serenity/Kernel/Scheduler.cpp
Itamar c9396be83f WaitBlocker: don't unblock if thread has pending SIGCONT
Previosuly, if we sent a SIGCONT to a stopped thread
and then waitpid() with WSTOPPED on that thread before
the signal was dispatched,
then the WaitBlocker would first unblock (because the thread is stopped)
and only after that the thread would get the SIGCONT signal.
This would mean that when waitpid returns
the waitee is not stopped.

To fix this, we do not unblock the waiting thread
if the waitee thread has a pending SIGCONT.
2020-03-28 18:27:18 +01:00

681 lines
21 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <AK/QuickSort.h>
#include <AK/TemporaryChange.h>
#include <Kernel/FileSystem/FileDescription.h>
#include <Kernel/Net/Socket.h>
#include <Kernel/Process.h>
#include <Kernel/Profiling.h>
#include <Kernel/RTC.h>
#include <Kernel/Scheduler.h>
#include <Kernel/Time/TimeManagement.h>
#include <Kernel/TimerQueue.h>
//#define LOG_EVERY_CONTEXT_SWITCH
//#define SCHEDULER_DEBUG
//#define SCHEDULER_RUNNABLE_DEBUG
namespace Kernel {
SchedulerData* g_scheduler_data;
void Scheduler::init_thread(Thread& thread)
{
g_scheduler_data->m_nonrunnable_threads.append(thread);
}
void Scheduler::update_state_for_thread(Thread& thread)
{
ASSERT_INTERRUPTS_DISABLED();
auto& list = g_scheduler_data->thread_list_for_state(thread.state());
if (list.contains(thread))
return;
list.append(thread);
}
static u32 time_slice_for(const Thread& thread)
{
// One time slice unit == 1ms
if (&thread == g_colonel)
return 1;
return 10;
}
timeval Scheduler::time_since_boot()
{
return { TimeManagement::the().seconds_since_boot(), (suseconds_t)TimeManagement::the().ticks_this_second() * 1000 };
}
Thread* g_finalizer;
Thread* g_colonel;
WaitQueue* g_finalizer_wait_queue;
bool g_finalizer_has_work;
static Process* s_colonel_process;
u64 g_uptime;
struct TaskRedirectionData {
u16 selector;
TSS32 tss;
};
static TaskRedirectionData s_redirection;
static bool s_active;
bool Scheduler::is_active()
{
return s_active;
}
Thread::JoinBlocker::JoinBlocker(Thread& joinee, void*& joinee_exit_value)
: m_joinee(joinee)
, m_joinee_exit_value(joinee_exit_value)
{
ASSERT(m_joinee.m_joiner == nullptr);
m_joinee.m_joiner = Thread::current;
Thread::current->m_joinee = &joinee;
}
bool Thread::JoinBlocker::should_unblock(Thread& joiner, time_t, long)
{
return !joiner.m_joinee;
}
Thread::FileDescriptionBlocker::FileDescriptionBlocker(const FileDescription& description)
: m_blocked_description(description)
{
}
const FileDescription& Thread::FileDescriptionBlocker::blocked_description() const
{
return m_blocked_description;
}
Thread::AcceptBlocker::AcceptBlocker(const FileDescription& description)
: FileDescriptionBlocker(description)
{
}
bool Thread::AcceptBlocker::should_unblock(Thread&, time_t, long)
{
auto& socket = *blocked_description().socket();
return socket.can_accept();
}
Thread::ConnectBlocker::ConnectBlocker(const FileDescription& description)
: FileDescriptionBlocker(description)
{
}
bool Thread::ConnectBlocker::should_unblock(Thread&, time_t, long)
{
auto& socket = *blocked_description().socket();
return socket.setup_state() == Socket::SetupState::Completed;
}
Thread::WriteBlocker::WriteBlocker(const FileDescription& description)
: FileDescriptionBlocker(description)
{
if (description.is_socket()) {
auto& socket = *description.socket();
if (socket.has_send_timeout()) {
timeval deadline = Scheduler::time_since_boot();
deadline.tv_sec += socket.send_timeout().tv_sec;
deadline.tv_usec += socket.send_timeout().tv_usec;
deadline.tv_sec += (socket.send_timeout().tv_usec / 1000000) * 1;
deadline.tv_usec %= 1000000;
m_deadline = deadline;
}
}
}
bool Thread::WriteBlocker::should_unblock(Thread&, time_t now_sec, long now_usec)
{
if (m_deadline.has_value()) {
