serenity/Userland/DevTools/HackStudio/ClassViewWidget.h
Andreas Kling 359d6e7b0b Everywhere: Stop using NonnullOwnPtrVector
Same as NonnullRefPtrVector: weird semantics, questionable benefits.
2023-03-06 23:46:35 +01:00

58 lines
1.8 KiB
C++

/*
* Copyright (c) 2021, Itamar S. <itamar8910@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/StringView.h>
#include <LibGUI/AutocompleteProvider.h>
#include <LibGUI/TreeView.h>
#include <LibGUI/Widget.h>
namespace HackStudio {
class ClassViewWidget final : public GUI::Widget {
C_OBJECT(ClassViewWidget)
public:
virtual ~ClassViewWidget() override { }
void refresh();
private:
ClassViewWidget();
RefPtr<GUI::TreeView> m_class_tree;
};
// Note: A ClassViewNode stores a raw pointer to the Declaration from ProjectDeclarations and a StringView into its name.
// We should take care to update the ClassViewModel whenever the declarations change, because otherwise we may be holding pointers to freed memory.
// This is currently achieved with the on_update callback of ProjectDeclarations.
struct ClassViewNode {
StringView name;
CodeComprehension::Declaration const* declaration { nullptr };
Vector<NonnullOwnPtr<ClassViewNode>> children;
ClassViewNode* parent { nullptr };
explicit ClassViewNode(StringView name)
: name(name) {};
};
class ClassViewModel final : public GUI::Model {
public:
static RefPtr<ClassViewModel> create();
virtual int row_count(const GUI::ModelIndex& = GUI::ModelIndex()) const override;
virtual int column_count(const GUI::ModelIndex& = GUI::ModelIndex()) const override { return 1; }
virtual GUI::Variant data(const GUI::ModelIndex&, GUI::ModelRole role) const override;
virtual GUI::ModelIndex parent_index(const GUI::ModelIndex&) const override;
virtual GUI::ModelIndex index(int row, int column = 0, const GUI::ModelIndex& parent_index = GUI::ModelIndex()) const override;
private:
explicit ClassViewModel();
void add_declaration(CodeComprehension::Declaration const&);
Vector<NonnullOwnPtr<ClassViewNode>> m_root_scope;
};
}