serenity/AK/ByteBuffer.h
Andreas Kling 94ca55cefd Meta: Add license header to source files
As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.

For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.

Going forward, all new source files should include a license header.
2020-01-18 09:45:54 +01:00

308 lines
9 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/LogStream.h>
#include <AK/NonnullRefPtr.h>
#include <AK/RefCounted.h>
#include <AK/RefPtr.h>
#include <AK/StdLibExtras.h>
#include <AK/Types.h>
#include <AK/kmalloc.h>
namespace AK {
class ByteBufferImpl : public RefCounted<ByteBufferImpl> {
public:
static NonnullRefPtr<ByteBufferImpl> create_uninitialized(int size);
static NonnullRefPtr<ByteBufferImpl> create_zeroed(int);
static NonnullRefPtr<ByteBufferImpl> copy(const void*, int);
static NonnullRefPtr<ByteBufferImpl> wrap(void*, int);
static NonnullRefPtr<ByteBufferImpl> wrap(const void*, int);
static NonnullRefPtr<ByteBufferImpl> adopt(void*, int);
~ByteBufferImpl() { clear(); }
void clear()
{
if (!m_data)
return;
if (m_owned)
kfree(m_data);
m_data = nullptr;
}
u8& operator[](int i)
{
ASSERT(i < m_size);
return m_data[i];
}
const u8& operator[](int i) const
{
ASSERT(i < m_size);
return m_data[i];
}
bool is_empty() const { return !m_size; }
int size() const { return m_size; }
u8* data() { return m_data; }
const u8* data() const { return m_data; }
u8* offset_pointer(int offset) { return m_data + offset; }
const u8* offset_pointer(int offset) const { return m_data + offset; }
void* end_pointer() { return m_data + m_size; }
const void* end_pointer() const { return m_data + m_size; }
// NOTE: trim() does not reallocate.
void trim(int size)
{
ASSERT(size <= m_size);
m_size = size;
}
void grow(int size);
private:
enum ConstructionMode {
Uninitialized,
Copy,
Wrap,
Adopt
};
explicit ByteBufferImpl(int); // For ConstructionMode=Uninitialized
ByteBufferImpl(const void*, int, ConstructionMode); // For ConstructionMode=Copy
ByteBufferImpl(void*, int, ConstructionMode); // For ConstructionMode=Wrap/Adopt
ByteBufferImpl() {}
u8* m_data { nullptr };
int m_size { 0 };
bool m_owned { false };
};
class ByteBuffer {
public:
ByteBuffer() {}
ByteBuffer(std::nullptr_t) {}
ByteBuffer(const ByteBuffer& other)
: m_impl(other.m_impl)
{
}
ByteBuffer(ByteBuffer&& other)
: m_impl(move(other.m_impl))
{
}
ByteBuffer& operator=(ByteBuffer&& other)
{
if (this != &other)
m_impl = move(other.m_impl);
return *this;
}
ByteBuffer& operator=(const ByteBuffer& other)
{
if (this != &other)
m_impl = other.m_impl;
return *this;
}
static ByteBuffer create_uninitialized(int size) { return ByteBuffer(ByteBufferImpl::create_uninitialized(size)); }
static ByteBuffer create_zeroed(int size) { return ByteBuffer(ByteBufferImpl::create_zeroed(size)); }
static ByteBuffer copy(const void* data, int size) { return ByteBuffer(ByteBufferImpl::copy(data, size)); }
static ByteBuffer wrap(const void* data, int size) { return ByteBuffer(ByteBufferImpl::wrap(data, size)); }
static ByteBuffer wrap(void* data, int size) { return ByteBuffer(ByteBufferImpl::wrap(data, size)); }
static ByteBuffer adopt(void* data, int size) { return ByteBuffer(ByteBufferImpl::adopt(data, size)); }
~ByteBuffer() { clear(); }
void clear() { m_impl = nullptr; }
operator bool() const { return !is_null(); }
bool operator!() const { return is_null(); }
bool is_null() const { return m_impl == nullptr; }
u8& operator[](int i)
{
ASSERT(m_impl);
return (*m_impl)[i];
}
u8 operator[](int i) const
{
ASSERT(m_impl);
return (*m_impl)[i];
