mirror of
https://github.com/SerenityOS/serenity
synced 2024-11-03 03:29:38 +00:00
cbaa3465a8
We should consider whether the selected Thread is within the same jail or not. Therefore let's make it clear to callers with jail semantics if a called method checks if the desired Thread object is within the same jail. As for Thread::for_each_* methods, currently nothing in the kernel codebase needs iteration with consideration for jails, so the old Thread::for_each* were simply renamed to include "ignoring_jails" suffix in their names.
1343 lines
44 KiB
C++
1343 lines
44 KiB
C++
/*
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* Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Concepts.h>
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#include <AK/EnumBits.h>
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#include <AK/Error.h>
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#include <AK/FixedStringBuffer.h>
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#include <AK/IntrusiveList.h>
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#include <AK/Optional.h>
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#include <AK/OwnPtr.h>
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#include <AK/Time.h>
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#include <AK/Variant.h>
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#include <AK/Vector.h>
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#include <Kernel/API/POSIX/sched.h>
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#include <Kernel/API/POSIX/select.h>
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#include <Kernel/API/POSIX/signal_numbers.h>
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#include <Kernel/Arch/RegisterState.h>
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#include <Kernel/Arch/ThreadRegisters.h>
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#include <Kernel/Debug.h>
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#include <Kernel/Forward.h>
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#include <Kernel/Library/KString.h>
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#include <Kernel/Library/ListedRefCounted.h>
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#include <Kernel/Library/LockWeakPtr.h>
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#include <Kernel/Library/LockWeakable.h>
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#include <Kernel/Locking/LockLocation.h>
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#include <Kernel/Locking/LockMode.h>
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#include <Kernel/Locking/LockRank.h>
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#include <Kernel/Locking/SpinlockProtected.h>
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#include <Kernel/Memory/VirtualRange.h>
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#include <Kernel/UnixTypes.h>
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namespace Kernel {
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class Timer;
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enum class DispatchSignalResult {
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Deferred = 0,
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Yield,
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Terminate,
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Continue
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};
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struct ThreadSpecificData {
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ThreadSpecificData* self;
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};
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#define THREAD_AFFINITY_DEFAULT 0xffffffff
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class Thread
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: public ListedRefCounted<Thread, LockType::Spinlock>
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, public LockWeakable<Thread> {
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AK_MAKE_NONCOPYABLE(Thread);
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AK_MAKE_NONMOVABLE(Thread);
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friend class Mutex;
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friend class Process;
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friend class Scheduler;
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friend struct ThreadReadyQueue;
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public:
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static Thread* current()
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{
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return Processor::current_thread();
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}
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static ErrorOr<NonnullRefPtr<Thread>> create(NonnullRefPtr<Process>);
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~Thread();
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static RefPtr<Thread> from_tid_ignoring_jails(ThreadID);
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static RefPtr<Thread> from_tid_in_same_jail(ThreadID);
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static void finalize_dying_threads();
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ThreadID tid() const { return m_tid; }
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ProcessID pid() const;
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void set_priority(u32 p) { m_priority = p; }
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u32 priority() const { return m_priority; }
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void detach()
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{
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SpinlockLocker lock(m_lock);
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m_is_joinable = false;
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}
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[[nodiscard]] bool is_joinable() const
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{
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SpinlockLocker lock(m_lock);
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return m_is_joinable;
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}
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Process& process() { return m_process; }
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Process const& process() const { return m_process; }
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using Name = FixedStringBuffer<64>;
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SpinlockProtected<Name, LockRank::None> const& name() const
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{
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return m_name;
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}
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void set_name(StringView);
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void finalize();
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enum class State : u8 {
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Invalid = 0,
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Runnable,
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Running,
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Dying,
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Dead,
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Stopped,
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Blocked,
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};
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class [[nodiscard]] BlockResult {
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public:
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enum Type {
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WokeNormally,
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NotBlocked,
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InterruptedBySignal,
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InterruptedByDeath,
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InterruptedByTimeout,
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};
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BlockResult() = delete;
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BlockResult(Type type)
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: m_type(type)
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{
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}
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bool operator==(Type type) const
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{
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return m_type == type;
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}
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bool operator!=(Type type) const
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{
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return m_type != type;
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}
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[[nodiscard]] bool was_interrupted() const
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{
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switch (m_type) {
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case InterruptedBySignal:
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case InterruptedByDeath:
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return true;
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default:
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return false;
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}
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}
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private:
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Type m_type;
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};
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class BlockTimeout {
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public:
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BlockTimeout()
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: m_infinite(true)
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{
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}
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explicit BlockTimeout(bool is_absolute, Duration const* time, Duration const* start_time = nullptr, clockid_t clock_id = CLOCK_MONOTONIC_COARSE);
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Duration const& absolute_time() const { return m_time; }
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Duration const* start_time() const { return !m_infinite ? &m_start_time : nullptr; }
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clockid_t clock_id() const { return m_clock_id; }
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bool is_infinite() const { return m_infinite; }
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private:
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Duration m_time {};
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Duration m_start_time {};
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clockid_t m_clock_id { CLOCK_MONOTONIC_COARSE };
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bool m_infinite { false };
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};
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class BlockerSet;
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class Blocker {
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AK_MAKE_NONMOVABLE(Blocker);
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AK_MAKE_NONCOPYABLE(Blocker);
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public:
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enum class Type {
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Unknown = 0,
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File,
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Futex,
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Plan9FS,
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Join,
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Queue,
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Routing,
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Sleep,
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Signal,
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Wait,
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Flock
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};
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virtual ~Blocker();
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virtual StringView state_string() const = 0;
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virtual Type blocker_type() const = 0;
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virtual BlockTimeout const& override_timeout(BlockTimeout const& timeout) { return timeout; }
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virtual bool can_be_interrupted() const { return true; }
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virtual bool setup_blocker();
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virtual void finalize();
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Thread& thread() { return m_thread; }
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enum class UnblockImmediatelyReason {
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UnblockConditionAlreadyMet,
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TimeoutInThePast,
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};
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virtual void will_unblock_immediately_without_blocking(UnblockImmediatelyReason) = 0;
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virtual void was_unblocked(bool did_timeout)
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{
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if (did_timeout) {
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SpinlockLocker lock(m_lock);
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m_did_timeout = true;
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}
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}
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void set_interrupted_by_death()
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{
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SpinlockLocker lock(m_lock);
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do_set_interrupted_by_death();
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}
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void set_interrupted_by_signal(u8 signal)
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{
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SpinlockLocker lock(m_lock);
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do_set_interrupted_by_signal(signal);
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}
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u8 was_interrupted_by_signal() const
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{
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SpinlockLocker lock(m_lock);
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return do_get_interrupted_by_signal();
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}
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virtual Thread::BlockResult block_result()
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{
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SpinlockLocker lock(m_lock);
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if (m_was_interrupted_by_death)
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return Thread::BlockResult::InterruptedByDeath;
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if (m_was_interrupted_by_signal != 0)
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return Thread::BlockResult::InterruptedBySignal;
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if (m_did_timeout)
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return Thread::BlockResult::InterruptedByTimeout;
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return Thread::BlockResult::WokeNormally;
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}
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void begin_blocking(Badge<Thread>);
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BlockResult end_blocking(Badge<Thread>, bool);
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protected:
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Blocker()
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: m_thread(*Thread::current())
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{
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}
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void do_set_interrupted_by_death()
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{
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m_was_interrupted_by_death = true;
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}
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void do_set_interrupted_by_signal(u8 signal)
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{
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VERIFY(signal != 0);
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m_was_interrupted_by_signal = signal;
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}
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void do_clear_interrupted_by_signal()
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{
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m_was_interrupted_by_signal = 0;
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}
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u8 do_get_interrupted_by_signal() const
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{
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return m_was_interrupted_by_signal;
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}
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[[nodiscard]] bool was_interrupted() const
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{
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return m_was_interrupted_by_death || m_was_interrupted_by_signal != 0;
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}
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void unblock_from_blocker()
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{
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{
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SpinlockLocker lock(m_lock);
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if (!m_is_blocking)
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return;
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m_is_blocking = false;
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}
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m_thread->unblock_from_blocker(*this);
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}
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bool add_to_blocker_set(BlockerSet&, void* = nullptr);
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void set_blocker_set_raw_locked(BlockerSet* blocker_set) { m_blocker_set = blocker_set; }
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// FIXME: Figure out whether this can be Thread.
