serenity/Userland/Applications/SoundPlayer/PlaylistWidget.h
Sam Atkins fae350be3f SoundPlayer: Use an enum for PlaylistModel columns
Also correct some const-positioning.
2023-07-19 19:37:27 +01:00

69 lines
1.5 KiB
C++

/*
* Copyright (c) 2021, Cesar Torres <shortanemoia@protonmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include "M3UParser.h"
#include <LibGUI/Model.h>
#include <LibGUI/TableView.h>
#include <LibGUI/Variant.h>
#include <LibGUI/Widget.h>
enum class PlaylistModelCustomRole {
_DONOTUSE = (int)GUI::ModelRole::Custom,
FilePath
};
class PlaylistModel : public GUI::Model {
public:
enum Column {
Title,
Duration,
Group,
Album,
Artist,
Filesize,
__Count
};
~PlaylistModel() override = default;
int row_count(GUI::ModelIndex const&) const override { return m_playlist_items.size(); }
int column_count(GUI::ModelIndex const&) const override { return 6; }
GUI::Variant data(GUI::ModelIndex const&, GUI::ModelRole) const override;
ErrorOr<String> column_name(int column) const override;
Vector<M3UEntry>& items() { return m_playlist_items; }
private:
Vector<M3UEntry> m_playlist_items;
};
class PlaylistTableView : public GUI::TableView {
C_OBJECT(PlaylistTableView)
public:
void doubleclick_event(GUI::MouseEvent& event) override;
Function<void(Gfx::Point<int> const&)> on_doubleclick;
private:
PlaylistTableView();
};
class PlaylistWidget : public GUI::Widget {
C_OBJECT(PlaylistWidget)
public:
void set_data_model(RefPtr<PlaylistModel> model)
{
m_table_view->set_model(model);
m_table_view->update();
}
private:
PlaylistWidget();
RefPtr<PlaylistTableView> m_table_view;
};