serenity/Kernel/GUIEventDevice.cpp
Andreas Kling fbbf57b61c Rename GUI_Event to GUI_ServerMessage.
Now that communication is becoming bidirectional, "event" is no longer right.
2019-02-13 17:59:38 +01:00

40 lines
1.1 KiB
C++

#include "GUIEventDevice.h"
#include <Kernel/Process.h>
#include <AK/Lock.h>
#include <LibC/errno_numbers.h>
#include <WindowServer/WSMessageLoop.h>
//#define GUIEVENTDEVICE_DEBUG
GUIEventDevice::GUIEventDevice()
: CharacterDevice(66, 1)
{
}
GUIEventDevice::~GUIEventDevice()
{
}
bool GUIEventDevice::can_read(Process& process) const
{
return !process.gui_events().is_empty();
}
ssize_t GUIEventDevice::read(Process& process, byte* buffer, size_t size)
{
#ifdef GUIEVENTDEVICE_DEBUG
dbgprintf("GUIEventDevice::read(): %s<%u>, size=%u, sizeof(GUI_ServerMessage)=%u\n", process.name().characters(), process.pid(), size, sizeof(GUI_ServerMessage));
#endif
if (process.gui_events().is_empty())
return 0;
LOCKER(process.gui_events_lock());
ASSERT(size == sizeof(GUI_ServerMessage));
*reinterpret_cast<GUI_ServerMessage*>(buffer) = process.gui_events().take_first();
return size;
}
ssize_t GUIEventDevice::write(Process& process, const byte* data, size_t size)
{
return WSMessageLoop::the().on_receive_from_client(process.gui_client_id(), data, size);
}