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mutable RecursiveSpinlock<LockRank::None> m_lock {};
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private:
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BlockerSet* m_blocker_set { nullptr };
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NonnullRefPtr<Thread> const m_thread;
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u8 m_was_interrupted_by_signal { 0 };
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bool m_is_blocking { false };
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bool m_was_interrupted_by_death { false };
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bool m_did_timeout { false };
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};
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class BlockerSet {
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AK_MAKE_NONCOPYABLE(BlockerSet);
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AK_MAKE_NONMOVABLE(BlockerSet);
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public:
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BlockerSet() = default;
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virtual ~BlockerSet()
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{
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VERIFY(!m_lock.is_locked());
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VERIFY(m_blockers.is_empty());
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}
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bool add_blocker(Blocker& blocker, void* data)
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{
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SpinlockLocker lock(m_lock);
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if (!should_add_blocker(blocker, data))
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return false;
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m_blockers.append({ &blocker, data });
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return true;
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}
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void remove_blocker(Blocker& blocker)
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{
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SpinlockLocker lock(m_lock);
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// NOTE: it's possible that the blocker is no longer present
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m_blockers.remove_all_matching([&](auto& info) {
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return info.blocker == &blocker;
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});
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}
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bool is_empty() const
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{
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SpinlockLocker lock(m_lock);
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return is_empty_locked();
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}
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protected:
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template<typename Callback>
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bool unblock_all_blockers_whose_conditions_are_met(Callback try_to_unblock_one)
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{
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SpinlockLocker lock(m_lock);
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return unblock_all_blockers_whose_conditions_are_met_locked(try_to_unblock_one);
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}
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template<typename Callback>
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bool unblock_all_blockers_whose_conditions_are_met_locked(Callback try_to_unblock_one)
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{
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VERIFY(m_lock.is_locked());
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bool stop_iterating = false;
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bool did_unblock_any = false;
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for (size_t i = 0; i < m_blockers.size() && !stop_iterating;) {
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auto& info = m_blockers[i];
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if (bool did_unblock = try_to_unblock_one(*info.blocker, info.data, stop_iterating)) {
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m_blockers.remove(i);
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did_unblock_any = true;
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continue;
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}
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i++;
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}
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return did_unblock_any;
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}
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bool is_empty_locked() const
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{
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VERIFY(m_lock.is_locked());
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return m_blockers.is_empty();
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}
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virtual bool should_add_blocker(Blocker&, void*) { return true; }
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struct BlockerInfo {
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Blocker* blocker;
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void* data;
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};
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Vector<BlockerInfo, 4> do_take_blockers(size_t count)
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{
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if (m_blockers.size() <= count)
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return move(m_blockers);
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size_t move_count = (count <= m_blockers.size()) ? count : m_blockers.size();
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VERIFY(move_count > 0);
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Vector<BlockerInfo, 4> taken_blockers;
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taken_blockers.ensure_capacity(move_count);
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for (size_t i = 0; i < move_count; i++)
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taken_blockers.append(m_blockers.take(i));
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m_blockers.remove(0, move_count);
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return taken_blockers;
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}
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void do_append_blockers(Vector<BlockerInfo, 4>&& blockers_to_append)
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{
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if (blockers_to_append.is_empty())
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return;
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if (m_blockers.is_empty()) {
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m_blockers = move(blockers_to_append);
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return;
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}
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m_blockers.ensure_capacity(m_blockers.size() + blockers_to_append.size());
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for (size_t i = 0; i < blockers_to_append.size(); i++)
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m_blockers.append(blockers_to_append.take(i));
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blockers_to_append.clear();
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}
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// FIXME: Check whether this can be Thread.
