serenity/Kernel/Arch/x86_64/PageDirectory.h
Timon Kruiper 697c5ca5e5 Kernel: Move Memory/PageDirectory.{cpp,h} to arch-specific directory
The handling of page tables is very architecture specific, so belongs
in the Arch directory. Some parts were already architecture-specific,
however this commit moves the rest of the PageDirectory class into the
Arch directory.

While we're here the aarch64/PageDirectory.{h,cpp} files are updated to
be aarch64 specific, by renaming some members and removing x86_64
specific code.
2023-01-27 11:41:43 +01:00

209 lines
6.3 KiB
C++

/*
* Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/AtomicRefCounted.h>
#include <AK/Badge.h>
#include <AK/HashMap.h>
#include <AK/IntrusiveRedBlackTree.h>
#include <AK/RefPtr.h>
#include <AK/Types.h>
#include <Kernel/Forward.h>
#include <Kernel/Locking/LockRank.h>
#include <Kernel/Locking/Spinlock.h>
#include <Kernel/Memory/PhysicalPage.h>
#include <Kernel/PhysicalAddress.h>
namespace Kernel::Memory {
class PageDirectoryEntry {
public:
PhysicalPtr page_table_base() const { return PhysicalAddress::physical_page_base(m_raw); }
void set_page_table_base(PhysicalPtr value)
{
m_raw &= 0x8000000000000fffULL;
m_raw |= PhysicalAddress::physical_page_base(value);
}
bool is_null() const { return m_raw == 0; }
void clear() { m_raw = 0; }
u64 raw() const { return m_raw; }
void copy_from(Badge<Memory::PageDirectory>, PageDirectoryEntry const& other) { m_raw = other.m_raw; }
enum Flags {
Present = 1 << 0,
ReadWrite = 1 << 1,
UserSupervisor = 1 << 2,
WriteThrough = 1 << 3,
CacheDisabled = 1 << 4,
Huge = 1 << 7,
Global = 1 << 8,
NoExecute = 0x8000000000000000ULL,
};
bool is_present() const { return (raw() & Present) == Present; }
void set_present(bool b) { set_bit(Present, b); }
bool is_user_allowed() const { return (raw() & UserSupervisor) == UserSupervisor; }
void set_user_allowed(bool b) { set_bit(UserSupervisor, b); }
bool is_huge() const { return (raw() & Huge) == Huge; }
void set_huge(bool b) { set_bit(Huge, b); }
bool is_writable() const { return (raw() & ReadWrite) == ReadWrite; }
void set_writable(bool b) { set_bit(ReadWrite, b); }
bool is_write_through() const { return (raw() & WriteThrough) == WriteThrough; }
void set_write_through(bool b) { set_bit(WriteThrough, b); }
bool is_cache_disabled() const { return (raw() & CacheDisabled) == CacheDisabled; }
void set_cache_disabled(bool b) { set_bit(CacheDisabled, b); }
bool is_global() const { return (raw() & Global) == Global; }
void set_global(bool b) { set_bit(Global, b); }
bool is_execute_disabled() const { return (raw() & NoExecute) == NoExecute; }
void set_execute_disabled(bool b) { set_bit(NoExecute, b); }
private:
void set_bit(u64 bit, bool value)
{
if (value)
m_raw |= bit;
else
m_raw &= ~bit;
}
u64 m_raw;
};
class PageTableEntry {
public:
PhysicalPtr physical_page_base() const { return PhysicalAddress::physical_page_base(m_raw); }
void set_physical_page_base(PhysicalPtr value)
{
// FIXME: IS THIS PLATFORM SPECIFIC?
m_raw &= 0x8000000000000fffULL;
m_raw |= PhysicalAddress::physical_page_base(value);
}
u64 raw() const { return m_raw; }
enum Flags {
Present = 1 << 0,
ReadWrite = 1 << 1,
UserSupervisor = 1 << 2,
WriteThrough = 1 << 3,
CacheDisabled = 1 << 4,
PAT = 1 << 7,
Global = 1 << 8,
NoExecute = 0x8000000000000000ULL,
};
bool is_present() const { return (raw() & Present) == Present; }
void set_present(bool b) { set_bit(Present, b); }
bool is_user_allowed() const { return (raw() & UserSupervisor) == UserSupervisor; }
void set_user_allowed(bool b) { set_bit(UserSupervisor, b); }
bool is_writable() const { return (raw() & ReadWrite) == ReadWrite; }
void set_writable(bool b) { set_bit(ReadWrite, b); }
bool is_write_through() const { return (raw() & WriteThrough) == WriteThrough; }
void set_write_through(bool b) { set_bit(WriteThrough, b); }
bool is_cache_disabled() const { return (raw() & CacheDisabled) == CacheDisabled; }
void set_cache_disabled(bool b) { set_bit(CacheDisabled, b); }
bool is_global() const { return (raw() & Global) == Global; }
void set_global(bool b) { set_bit(Global, b); }
bool is_execute_disabled() const { return (raw() & NoExecute) == NoExecute; }
void set_execute_disabled(bool b) { set_bit(NoExecute, b); }
bool is_pat() const { return (raw() & PAT) == PAT; }
void set_pat(bool b) { set_bit(PAT, b); }
bool is_null() const { return m_raw == 0; }
void clear() { m_raw = 0; }
private:
void set_bit(u64 bit, bool value)
{
if (value)
m_raw |= bit;
else
m_raw &= ~bit;
}
u64 m_raw;
};
static_assert(AssertSize<PageDirectoryEntry, 8>());
static_assert(AssertSize<PageTableEntry, 8>());
class PageDirectoryPointerTable {
public:
PageDirectoryEntry* directory(size_t index)
{
VERIFY(index <= (NumericLimits<size_t>::max() << 30));
return (PageDirectoryEntry*)(PhysicalAddress::physical_page_base(raw[index]));
}
u64 raw[512];
};
class PageDirectory final : public AtomicRefCounted<PageDirectory> {
friend class MemoryManager;
public:
static ErrorOr<NonnullLockRefPtr<PageDirectory>> try_create_for_userspace();
static NonnullLockRefPtr<PageDirectory> must_create_kernel_page_directory();
static LockRefPtr<PageDirectory> find_current();
~PageDirectory();
void allocate_kernel_directory();
FlatPtr cr3() const
{
return m_pml4t->paddr().get();
}
bool is_cr3_initialized() const
{
return m_pml4t;
}
AddressSpace* address_space() { return m_space; }
AddressSpace const* address_space() const { return m_space; }
void set_space(Badge<AddressSpace>, AddressSpace& space) { m_space = &space; }
RecursiveSpinlock<LockRank::None>& get_lock() { return m_lock; }
// This has to be public to let the global singleton access the member pointer
IntrusiveRedBlackTreeNode<FlatPtr, PageDirectory, RawPtr<PageDirectory>> m_tree_node;
private:
PageDirectory();
static void register_page_directory(PageDirectory* directory);
static void deregister_page_directory(PageDirectory* directory);
AddressSpace* m_space { nullptr };
RefPtr<PhysicalPage> m_pml4t;
RefPtr<PhysicalPage> m_directory_table;
RefPtr<PhysicalPage> m_directory_pages[512];
RecursiveSpinlock<LockRank::None> m_lock {};
};
void activate_kernel_page_directory(PageDirectory const& pgd);
void activate_page_directory(PageDirectory const& pgd, Thread* current_thread);
}