serenity/Ports/Super-Mario/patches/fix_fireball_header.patch
Manuel Palenzuela 4f690408af Ports: Added a Super-Mario clone port.
Added a minimal dependency super mario port. (Only depends on SDL, SDL_image and SDL_mixer).
2021-04-06 09:32:37 +02:00

38 lines
798 B
Diff

diff --git a/src/FireBall.cpp b/src/FireBall.cpp
index 6f3eacc..6f5eade 100644
--- a/src/FireBall.cpp
+++ b/src/FireBall.cpp
@@ -1,4 +1,4 @@
-#include "FireBall.h"
+#include "Fireball.h"
#include "Core.h"
#include <math.h>
@@ -68,4 +68,4 @@ void FireBall::updateXPos() {
void FireBall::collisionWithPlayer(bool TOP) {
CCore::getMap()->playerDeath(true, false);
-}
\ No newline at end of file
+}
diff --git a/src/Map.h b/src/Map.h
index b812b49..f6abbb9 100644
--- a/src/Map.h
+++ b/src/Map.h
@@ -28,7 +28,7 @@
#include "Flower.h"
#include "Lakito.h"
#include "Spikey.h"
-#include "FireBall.h"
+#include "Fireball.h"
#include "Fire.h"
#include "Pipe.h"
#include "Spring.h"
@@ -406,4 +406,4 @@ public:
void setInEvent(bool inEvent);
};
-#endif
\ No newline at end of file
+#endif