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mutable Spinlock<LockRank::None> m_lock {};
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private:
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Vector<BlockerInfo, 4> m_blockers;
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};
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friend class JoinBlocker;
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class JoinBlocker final : public Blocker {
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public:
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explicit JoinBlocker(Thread& joinee, ErrorOr<void>& try_join_result, void*& joinee_exit_value);
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virtual Type blocker_type() const override { return Type::Join; }
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virtual StringView state_string() const override { return "Joining"sv; }
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virtual bool can_be_interrupted() const override { return false; }
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virtual void will_unblock_immediately_without_blocking(UnblockImmediatelyReason) override;
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virtual bool setup_blocker() override;
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bool unblock(void*, bool);
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private:
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NonnullRefPtr<Thread> const m_joinee;
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void*& m_joinee_exit_value;
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ErrorOr<void>& m_try_join_result;
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bool m_did_unblock { false };
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};
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class WaitQueueBlocker final : public Blocker {
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public:
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explicit WaitQueueBlocker(WaitQueue&, StringView block_reason = {});
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virtual ~WaitQueueBlocker();
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virtual Type blocker_type() const override { return Type::Queue; }
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virtual StringView state_string() const override { return m_block_reason.is_null() ? m_block_reason : "Queue"sv; }
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virtual void will_unblock_immediately_without_blocking(UnblockImmediatelyReason) override { }
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virtual bool setup_blocker() override;
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bool unblock();
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protected:
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WaitQueue& m_wait_queue;
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StringView m_block_reason;
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bool m_did_unblock { false };
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};
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class FutexBlocker final : public Blocker {
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public:
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explicit FutexBlocker(FutexQueue&, u32);
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virtual ~FutexBlocker();
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virtual Type blocker_type() const override { return Type::Futex; }
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virtual StringView state_string() const override { return "Futex"sv; }
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virtual void will_unblock_immediately_without_blocking(UnblockImmediatelyReason) override { }
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virtual bool setup_blocker() override;
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u32 bitset() const { return m_bitset; }
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void begin_requeue()
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{
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// We need to hold the lock until we moved it over
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m_previous_interrupts_state = m_lock.lock();
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}
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void finish_requeue(FutexQueue&);
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bool unblock_bitset(u32 bitset);
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bool unblock(bool force = false);
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protected:
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FutexQueue& m_futex_queue;
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u32 m_bitset { 0 };
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InterruptsState m_previous_interrupts_state { InterruptsState::Disabled };
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bool m_did_unblock { false };
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};
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class FileBlocker : public Blocker {
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public:
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enum class BlockFlags : u16 {
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None = 0,
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Read = 1 << 0,
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Write = 1 << 1,
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ReadPriority = 1 << 2,
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WritePriority = 1 << 3,
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Accept = 1 << 4,
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Connect = 1 << 5,
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SocketFlags = Accept | Connect,
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WriteError = 1 << 6,
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WriteHangUp = 1 << 7,
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ReadHangUp = 1 << 8,
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Exception = WriteError | WriteHangUp | ReadHangUp,
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};
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virtual Type blocker_type() const override { return Type::File; }
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virtual bool unblock_if_conditions_are_met(bool, void*) = 0;
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};
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class OpenFileDescriptionBlocker : public FileBlocker {
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public:
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OpenFileDescription const& blocked_description() const;
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virtual bool unblock_if_conditions_are_met(bool, void*) override;
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virtual void will_unblock_immediately_without_blocking(UnblockImmediatelyReason) override;
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virtual bool setup_blocker() override;
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protected:
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explicit OpenFileDescriptionBlocker(OpenFileDescription&, BlockFlags, BlockFlags&);
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private:
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NonnullRefPtr<OpenFileDescription> m_blocked_description;
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const BlockFlags m_flags;
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BlockFlags& m_unblocked_flags;
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bool m_did_unblock { false };
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};
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class AcceptBlocker final : public OpenFileDescriptionBlocker {
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public:
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explicit AcceptBlocker(OpenFileDescription&, BlockFlags&);
