()
{
m_sample_buffer.clear();
m_render_buffer.fill_with(.0f);
m_frame_count = 0;
}
virtual void set_samplerate(int samplerate)
{
m_samplerate = samplerate;
}
virtual void paint_event(GUI::PaintEvent& event) override
{
if (m_sample_buffer.size() == 0) {
Frame::paint_event(event);
GUI::Painter painter(*this);
painter.add_clip_rect(event.rect());
painter.fill_rect(frame_inner_rect(), Color::Black);
return;
}
if (m_render_buffer.size() == 0)
return;
size_t buffer_position = (m_frame_count * REFRESH_TIME_MILLISECONDS) * m_samplerate / 1000;
if (buffer_position + m_render_buffer.size() >= m_sample_buffer.size())
buffer_position = m_sample_buffer.size() - m_render_buffer.size();
AK::TypedTransfer<float>::copy(m_render_buffer.data(), m_sample_buffer.span().slice(buffer_position).data(), m_render_buffer.size());
render(event, m_render_buffer);
}
virtual void timer_event(Core::TimerEvent&) override
{
update();
m_frame_count++;
}
size_t frame_count() const { return m_frame_count; }
ErrorOr<void> set_render_sample_count(size_t count)
{
auto new_buffer = TRY(FixedArray<float>::create(count));
m_render_buffer.swap(new_buffer);
return {};
}
virtual void start_new_file(StringView) { }
protected:
int m_samplerate;
size_t m_frame_count;
Vector<float> m_sample_buffer;
FixedArray<float> m_render_buffer;
static constexpr size_t REFRESH_TIME_MILLISECONDS = 30;
VisualizationWidget()
: m_samplerate(-1)
, m_frame_count(0)
{
start_timer(REFRESH_TIME_MILLISECONDS);
}
virtual ~VisualizationWidget() = default;
};