serenity/AK/Optional.h
Daniel Bertalan 515e2d9734 AK: Use conditionally trivial special member functions
This commit makes use of the conditionally trivial special member
functions introduced in C++20. Basically, `Optional` and `Variant`
inherits whether its wrapped type is trivially copy constructible,
trivially copy assignable or trivially destructible. This lets the
compiler optimize optimize a large number of their use cases.

The constraints have been applied to `Optional`'s converting
constructors too in order to make the API more explicit.

This feature is not supported by Clang yet, so we use conditional
compilation so that Lagom can be built on macOS. Once Clang has P0848R3
support, these can be removed.
2021-07-04 07:24:41 +04:30

171 lines
4.4 KiB
C++

/*
* Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2021, Daniel Bertalan <dani@danielbertalan.dev>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Assertions.h>
#include <AK/StdLibExtras.h>
#include <AK/Types.h>
#include <AK/kmalloc.h>
namespace AK {
template<typename T>
class [[nodiscard]] Optional {
public:
using ValueType = T;
ALWAYS_INLINE Optional() = default;
#ifdef AK_HAS_CONDITIONALLY_TRIVIAL
Optional(const Optional& other) requires(!IsCopyConstructible<T>) = delete;
Optional(const Optional& other) = default;
Optional(Optional&& other) requires(!IsMoveConstructible<T>) = delete;
Optional& operator=(const Optional&) requires(!IsCopyConstructible<T> || !IsDestructible<T>) = delete;
Optional& operator=(const Optional&) = default;
Optional& operator=(Optional&& other) requires(!IsMoveConstructible<T> || !IsDestructible<T>) = delete;
~Optional() requires(!IsDestructible<T>) = delete;
~Optional() = default;
#endif
ALWAYS_INLINE Optional(const Optional& other)
#ifdef AK_HAS_CONDITIONALLY_TRIVIAL
requires(!IsTriviallyCopyConstructible<T>)
#endif
: m_has_value(other.m_has_value)
{
if (other.has_value()) {
new (&m_storage) T(other.value());
}
}
ALWAYS_INLINE Optional(Optional&& other)
: m_has_value(other.m_has_value)
{
if (other.has_value()) {
new (&m_storage) T(other.release_value());
}
}
template<typename U = T>
ALWAYS_INLINE explicit(!IsConvertible<U&&, T>) Optional(U&& value) requires(!IsSame<RemoveCVReference<U>, Optional<T>> && IsConstructible<T, U&&>)
: m_has_value(true)
{
new (&m_storage) T(forward<U>(value));
}
ALWAYS_INLINE Optional& operator=(const Optional& other)
#ifdef AK_HAS_CONDITIONALLY_TRIVIAL
requires(!IsTriviallyCopyConstructible<T> || !IsTriviallyDestructible<T>)
#endif
{
if (this != &other) {
clear();
m_has_value = other.m_has_value;
if (other.has_value()) {
new (&m_storage) T(other.value());
}
}
return *this;
}
ALWAYS_INLINE Optional& operator=(Optional&& other)
{
if (this != &other) {
clear();
m_has_value = other.m_has_value;
if (other.has_value()) {
new (&m_storage) T(other.release_value());
}
}
return *this;
}
template<typename O>
ALWAYS_INLINE bool operator==(const Optional<O>& other) const
{
return has_value() == other.has_value() && (!has_value() || value() == other.value());
}
template<typename O>
ALWAYS_INLINE bool operator==(O const& other) const
{
return has_value() && value() == other;
}
ALWAYS_INLINE ~Optional()
#ifdef AK_HAS_CONDITIONALLY_TRIVIAL
requires(!IsTriviallyDestructible<T>)
#endif
{
clear();
}
ALWAYS_INLINE void clear()
{
if (m_has_value) {
value().~T();
m_has_value = false;
}
}
template<typename... Parameters>
ALWAYS_INLINE void emplace(Parameters&&... parameters)
{
clear();
m_has_value = true;
new (&m_storage) T(forward<Parameters>(parameters)...);
}
[[nodiscard]] ALWAYS_INLINE bool has_value() const { return m_has_value; }
[[nodiscard]] ALWAYS_INLINE T& value()
{
VERIFY(m_has_value);
return *__builtin_launder(reinterpret_cast<T*>(&m_storage));
}
[[nodiscard]] ALWAYS_INLINE const T& value() const
{
VERIFY(m_has_value);
return *__builtin_launder(reinterpret_cast<const T*>(&m_storage));
}
[[nodiscard]] T release_value()
{
VERIFY(m_has_value);
T released_value = move(value());
value().~T();
m_has_value = false;
return released_value;
}
[[nodiscard]] ALWAYS_INLINE T value_or(const T& fallback) const
{
if (m_has_value)
return value();
return fallback;
}
ALWAYS_INLINE const T& operator*() const { return value(); }
ALWAYS_INLINE T& operator*() { return value(); }
ALWAYS_INLINE const T* operator->() const { return &value(); }
ALWAYS_INLINE T* operator->() { return &value(); }
private:
alignas(T) u8 m_storage[sizeof(T)];
bool m_has_value { false };
};
}
using AK::Optional;