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virtual StringView state_string() const override { return "Accepting"sv; }
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};
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class ConnectBlocker final : public OpenFileDescriptionBlocker {
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public:
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explicit ConnectBlocker(OpenFileDescription&, BlockFlags&);
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virtual StringView state_string() const override { return "Connecting"sv; }
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};
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class WriteBlocker final : public OpenFileDescriptionBlocker {
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public:
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explicit WriteBlocker(OpenFileDescription&, BlockFlags&);
|
|
virtual StringView state_string() const override { return "Writing"sv; }
|
|
virtual BlockTimeout const& override_timeout(BlockTimeout const&) override;
|
|
|
|
private:
|
|
BlockTimeout m_timeout;
|
|
};
|
|
|
|
class ReadBlocker final : public OpenFileDescriptionBlocker {
|
|
public:
|
|
explicit ReadBlocker(OpenFileDescription&, BlockFlags&);
|
|
virtual StringView state_string() const override { return "Reading"sv; }
|
|
virtual BlockTimeout const& override_timeout(BlockTimeout const&) override;
|
|
|
|
private:
|
|
BlockTimeout m_timeout;
|
|
};
|
|
|
|
class SleepBlocker final : public Blocker {
|
|
public:
|
|
explicit SleepBlocker(BlockTimeout const&, Duration* = nullptr);
|
|
virtual StringView state_string() const override { return "Sleeping"sv; }
|
|
virtual Type blocker_type() const override { return Type::Sleep; }
|
|
virtual BlockTimeout const& override_timeout(BlockTimeout const&) override;
|
|
virtual void will_unblock_immediately_without_blocking(UnblockImmediatelyReason) override;
|
|
virtual void was_unblocked(bool) override;
|
|
virtual Thread::BlockResult block_result() override;
|
|
|
|
private:
|
|
void calculate_remaining();
|
|
|
|
BlockTimeout m_deadline;
|
|
Duration* m_remaining;
|
|
};
|
|
|
|
class SelectBlocker final : public FileBlocker {
|
|
public:
|
|
struct FDInfo {
|
|
RefPtr<OpenFileDescription> description;
|
|
BlockFlags block_flags { BlockFlags::None };
|
|
BlockFlags unblocked_flags { BlockFlags::None };
|
|
};
|
|
|
|
using FDVector = Vector<FDInfo, FD_SETSIZE>;
|
|
explicit SelectBlocker(FDVector&);
|
|
virtual ~SelectBlocker();
|
|
|
|
virtual bool unblock_if_conditions_are_met(bool, void*) override;
|
|
virtual void will_unblock_immediately_without_blocking(UnblockImmediatelyReason) override;
|
|
virtual void was_unblocked(bool) override;
|
|
virtual StringView state_string() const override { return "Selecting"sv; }
|
|
virtual bool setup_blocker() override;
|
|
virtual void finalize() override;
|
|
|
|
private:
|
|
size_t collect_unblocked_flags();
|
|
|
|
FDVector& m_fds;
|
|
bool m_did_unblock { false };
|
|
};
|
|
|
|
class SignalBlocker final : public Blocker {
|
|
public:
|
|
explicit SignalBlocker(sigset_t pending_set, siginfo_t& result);
|
|
virtual StringView state_string() const override { return "Pending Signal"sv; }
|
|
virtual Type blocker_type() const override { return Type::Signal; }
|
|
void will_unblock_immediately_without_blocking(UnblockImmediatelyReason) override;
|
|
virtual bool setup_blocker() override;
|
|
bool check_pending_signals(bool from_add_blocker);
|
|
|
|
private:
|
|
sigset_t m_pending_set { 0 };
|
|
siginfo_t& m_result;
|
|
bool m_did_unblock { false };
|
|
};
|
|
|
|
class SignalBlockerSet final : public BlockerSet {
|
|
public:
|
|
void unblock_all_blockers_whose_conditions_are_met()
|
|
{
|
|
BlockerSet::unblock_all_blockers_whose_conditions_are_met([&](auto& b, void*, bool&) {
|
|
VERIFY(b.blocker_type() == Blocker::Type::Signal);
|
|
auto& blocker = static_cast<Thread::SignalBlocker&>(b);
|
|
return blocker.check_pending_signals(false);
|
|
});
|
|
}
|
|
|
|
private:
|
|
bool should_add_blocker(Blocker& b, void*) override
|
|
{
|
|
VERIFY(b.blocker_type() == Blocker::Type::Signal);
|
|
auto& blocker = static_cast<Thread::SignalBlocker&>(b);
|
|
return !blocker.check_pending_signals(true);
|
|
}
|
|
};
|
|
|
|
class WaitBlocker final : public Blocker {
|
|
public:
|
|
enum class UnblockFlags {
|
|
Terminated,
|
|
Stopped,
|
|
Continued,
|
|
Disowned
|
|
};
|
|
|
|
WaitBlocker(int wait_options, Variant<Empty, NonnullRefPtr<Process>, NonnullRefPtr<ProcessGroup>> waitee, ErrorOr<siginfo_t>& result);
|
|
virtual StringView state_string() const override { return "Waiting"sv; }
|
|
virtual Type blocker_type() const override { return Type::Wait; }
|
|
virtual void will_unblock_immediately_without_blocking(UnblockImmediatelyReason) override;
|
|
virtual void was_unblocked(bool) override;
|
|
virtual bool setup_blocker() override;
|
|
|
|
bool unblock(Process& process, UnblockFlags flags, u8 signal, bool from_add_blocker);
|
|
bool is_wait() const { return (m_wait_options & WNOWAIT) != WNOWAIT; }
|
|
|
|
private:
|
|
void do_was_disowned();
|
|
void do_set_result(siginfo_t const&);
|
|
|
|
int const m_wait_options;
|
|
ErrorOr<siginfo_t>& m_result;
|
|
Variant<Empty, NonnullRefPtr<Process>, NonnullRefPtr<ProcessGroup>> const m_waitee;
|
|
bool m_did_unblock { false };
|
|
bool m_got_sigchild { false };
|
|
};
|
|
|
|
class WaitBlockerSet final : public BlockerSet {
|
|
friend class WaitBlocker;
|
|
|
|
public:
|
|
explicit WaitBlockerSet(Process& process)
|
|
: m_process(process)
|
|
{
|
|
}
|
|
|
|
void disowned_by_waiter(Process&);
|
|
bool unblock(Process&, WaitBlocker::UnblockFlags, u8);
|
|
void try_unblock(WaitBlocker&);
|
|
void finalize();
|
|
|
|
protected:
|
|
virtual bool should_add_blocker(Blocker&, void*) override;
|
|
|
|
private:
|
|
struct ProcessBlockInfo {
|
|
NonnullRefPtr<Process> const process;
|
|
WaitBlocker::UnblockFlags flags;
|
|
u8 signal;
|
|
bool was_waited { false };
|
|
|
|
explicit ProcessBlockInfo(NonnullRefPtr<Process>&&, WaitBlocker::UnblockFlags, u8);
|
|
~ProcessBlockInfo();
|
|
};
|
|
|
|
Process& m_process;
|
|
Vector<ProcessBlockInfo, 2> m_processes;
|
|
bool m_finalized { false };
|
|
};
|
|
|
|
class FlockBlocker final : public Blocker {
|
|
public:
|
|
FlockBlocker(NonnullRefPtr<Inode>, flock const&);
|
|
virtual StringView state_string() const override { return "Locking File"sv; }
|
|
virtual Type blocker_type() const override { return Type::Flock; }
|
|
virtual void will_unblock_immediately_without_blocking(UnblockImmediatelyReason) override;
|
|
virtual bool setup_blocker() override;
|
|
bool try_unblock(bool from_add_blocker);
|
|
|
|
private:
|
|
NonnullRefPtr<Inode> m_inode;
|
|
flock const& m_flock;
|
|
bool m_did_unblock { false };
|
|
};
|
|
|
|
class FlockBlockerSet final : public BlockerSet {
|
|
public:
|
|
void unblock_all_blockers_whose_conditions_are_met()
|
|
{
|
|
BlockerSet::unblock_all_blockers_whose_conditions_are_met([&](auto& b, void*, bool&) {
|
|
VERIFY(b.blocker_type() == Blocker::Type::Flock);
|
|
auto& blocker = static_cast<Thread::FlockBlocker&>(b);
|
|
return blocker.try_unblock(false);
|
|
});
|
|
}
|
|
|
|
private:
|
|
bool should_add_blocker(Blocker& b, void*) override
|
|
{
|
|
VERIFY(b.blocker_type() == Blocker::Type::Flock);
|
|
auto& blocker = static_cast<Thread::FlockBlocker&>(b);
|
|
return !blocker.try_unblock(true);
|
|
}
|
|
};
|
|
|
|
template<typename AddBlockerHandler>
|
|
ErrorOr<void> try_join(AddBlockerHandler add_blocker)
|
|
{
|
|
if (Thread::current() == this)
|
|
return EDEADLK;
|
|
|
|
SpinlockLocker lock(m_lock);
|
|
|
|
// Joining dead threads is allowed for two main reasons:
|
|
// - Thread join behavior should not be racy when a thread is joined and exiting at roughly the same time.
|
|
// This is common behavior when threads are given a signal to end (meaning they are going to exit ASAP) and then joined.
|
|
// - POSIX requires that exited threads are joinable (at least, there is no language in the specification forbidding it).
|
|
if (!m_is_joinable || state() == Thread::State::Invalid)
|
|
return EINVAL;
|
|
|
|
add_blocker();
|
|
|
|
// From this point on the thread is no longer joinable by anyone
|
|
// else. It also means that if the join is timed, it becomes
|
|
// detached when a timeout happens.
