serenity/Widgets/Event.h
2018-10-11 01:48:09 +02:00

120 lines
1.8 KiB
C++

#pragma once
#include <AK/Types.h>
static const char* eventNames[] = {
"Invalid",
"Quit",
"Show",
"Hide",
"Paint",
"MouseMove",
"MouseDown",
"MouseUp",
"KeyDown",
"KeyUp",
};
class Event {
public:
enum Type {
Invalid = 0,
Quit,
Show,
Hide,
Paint,
MouseMove,
MouseDown,
MouseUp,
KeyDown,
KeyUp,
};
Event() { }
~Event() { }
Type type() const { return m_type; }
const char* name() const { return eventNames[(unsigned)m_type]; }
protected:
explicit Event(Type type) : m_type(type) { }
private:
Type m_type { Invalid };
};
class QuitEvent final : public Event {
public:
QuitEvent()
: Event(Event::Quit)
{
}
};
class PaintEvent final : public Event {
public:
PaintEvent()
: Event(Event::Paint)
{
}
};
class ShowEvent final : public Event {
public:
ShowEvent()
: Event(Event::Show)
{
}
};
class HideEvent final : public Event {
public:
HideEvent()
: Event(Event::Hide)
{
}
};
enum class MouseButton : byte {
None = 0,
Left,
Middle,
Right,
};
class KeyEvent : public Event {
public:
KeyEvent(Type type, int key)
: Event(type)
, m_key(key)
{
}
int key() const { return m_key; }
private:
int m_key { 0 };
};
class MouseEvent : public Event {
public:
MouseEvent(Type type, int x, int y, MouseButton button = MouseButton::None)
: Event(type)
, m_x(x)
, m_y(y)
, m_button(button)
{
}
int x() const { return m_x; }
int y() const { return m_y; }
MouseButton button() const { return m_button; }
private:
int m_x { 0 };
int m_y { 0 };
MouseButton m_button { MouseButton::None };
};