serenity/DevTools/Profiler/DisassemblyModel.h
2020-07-01 19:43:17 +02:00

76 lines
2.6 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <LibGUI/Model.h>
#include <LibX86/Instruction.h>
class Profile;
class ProfileNode;
struct InstructionData {
X86::Instruction insn;
String disassembly;
StringView bytes;
FlatPtr address { 0 };
u32 event_count { 0 };
float percent { 0 };
};
class DisassemblyModel final : public GUI::Model {
public:
static NonnullRefPtr<DisassemblyModel> create(Profile& profile, ProfileNode& node)
{
return adopt(*new DisassemblyModel(profile, node));
}
enum Column {
Address,
SampleCount,
InstructionBytes,
Disassembly,
__Count
};
virtual ~DisassemblyModel() override;
virtual int row_count(const GUI::ModelIndex& = GUI::ModelIndex()) const override;
virtual int column_count(const GUI::ModelIndex& = GUI::ModelIndex()) const override { return Column::__Count; }
virtual String column_name(int) const override;
virtual GUI::Variant data(const GUI::ModelIndex&, Role = Role::Display) const override;
virtual void update() override;
private:
DisassemblyModel(Profile&, ProfileNode&);
Profile& m_profile;
ProfileNode& m_node;
OwnPtr<MappedFile> m_file;
Vector<InstructionData> m_instructions;
};