|
|
m_is_joinable = false;
|
|
return {};
|
|
}
|
|
|
|
void did_schedule() { ++m_times_scheduled; }
|
|
u32 times_scheduled() const { return m_times_scheduled; }
|
|
|
|
void resume_from_stopped();
|
|
|
|
[[nodiscard]] bool should_be_stopped() const;
|
|
[[nodiscard]] bool is_stopped() const { return m_state == Thread::State::Stopped; }
|
|
[[nodiscard]] bool is_blocked() const { return m_state == Thread::State::Blocked; }
|
|
|
|
u32 cpu() const { return m_cpu.load(AK::MemoryOrder::memory_order_consume); }
|
|
void set_cpu(u32 cpu) { m_cpu.store(cpu, AK::MemoryOrder::memory_order_release); }
|
|
u32 affinity() const { return m_cpu_affinity; }
|
|
void set_affinity(u32 affinity) { m_cpu_affinity = affinity; }
|
|
|
|
RegisterState& get_register_dump_from_stack();
|
|
RegisterState const& get_register_dump_from_stack() const { return const_cast<Thread*>(this)->get_register_dump_from_stack(); }
|
|
|
|
DebugRegisterState& debug_register_state() { return m_debug_register_state; }
|
|
DebugRegisterState const& debug_register_state() const { return m_debug_register_state; }
|
|
|
|
ThreadRegisters& regs() { return m_regs; }
|
|
ThreadRegisters const& regs() const { return m_regs; }
|
|
|
|
State state() const { return m_state; }
|
|
StringView state_string() const;
|
|
|
|
VirtualAddress thread_specific_data() const { return m_thread_specific_data; }
|
|
size_t thread_specific_region_size() const;
|
|
size_t thread_specific_region_alignment() const;
|
|
|
|
ALWAYS_INLINE void yield_if_stopped()
|
|
{
|
|
// If some thread stopped us, we need to yield to someone else
|
|
// We check this when entering/exiting a system call. A thread
|
|
// may continue to execute in user land until the next timer
|
|
// tick or entering the next system call, or if it's in kernel
|
|
// mode then we will intercept prior to returning back to user
|
|
// mode.
|
|
SpinlockLocker lock(m_lock);
|
|
while (state() == Thread::State::Stopped) {
|
|
lock.unlock();
|
|
// We shouldn't be holding the big lock here
|
|
yield_without_releasing_big_lock();
|
|
lock.lock();
|
|
}
|
|
}
|
|
|
|
void block(Kernel::Mutex&, SpinlockLocker<Spinlock<LockRank::None>>&, u32);
|
|
|
|
template<typename BlockerType, class... Args>
|
|
BlockResult block(BlockTimeout const& timeout, Args&&... args)
|
|
{
|
|
BlockerType blocker(forward<Args>(args)...);
|
|
return block_impl(timeout, blocker);
|
|
}
|
|
|
|
u32 unblock_from_mutex(Kernel::Mutex&);
|
|
void unblock_from_blocker(Blocker&);
|
|
void unblock(u8 signal = 0);
|
|
|
|
template<class... Args>
|
|
Thread::BlockResult wait_on(WaitQueue& wait_queue, Thread::BlockTimeout const& timeout, Args&&... args)
|
|
{
|
|
VERIFY(this == Thread::current());
|
|
return block<Thread::WaitQueueBlocker>(timeout, wait_queue, forward<Args>(args)...);
|
|
}
|
|
|
|
BlockResult sleep(clockid_t, Duration const&, Duration* = nullptr);
|
|
BlockResult sleep(Duration const& duration, Duration* remaining_time = nullptr)
|
|
{
|
|
return sleep(CLOCK_MONOTONIC_COARSE, duration, remaining_time);
|
|
}
|
|
BlockResult sleep_until(clockid_t, Duration const&);
|
|
BlockResult sleep_until(Duration const& duration)
|
|
{
|
|
return sleep_until(CLOCK_MONOTONIC_COARSE, duration);
|
|
}
|
|
|
|
// Tell this thread to unblock if needed,
|
|
// gracefully unwind the stack and die.
|
|
void set_should_die();
|
|
[[nodiscard]] bool should_die() const { return m_should_die; }
|
|
void die_if_needed();
|
|
|
|
void exit(void* = nullptr);
|
|
|
|
void update_time_scheduled(u64, bool, bool);
|
|
bool tick();
|
|
void set_ticks_left(u32 t) { m_ticks_left = t; }
|
|
u32 ticks_left() const { return m_ticks_left; }
|
|
|
|
FlatPtr kernel_stack_base() const { return m_kernel_stack_base; }
|
|
FlatPtr kernel_stack_top() const { return m_kernel_stack_top; }
|
|
|
|
void set_state(State, u8 = 0);
|
|
|
|
[[nodiscard]] bool is_initialized() const { return m_initialized; }
|
|
void set_initialized(bool initialized) { m_initialized = initialized; }
|
|
|
|
void send_urgent_signal_to_self(u8 signal);
|
|
void send_signal(u8 signal, Process* sender);
|
|
|
|
u32 update_signal_mask(u32 signal_mask);
|
|
u32 signal_mask_block(sigset_t signal_set, bool block);
|
|
u32 signal_mask() const;
|
|
void reset_signals_for_exec();
|
|
|
|
ErrorOr<FlatPtr> peek_debug_register(u32 register_index);
|
|
ErrorOr<void> poke_debug_register(u32 register_index, FlatPtr data);
|
|
|
|
void set_dump_backtrace_on_finalization() { m_dump_backtrace_on_finalization = true; }
|
|
|
|
DispatchSignalResult dispatch_one_pending_signal();
|
|
DispatchSignalResult try_dispatch_one_pending_signal(u8 signal);
|
|
DispatchSignalResult dispatch_signal(u8 signal);
|
|
void check_dispatch_pending_signal();
|
|
[[nodiscard]] bool has_unmasked_pending_signals() const { return m_have_any_unmasked_pending_signals.load(AK::memory_order_consume); }
|
|
[[nodiscard]] bool should_ignore_signal(u8 signal) const;
|
|
[[nodiscard]] bool has_signal_handler(u8 signal) const;
|
|
[[nodiscard]] bool is_signal_masked(u8 signal) const;
|
|
u32 pending_signals() const;
|
|
