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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
20 lines
383 B
C++
20 lines
383 B
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/NonnullOwnPtr.h>
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#include <AK/NonnullPtrVector.h>
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namespace AK {
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template<typename T, size_t inline_capacity>
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class NonnullOwnPtrVector : public NonnullPtrVector<NonnullOwnPtr<T>, inline_capacity> {
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};
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}
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using AK::NonnullOwnPtrVector;
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