bool timed_out = now_sec > m_deadline.value().tv_sec || (now_sec == m_deadline.value().tv_sec && now_usec >= m_deadline.value().tv_usec);
return timed_out || blocked_description().can_write();
}
return blocked_description().can_write();
}
Thread::ReadBlocker::ReadBlocker(const FileDescription& description)
: FileDescriptionBlocker(description)
{
if (description.is_socket()) {
auto& socket = *description.socket();
if (socket.has_receive_timeout()) {
timeval deadline = Scheduler::time_since_boot();
deadline.tv_sec += socket.receive_timeout().tv_sec;
deadline.tv_usec += socket.receive_timeout().tv_usec;
deadline.tv_sec += (socket.receive_timeout().tv_usec / 1000000) * 1;
deadline.tv_usec %= 1000000;
m_deadline = deadline;
}
}
}
bool Thread::ReadBlocker::should_unblock(Thread&, time_t now_sec, long now_usec)
{
if (m_deadline.has_value()) {
bool timed_out = now_sec > m_deadline.value().tv_sec || (now_sec == m_deadline.value().tv_sec && now_usec >= m_deadline.value().tv_usec);
return timed_out || blocked_description().can_read();
}
return blocked_description().can_read();
}
Thread::ConditionBlocker::ConditionBlocker(const char* state_string, Function<bool()>&& condition)
: m_block_until_condition(move(condition))
, m_state_string(state_string)
{
ASSERT(m_block_until_condition);
}
bool Thread::ConditionBlocker::should_unblock(Thread&, time_t, long)
{
return m_block_until_condition();
}
Thread::SleepBlocker::SleepBlocker(u64 wakeup_time)
: m_wakeup_time(wakeup_time)
{
}
bool Thread::SleepBlocker::should_unblock(Thread&, time_t, long)
{
return m_wakeup_time <= g_uptime;
}
Thread::SelectBlocker::SelectBlocker(const timeval& tv, bool select_has_timeout, const FDVector& read_fds, const FDVector& write_fds, const FDVector& except_fds)
: m_select_timeout(tv)
, m_select_has_timeout(select_has_timeout)
, m_select_read_fds(read_fds)
, m_select_write_fds(write_fds)
, m_select_exceptional_fds(except_fds)
{
}
bool Thread::SelectBlocker::should_unblock(Thread& thread, time_t now_sec, long now_usec)
{
if (m_select_has_timeout) {
if (now_sec > m_select_timeout.tv_sec || (now_sec == m_select_timeout.tv_sec && now_usec >= m_select_timeout.tv_usec))
return true;
}
auto& process = thread.process();
for (int fd : m_select_read_fds) {
if (!process.m_fds[fd])
continue;
if (process.m_fds[fd].description->can_read())
return true;
}
for (int fd : m_select_write_fds) {
if (!process.m_fds[fd])
continue;
if (process.m_fds[fd].description->can_write())
return true;
}
return false;
}
Thread::WaitBlocker::WaitBlocker(int wait_options, pid_t& waitee_pid)
: m_wait_options(wait_options)
, m_waitee_pid(waitee_pid)
{
}
bool Thread::WaitBlocker::should_unblock(Thread& thread, time_t, long)
{
bool should_unblock = false;
if (m_waitee_pid != -1) {
auto* peer = Process::from_pid(m_waitee_pid);
if (!peer)
return true;
}
thread.process().for_each_child([&](Process& child) {
if (m_waitee_pid != -1 && m_waitee_pid != child.pid())
return IterationDecision::Continue;
bool child_exited = child.is_dead();
bool child_stopped = false;
if (child.thread_count()) {
auto& child_thread = child.any_thread();
if (child_thread.state() == Thread::State::Stopped && !child_thread.has_pending_signal(SIGCONT))
child_stopped = true;
}
bool wait_finished = ((m_wait_options & WEXITED) && child_exited)
|| ((m_wait_options & WSTOPPED) && child_stopped);
if (!wait_finished)
return IterationDecision::Continue;
m_waitee_pid = child.pid();
should_unblock = true;
return IterationDecision::Break;
});
return should_unblock;
}
Thread::SemiPermanentBlocker::SemiPermanentBlocker(Reason reason)
: m_reason(reason)
{
}
bool Thread::SemiPermanentBlocker::should_unblock(Thread&, time_t, long)
{
// someone else has to unblock us
return false;
}
// Called by the scheduler on threads that are blocked for some reason.