u32 pending_signals_for_state() const;
|
|
|
|
[[nodiscard]] bool has_alternative_signal_stack() const;
|
|
[[nodiscard]] bool is_in_alternative_signal_stack() const;
|
|
|
|
FPUState& fpu_state() { return m_fpu_state; }
|
|
|
|
ErrorOr<void> make_thread_specific_region(Badge<Process>);
|
|
|
|
unsigned syscall_count() const { return m_syscall_count; }
|
|
void did_syscall() { ++m_syscall_count; }
|
|
unsigned inode_faults() const { return m_inode_faults; }
|
|
void did_inode_fault() { ++m_inode_faults; }
|
|
unsigned zero_faults() const { return m_zero_faults; }
|
|
void did_zero_fault() { ++m_zero_faults; }
|
|
unsigned cow_faults() const { return m_cow_faults; }
|
|
void did_cow_fault() { ++m_cow_faults; }
|
|
|
|
u64 file_read_bytes() const { return m_file_read_bytes; }
|
|
u64 file_write_bytes() const { return m_file_write_bytes; }
|
|
|
|
void did_file_read(u64 bytes)
|
|
{
|
|
m_file_read_bytes += bytes;
|
|
}
|
|
|
|
void did_file_write(u64 bytes)
|
|
{
|
|
m_file_write_bytes += bytes;
|
|
}
|
|
|
|
u64 unix_socket_read_bytes() const { return m_unix_socket_read_bytes; }
|
|
u64 unix_socket_write_bytes() const { return m_unix_socket_write_bytes; }
|
|
|
|
void did_unix_socket_read(u64 bytes)
|
|
{
|
|
m_unix_socket_read_bytes += bytes;
|
|
}
|
|
|
|
void did_unix_socket_write(u64 bytes)
|
|
{
|
|
m_unix_socket_write_bytes += bytes;
|
|
}
|
|
|
|
u64 ipv4_socket_read_bytes() const { return m_ipv4_socket_read_bytes; }
|
|
u64 ipv4_socket_write_bytes() const { return m_ipv4_socket_write_bytes; }
|
|
|
|
void did_ipv4_socket_read(u64 bytes)
|
|
{
|
|
m_ipv4_socket_read_bytes += bytes;
|
|
}
|
|
|
|
void did_ipv4_socket_write(u64 bytes)
|
|
{
|
|
m_ipv4_socket_write_bytes += bytes;
|
|
}
|
|
|
|
void set_active(bool active) { m_is_active = active; }
|
|
|
|
u32 saved_critical() const { return m_saved_critical; }
|
|
void save_critical(u32 critical) { m_saved_critical = critical; }
|
|
|
|
void track_lock_acquire(LockRank rank);
|
|
void track_lock_release(LockRank rank);
|
|
|
|
[[nodiscard]] bool is_active() const { return m_is_active; }
|
|
|
|
[[nodiscard]] bool is_finalizable() const
|
|
{
|
|
// We can't finalize as long as this thread is still running
|
|
// Note that checking for Running state here isn't sufficient
|
|
// as the thread may not be in Running state but switching out.
|
|
// m_is_active is set to false once the context switch is
|
|
// complete and the thread is not executing on any processor.
|
|
if (m_is_active.load(AK::memory_order_acquire))
|
|
return false;
|
|
// We can't finalize until the thread is either detached or
|
|
// a join has started. We can't make m_is_joinable atomic
|
|
// because that would introduce a race in try_join.
|
|
SpinlockLocker lock(m_lock);
|
|
return !m_is_joinable;
|
|
}
|
|
|
|
ErrorOr<NonnullRefPtr<Thread>> clone(NonnullRefPtr<Process>);
|
|
|
|
template<IteratorFunction<Thread&> Callback>
|
|
static IterationDecision for_each_in_state_ignoring_jails(State, Callback);
|
|
template<IteratorFunction<Thread&> Callback>
|
|
static IterationDecision for_each_ignoring_jails(Callback);
|
|
|
|
template<VoidFunction<Thread&> Callback>
|
|
static IterationDecision for_each_in_state_ignoring_jails(State, Callback);
|
|
template<VoidFunction<Thread&> Callback>
|
|
static IterationDecision for_each_ignoring_jails(Callback);
|
|
|
|
static constexpr u32 default_kernel_stack_size = 65536;
|
|
static constexpr u32 default_userspace_stack_size = 1 * MiB;
|
|
|
|
u64 time_in_user() const { return m_total_time_scheduled_user.load(AK::MemoryOrder::memory_order_relaxed); }
|
|
u64 time_in_kernel() const { return m_total_time_scheduled_kernel.load(AK::MemoryOrder::memory_order_relaxed); }
|
|
|
|
ExecutionMode previous_mode() const { return m_previous_mode; }
|
|
bool set_previous_mode(ExecutionMode mode)
|
|
{
|
|
if (m_previous_mode == mode)
|
|
return false;
|
|
m_previous_mode = mode;
|
|
return true;
|
|
}
|
|
|
|
TrapFrame*& current_trap() { return m_current_trap; }
|
|
TrapFrame const* const& current_trap() const { return m_current_trap; }
|
|
|
|
RecursiveSpinlock<LockRank::Thread>& get_lock() const { return m_lock; }
|
|
|
|
#if LOCK_DEBUG
|
|
void holding_lock(Mutex& lock, int refs_delta, LockLocation const& location)
|
|
{
|
|
VERIFY(refs_delta != 0);
|
|
m_holding_locks.fetch_add(refs_delta, AK::MemoryOrder::memory_order_relaxed);
|
|
SpinlockLocker list_lock(m_holding_locks_lock);
|
|
if (refs_delta > 0) {
|
|
bool have_existing = false;
|
|
for (size_t i = 0; i < m_holding_locks_list.size(); i++) {
|
|
auto& info = m_holding_locks_list[i];
|
|
if (info.lock == &lock) {
|
|
have_existing = true;
|
|
info.count += refs_delta;
|
|
break;
|
|
}
|
|
}
|
|
if (!have_existing)
|
|
m_holding_locks_list.append({ &lock, location, 1 });
|
|
} else {
|
|
VERIFY(refs_delta < 0);
|
|
bool found = false;
|
|
for (size_t i = 0; i < m_holding_locks_list.size(); i++) {
|
|
auto& info = m_holding_locks_list[i];
|
|
if (info.lock == &lock) {
|
|
VERIFY(info.count >= (unsigned)-refs_delta);
|
|
info.count -= (unsigned)-refs_delta;
|
|
if (info.count == 0)
|
|
