serenity/Userland/Applications/Calculator/CalculatorWidget.h
2024-01-29 05:21:48 -07:00

78 lines
2.2 KiB
C++

/*
* Copyright (c) 2019-2020, Sergey Bugaev <bugaevc@serenityos.org>
* Copyright (c) 2021, Glenford Williams <gw_dev@outlook.com>
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include "Calculator.h"
#include "Keypad.h"
#include <AK/Vector.h>
#include <LibCrypto/BigFraction/BigFraction.h>
#include <LibGUI/Action.h>
#include <LibGUI/Widget.h>
namespace Calculator {
class CalculatorWidget final : public GUI::Widget {
C_OBJECT(CalculatorWidget)
public:
static ErrorOr<NonnullRefPtr<CalculatorWidget>> try_create();
ErrorOr<void> initialize();
virtual ~CalculatorWidget() override = default;
String get_entry();
void set_entry(Crypto::BigFraction);
void set_typed_entry(Crypto::BigFraction);
void shrink(unsigned);
unsigned rounding_length() const;
void set_rounding_length(unsigned);
void set_rounding_custom(GUI::Action& action, StringView);
private:
CalculatorWidget() = default;
void add_operation_button(GUI::Button&, Calculator::Operation);
void add_digit_button(GUI::Button&, int digit);
void perform_operation(Calculator::Operation operation);
void update_display();
virtual void keydown_event(GUI::KeyEvent&) override;
Calculator m_calculator;
Keypad m_keypad;
RefPtr<GUI::TextBox> m_entry;
RefPtr<GUI::Label> m_label;
RefPtr<GUI::Button> m_digit_button[10];
RefPtr<GUI::Button> m_mem_add_button;
RefPtr<GUI::Button> m_mem_save_button;
RefPtr<GUI::Button> m_mem_recall_button;
RefPtr<GUI::Button> m_mem_clear_button;
RefPtr<GUI::Button> m_clear_button;
RefPtr<GUI::Button> m_clear_error_button;
RefPtr<GUI::Button> m_backspace_button;
RefPtr<GUI::Button> m_decimal_point_button;
RefPtr<GUI::Button> m_sign_button;
RefPtr<GUI::Button> m_add_button;
RefPtr<GUI::Button> m_subtract_button;
RefPtr<GUI::Button> m_multiply_button;
RefPtr<GUI::Button> m_divide_button;
RefPtr<GUI::Button> m_sqrt_button;
RefPtr<GUI::Button> m_inverse_button;
RefPtr<GUI::Button> m_percent_button;
RefPtr<GUI::Button> m_equals_button;
StringView m_format;
RefPtr<GUI::Action> m_rounding_custom;
};
}