// Make a decision as to whether to unblock them or not.
void Thread::consider_unblock(time_t now_sec, long now_usec)
{
switch (state()) {
case Thread::Invalid:
case Thread::Runnable:
case Thread::Running:
case Thread::Dead:
case Thread::Stopped:
case Thread::Queued:
case Thread::Dying:
/* don't know, don't care */
return;
case Thread::Blocked:
ASSERT(m_blocker != nullptr);
if (m_blocker->should_unblock(*this, now_sec, now_usec))
unblock();
return;
case Thread::Skip1SchedulerPass:
set_state(Thread::Skip0SchedulerPasses);
return;
case Thread::Skip0SchedulerPasses:
set_state(Thread::Runnable);
return;
}
}
bool Scheduler::pick_next()
{
ASSERT_INTERRUPTS_DISABLED();
ASSERT(!s_active);
TemporaryChange<bool> change(s_active, true);
ASSERT(s_active);
if (!Thread::current) {
// XXX: The first ever context_switch() goes to the idle process.
// This to setup a reliable place we can return to.
return context_switch(*g_colonel);
}
auto now = time_since_boot();
auto now_sec = now.tv_sec;
auto now_usec = now.tv_usec;
// Check and unblock threads whose wait conditions have been met.
Scheduler::for_each_nonrunnable([&](Thread& thread) {
thread.consider_unblock(now_sec, now_usec);
return IterationDecision::Continue;
});
Process::for_each([&](Process& process) {
if (process.is_dead()) {
if (Process::current->pid() != process.pid() && (!process.ppid() || !Process::from_pid(process.ppid()))) {
auto name = process.name();
auto pid = process.pid();
auto exit_status = Process::reap(process);
dbg() << "Scheduler: Reaped unparented process " << name << "(" << pid << "), exit status: " << exit_status.si_status;
}
return IterationDecision::Continue;
}
if (process.m_alarm_deadline && g_uptime > process.m_alarm_deadline) {
process.m_alarm_deadline = 0;
process.send_signal(SIGALRM, nullptr);
}
return IterationDecision::Continue;
});
// Dispatch any pending signals.
Thread::for_each_living([](Thread& thread) -> IterationDecision {
if (!thread.has_unmasked_pending_signals())
return IterationDecision::Continue;
// FIXME: It would be nice if the Scheduler didn't have to worry about who is "current"
// For now, avoid dispatching signals to "current" and do it in a scheduling pass
// while some other process is interrupted. Otherwise a mess will be made.
if (&thread == Thread::current)
return IterationDecision::Continue;
// We know how to interrupt blocked processes, but if they are just executing
// at some random point in the kernel, let them continue.