m_holding_locks_list.remove(i);
|
|
found = true;
|
|
break;
|
|
}
|
|
}
|
|
VERIFY(found);
|
|
}
|
|
}
|
|
u32 lock_count() const
|
|
{
|
|
return m_holding_locks.load(AK::MemoryOrder::memory_order_relaxed);
|
|
}
|
|
#endif
|
|
|
|
bool is_handling_page_fault() const
|
|
{
|
|
return m_handling_page_fault;
|
|
}
|
|
void set_handling_page_fault(bool b) { m_handling_page_fault = b; }
|
|
void set_idle_thread() { m_is_idle_thread = true; }
|
|
bool is_idle_thread() const { return m_is_idle_thread; }
|
|
|
|
void set_crashing() { m_is_crashing = true; }
|
|
[[nodiscard]] bool is_crashing() const { return m_is_crashing; }
|
|
|
|
ALWAYS_INLINE u32 enter_profiler()
|
|
{
|
|
return m_nested_profiler_calls.fetch_add(1, AK::MemoryOrder::memory_order_acq_rel);
|
|
}
|
|
|
|
ALWAYS_INLINE u32 leave_profiler()
|
|
{
|
|
return m_nested_profiler_calls.fetch_sub(1, AK::MemoryOrder::memory_order_acquire);
|
|
}
|
|
|
|
bool is_profiling_suppressed() const { return m_is_profiling_suppressed; }
|
|
void set_profiling_suppressed() { m_is_profiling_suppressed = true; }
|
|
|
|
bool is_promise_violation_pending() const { return m_is_promise_violation_pending; }
|
|
void set_promise_violation_pending(bool value) { m_is_promise_violation_pending = value; }
|
|
|
|
bool is_allocation_enabled() const { return m_allocation_enabled; }
|
|
void set_allocation_enabled(bool value) { m_allocation_enabled = value; }
|
|
|
|
ErrorOr<NonnullOwnPtr<KString>> backtrace();
|
|
|
|
Blocker const* blocker() const { return m_blocker; }
|
|
Kernel::Mutex const* blocking_mutex() const { return m_blocking_mutex; }
|
|
|
|
#if LOCK_DEBUG
|
|
struct HoldingLockInfo {
|
|
Mutex* lock;
|
|
LockLocation lock_location;
|
|
unsigned count;
|
|
};
|
|
|
|
template<IteratorFunction<HoldingLockInfo const&> Callback>
|
|
void for_each_held_lock(Callback);
|
|
template<VoidFunction<HoldingLockInfo const&> Callback>
|
|
void for_each_held_lock(Callback);
|
|
#endif
|
|
|
|
private:
|
|
Thread(NonnullRefPtr<Process>, NonnullOwnPtr<Memory::Region>, NonnullRefPtr<Timer>);
|
|
|
|
BlockResult block_impl(BlockTimeout const&, Blocker&);
|
|
|
|
IntrusiveListNode<Thread> m_process_thread_list_node;
|
|
int m_runnable_priority { -1 };
|
|
|
|
friend class WaitQueue;
|
|
|
|
class JoinBlockerSet final : public BlockerSet {
|
|
public:
|
|
void thread_did_exit(void* exit_value)
|
|
{
|
|
SpinlockLocker lock(m_lock);
|
|
VERIFY(!m_thread_did_exit);
|
|
m_thread_did_exit = true;
|
|
m_exit_value.store(exit_value, AK::MemoryOrder::memory_order_release);
|
|
do_unblock_joiner();
|
|
}
|
|
void thread_finalizing()
|
|
{
|
|
SpinlockLocker lock(m_lock);
|
|
do_unblock_joiner();
|
|
}
|
|
void* exit_value() const
|
|
{
|
|
VERIFY(m_thread_did_exit);
|
|
return m_exit_value.load(AK::MemoryOrder::memory_order_acquire);
|
|
}
|
|
|
|
void try_unblock(JoinBlocker& blocker)
|
|
{
|
|
SpinlockLocker lock(m_lock);
|
|
if (m_thread_did_exit)
|
|
blocker.unblock(exit_value(), false);
|
|
}
|
|
|
|
protected:
|
|
virtual bool should_add_blocker(Blocker& b, void*) override
|
|
{
|
|
VERIFY(b.blocker_type() == Blocker::Type::Join);
|
|
auto& blocker = static_cast<JoinBlocker&>(b);
|
|
|
|
// NOTE: m_lock is held already!
|
|
if (m_thread_did_exit) {
|
|
blocker.unblock(exit_value(), true);
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
private:
|
|
void do_unblock_joiner()
|
|
{
|
|
unblock_all_blockers_whose_conditions_are_met_locked([&](Blocker& b, void*, bool&) {
|
|
VERIFY(b.blocker_type() == Blocker::Type::Join);
|
|
auto& blocker = static_cast<JoinBlocker&>(b);
|
|
return blocker.unblock(exit_value(), false);
|
|
});
|
|
}
|
|
|
|
Atomic<void*> m_exit_value { nullptr };
|
|
bool m_thread_did_exit { false };
|
|
};
|
|
|
|
LockMode unlock_process_if_locked(u32&);
|
|
void relock_process(LockMode, u32);
|
|
void reset_fpu_state();
|
|
|
|
mutable RecursiveSpinlock<LockRank::Thread> m_lock {};
|
|
mutable RecursiveSpinlock<LockRank::None> m_block_lock {};
|
|
NonnullRefPtr<Process> const m_process;
|
|
ThreadID m_tid { -1 };
|
|
ThreadRegisters m_regs {};
|
|
DebugRegisterState m_debug_register_state {};
|
|
TrapFrame* m_current_trap { nullptr };
|
|
u32 m_saved_critical { 1 };
|
|
IntrusiveListNode<Thread> m_ready_queue_node;
|
|
Atomic<u32> m_cpu { 0 };
|
|
u32 m_cpu_affinity { THREAD_AFFINITY_DEFAULT };
|
|
Optional<u64> m_last_time_scheduled;
|
|
Atomic<u64> m_total_time_scheduled_user { 0 };
|
|
Atomic<u64> m_total_time_scheduled_kernel { 0 };
|
|
u32 m_ticks_left { 0 };
|
|
u32 m_times_scheduled { 0 };
|
|
u32 m_ticks_in_user { 0 };
|
|
u32 m_ticks_in_kernel { 0 };
|
|
u32 m_pending_signals { 0 };
|
|
u8 m_currently_handled_signal { 0 };
|
|
u32 m_signal_mask { 0 };
|
|
FlatPtr m_alternative_signal_stack { 0 };
|
|
FlatPtr m_alternative_signal_stack_size { 0 };
|
|
SignalBlockerSet m_signal_blocker_set;
|
|
FlatPtr m_kernel_stack_base { 0 };
|
|
FlatPtr m_kernel_stack_top { 0 };
|
|
NonnullOwnPtr<Memory::Region> m_kernel_stack_region;
|
|
VirtualAddress m_thread_specific_data;
|
|
Optional<Memory::VirtualRange> m_thread_specific_range;
|
|