}
bool is_empty() const { return !m_impl || m_impl->is_empty(); }
int size() const { return m_impl ? m_impl->size() : 0; }
u8* data() { return m_impl ? m_impl->data() : nullptr; }
const u8* data() const { return m_impl ? m_impl->data() : nullptr; }
u8* offset_pointer(int offset) { return m_impl ? m_impl->offset_pointer(offset) : nullptr; }
const u8* offset_pointer(int offset) const { return m_impl ? m_impl->offset_pointer(offset) : nullptr; }
void* end_pointer() { return m_impl ? m_impl->end_pointer() : nullptr; }
const void* end_pointer() const { return m_impl ? m_impl->end_pointer() : nullptr; }
ByteBuffer isolated_copy() const
{
if (!m_impl)
return {};
return copy(m_impl->data(), m_impl->size());
}
// NOTE: trim() does not reallocate.
void trim(int size)
{
if (m_impl)
m_impl->trim(size);
}
ByteBuffer slice_view(int offset, int size) const
{
if (is_null())
return {};
if (offset >= this->size())
return {};
if (offset + size >= this->size())
size = this->size() - offset;
return wrap(offset_pointer(offset), size);
}
ByteBuffer slice(int offset, int size) const
{
if (is_null())
return {};
if (offset >= this->size())
return {};
if (offset + size >= this->size())
size = this->size() - offset;
return copy(offset_pointer(offset), size);
}
void grow(int size)
{
if (!m_impl)
m_impl = ByteBufferImpl::create_uninitialized(size);
else
m_impl->grow(size);
}
void append(const void* data, int data_size)
{
int old_size = size();
grow(size() + data_size);
memcpy(this->data() + old_size, data, data_size);
}
private:
explicit ByteBuffer(RefPtr<ByteBufferImpl>&& impl)
: m_impl(move(impl))
{
}
RefPtr<ByteBufferImpl> m_impl;
};
inline ByteBufferImpl::ByteBufferImpl(int size)
: m_size(size)
{
m_data = static_cast<u8*>(kmalloc(size));
m_owned = true;
}
inline ByteBufferImpl::ByteBufferImpl(const void* data, int size, ConstructionMode mode)
: m_size(size)
{
ASSERT(mode == Copy);
m_data = static_cast<u8*>(kmalloc(size));
memcpy(m_data, data, size);
m_owned = true;
}
inline ByteBufferImpl::ByteBufferImpl(void* data, int size, ConstructionMode mode)
: m_data(static_cast<u8*>(data))
, m_size(size)
{
if (mode == Adopt) {
m_owned = true;
} else if (mode == Wrap) {
m_owned = false;
}
}
inline void ByteBufferImpl::grow(int size)
{
ASSERT(size > m_size);
ASSERT(m_owned);
u8* new_data = static_cast<u8*>(kmalloc(size));
memcpy(new_data, m_data, m_size);
u8* old_data = m_data;
m_data = new_data;
m_size = size;
kfree(old_data);
}
inline NonnullRefPtr<ByteBufferImpl> ByteBufferImpl::create_uninitialized(int size)
{
return ::adopt(*new ByteBufferImpl(size));
}
inline NonnullRefPtr<ByteBufferImpl> ByteBufferImpl::create_zeroed(int size)
{
auto buffer = ::adopt(*new ByteBufferImpl(size));
memset(buffer->data(), 0, size);
return buffer;
}
inline NonnullRefPtr<ByteBufferImpl> ByteBufferImpl::copy(const void* data, int size)
{
return ::adopt(*new ByteBufferImpl(data, size, Copy));
}
inline NonnullRefPtr<ByteBufferImpl> ByteBufferImpl::wrap(void* data, int size)
{
return ::adopt(*new ByteBufferImpl(data, size, Wrap));
}
inline NonnullRefPtr<ByteBufferImpl> ByteBufferImpl::wrap(const void* data, int size)
{
return ::adopt(*new ByteBufferImpl(const_cast<void*>(data), size, Wrap));
}
inline NonnullRefPtr<ByteBufferImpl> ByteBufferImpl::adopt(void* data, int size)
{
return ::adopt(*new ByteBufferImpl(data, size, Adopt));
}
inline const LogStream& operator<<(const LogStream& stream, const ByteBuffer& value)
{
stream.write((const char*)value.data(), value.size());
return stream;
}
}
using AK::ByteBuffer;