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a089125d0f
Use a pthread_cond_t to have the ASMixer thread wait until a client has connected and added a buffer queue to the "pending mixing" vector. This solves the long-standing issue of the system "idling" at ~8% CPU. |
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.. | ||
ASClientConnection.cpp | ||
ASClientConnection.h | ||
ASEventLoop.cpp | ||
ASEventLoop.h | ||
ASMixer.cpp | ||
ASMixer.h | ||
AudioClient.ipc | ||
AudioServer.ipc | ||
main.cpp | ||
Makefile |