Array<Optional<u32>, NSIG> m_signal_action_masks;
|
|
Array<ProcessID, NSIG> m_signal_senders;
|
|
Blocker* m_blocker { nullptr };
|
|
Kernel::Mutex* m_blocking_mutex { nullptr };
|
|
u32 m_lock_requested_count { 0 };
|
|
IntrusiveListNode<Thread> m_blocked_threads_list_node;
|
|
LockRank m_lock_rank_mask {};
|
|
bool m_allocation_enabled { true };
|
|
|
|
// FIXME: remove this after annihilating Process::m_big_lock
|
|
IntrusiveListNode<Thread> m_big_lock_blocked_threads_list_node;
|
|
|
|
#if LOCK_DEBUG
|
|
Atomic<u32> m_holding_locks { 0 };
|
|
Spinlock<LockRank::None> m_holding_locks_lock {};
|
|
Vector<HoldingLockInfo> m_holding_locks_list;
|
|
#endif
|
|
|
|
JoinBlockerSet m_join_blocker_set;
|
|
Atomic<bool, AK::MemoryOrder::memory_order_relaxed> m_is_active { false };
|
|
bool m_is_joinable { true };
|
|
bool m_handling_page_fault { false };
|
|
ExecutionMode m_previous_mode { ExecutionMode::Kernel }; // We always start out in kernel mode
|
|
|
|
unsigned m_syscall_count { 0 };
|
|
unsigned m_inode_faults { 0 };
|
|
unsigned m_zero_faults { 0 };
|
|
unsigned m_cow_faults { 0 };
|
|
|
|
u64 m_file_read_bytes { 0 };
|
|
u64 m_file_write_bytes { 0 };
|
|
|
|
u64 m_unix_socket_read_bytes { 0 };
|
|
u64 m_unix_socket_write_bytes { 0 };
|
|
|
|
u64 m_ipv4_socket_read_bytes { 0 };
|
|
u64 m_ipv4_socket_write_bytes { 0 };
|
|
|
|
FPUState m_fpu_state {};
|
|
State m_state { Thread::State::Invalid };
|
|
SpinlockProtected<Name, LockRank::None> m_name;
|
|
u32 m_priority { THREAD_PRIORITY_NORMAL };
|
|
|
|
State m_stop_state { Thread::State::Invalid };
|
|
|
|
bool m_dump_backtrace_on_finalization { false };
|
|
bool m_should_die { false };
|
|
bool m_initialized { false };
|
|
bool m_is_idle_thread { false };
|
|
bool m_is_crashing { false };
|
|
bool m_is_promise_violation_pending { false };
|
|
Atomic<bool> m_have_any_unmasked_pending_signals { false };
|
|
Atomic<u32> m_nested_profiler_calls { 0 };
|
|
|
|
NonnullRefPtr<Timer> const m_block_timer;
|
|
|
|
bool m_is_profiling_suppressed { false };
|
|
|
|
void yield_and_release_relock_big_lock();
|
|
|
|
enum class VerifyLockNotHeld {
|
|
Yes,
|
|
No
|
|
};
|
|
|
|
void yield_without_releasing_big_lock(VerifyLockNotHeld verify_lock_not_held = VerifyLockNotHeld::Yes);
|
|
void drop_thread_count();
|
|
|
|
mutable IntrusiveListNode<Thread> m_global_thread_list_node;
|
|
|
|
public:
|
|
using ListInProcess = IntrusiveList<&Thread::m_process_thread_list_node>;
|
|
using GlobalList = IntrusiveList<&Thread::m_global_thread_list_node>;
|
|
|
|
static SpinlockProtected<GlobalList, LockRank::None>& all_instances();
|
|
};
|
|
|
|
AK_ENUM_BITWISE_OPERATORS(Thread::FileBlocker::BlockFlags);
|
|
|
|
template<IteratorFunction<Thread&> Callback>
|
|
inline IterationDecision Thread::for_each_ignoring_jails(Callback callback)
|
|
{
|
|
return Thread::all_instances().with([&](auto& list) -> IterationDecision {
|
|
for (auto& thread : list) {
|
|
IterationDecision decision = callback(thread);
|
|
if (decision != IterationDecision::Continue)
|
|
return decision;
|
|
}
|
|
return IterationDecision::Continue;
|
|
});
|
|
}
|
|
|
|
template<IteratorFunction<Thread&> Callback>
|
|
inline IterationDecision Thread::for_each_in_state_ignoring_jails(State state, Callback callback)
|
|
{
|
|
return Thread::all_instances().with([&](auto& list) -> IterationDecision {
|
|
for (auto& thread : list) {
|
|
if (thread.state() != state)
|
|
continue;
|
|
IterationDecision decision = callback(thread);
|
|
if (decision != IterationDecision::Continue)
|
|
return decision;
|
|
}
|
|
return IterationDecision::Continue;
|
|
});
|
|
}
|
|
|
|
template<VoidFunction<Thread&> Callback>
|
|
inline IterationDecision Thread::for_each_ignoring_jails(Callback callback)
|
|
{
|
|
return Thread::all_instances().with([&](auto& list) {
|
|
for (auto& thread : list) {
|
|
if (callback(thread) == IterationDecision::Break)
|
|
return IterationDecision::Break;
|
|
}
|
|
return IterationDecision::Continue;
|
|
});
|
|
}
|
|
|
|
template<VoidFunction<Thread&> Callback>
|
|
inline IterationDecision Thread::for_each_in_state_ignoring_jails(State state, Callback callback)
|
|
{
|
|
return for_each_in_state_ignoring_jails(state, [&](auto& thread) {
|
|
callback(thread);
|
|
return IterationDecision::Continue;
|
|
});
|
|
}
|
|
|
|
#if LOCK_DEBUG
|
|
template<IteratorFunction<Thread::HoldingLockInfo const&> Callback>
|
|
inline void Thread::for_each_held_lock(Callback callback)
|
|
{
|
|
SpinlockLocker list_lock(m_holding_locks_lock);
|
|
|
|
for (auto const& lock_info : m_holding_locks_list) {
|
|
if (callback(lock_info) == IterationDecision::Break)
|
|
break;
|
|
}
|
|
}
|
|
|
|
template<VoidFunction<Thread::HoldingLockInfo const&> Callback>
|
|
inline void Thread::for_each_held_lock(Callback callback)
|
|
{
|
|
for_each_held_lock([&](auto const& lock_info) {
|
|
callback(lock_info);
|
|
return IterationDecision::Continue;
|
|
});
|
|
}
|
|
#endif
|
|
|
|
}
|
|
|
|
template<>
|
|
struct AK::Formatter<Kernel::Thread> : AK::Formatter<FormatString> {
|
|
ErrorOr<void> format(FormatBuilder&, Kernel::Thread const&);
|
|
};
|