// Before returning to userspace from a syscall, we will block a thread if it has any
// pending unmasked signals, allowing it to be dispatched then.
if (thread.in_kernel() && !thread.is_blocked() && !thread.is_stopped())
return IterationDecision::Continue;
// NOTE: dispatch_one_pending_signal() may unblock the process.
bool was_blocked = thread.is_blocked();
if (thread.dispatch_one_pending_signal() == ShouldUnblockThread::No)
return IterationDecision::Continue;
if (was_blocked) {
dbg() << "Unblock " << thread << " due to signal";
ASSERT(thread.m_blocker != nullptr);
thread.m_blocker->set_interrupted_by_signal();
thread.unblock();
}
return IterationDecision::Continue;
});
#ifdef SCHEDULER_RUNNABLE_DEBUG
dbg() << "Non-runnables:";
Scheduler::for_each_nonrunnable([](Thread& thread) -> IterationDecision {
dbg() << " " << String::format("%-12s", thread.state_string()) << " " << thread << " @ " << String::format("%w", thread.tss().cs) << ":" << String::format("%x", thread.tss().eip);
return IterationDecision::Continue;
});
dbg() << "Runnables:";
Scheduler::for_each_runnable([](Thread& thread) -> IterationDecision {
dbg() << " " << String::format("%3u", thread.effective_priority()) << "/" << String::format("%2u", thread.priority()) << " " << String::format("%-12s", thread.state_string()) << " " << thread << " @ " << String::format("%w", thread.tss().cs) << ":" << String::format("%x", thread.tss().eip);
return IterationDecision::Continue;
});
#endif
Vector<Thread*, 128> sorted_runnables;
for_each_runnable([&sorted_runnables](auto& thread) {
sorted_runnables.append(&thread);
return IterationDecision::Continue;
});
quick_sort(sorted_runnables, [](auto& a, auto& b) { return a->effective_priority() >= b->effective_priority(); });
Thread* thread_to_schedule = nullptr;
for (auto* thread : sorted_runnables) {
if (thread->process().is_being_inspected())
continue;
if (thread->process().exec_tid() && thread->process().exec_tid() != thread->tid())
continue;
ASSERT(thread->state() == Thread::Runnable || thread->state() == Thread::Running);
if (!thread_to_schedule) {
thread->m_extra_priority = 0;
thread_to_schedule = thread;
} else {
thread->m_extra_priority++;
}
}
if (!thread_to_schedule)
thread_to_schedule = g_colonel;
#ifdef SCHEDULER_DEBUG
dbg() << "Scheduler: Switch to " << *thread_to_schedule << " @ " << String::format("%04x:%08x", thread_to_schedule->tss().cs, thread_to_schedule->tss().eip);
#endif
return context_switch(*thread_to_schedule);
}
bool Scheduler::donate_to(Thread* beneficiary, const char* reason)
{
InterruptDisabler disabler;
if (!Thread::is_thread(beneficiary))
return false;
(void)reason;
unsigned ticks_left = Thread::current->ticks_left();
if (!beneficiary || beneficiary->state() != Thread::Runnable || ticks_left <= 1)
return yield();
unsigned ticks_to_donate = min(ticks_left - 1, time_slice_for(*beneficiary));
#ifdef SCHEDULER_DEBUG
dbg() << "Scheduler: Donating " << ticks_to_donate << " ticks to " << *beneficiary << ", reason=" << reason;
#endif
context_switch(*beneficiary);
beneficiary->set_ticks_left(ticks_to_donate);
switch_now();
return false;
}
bool Scheduler::yield()
{
InterruptDisabler disabler;
ASSERT(Thread::current);
if (!pick_next())
return false;
switch_now();
return true;
}
void Scheduler::pick_next_and_switch_now()
{
bool someone_wants_to_run = pick_next();
ASSERT(someone_wants_to_run);
switch_now();
}
void Scheduler::switch_now()
{
Descriptor& descriptor = get_gdt_entry(Thread::current->selector());
descriptor.type = 9;
asm("sti\n"
"ljmp *(%%eax)\n" ::"a"(&Thread::current->far_ptr()));
}
bool Scheduler::context_switch(Thread& thread)
{
thread.set_ticks_left(time_slice_for(thread));
thread.did_schedule();
if (Thread::current == &thread)
return false;
if (Thread::current) {
// If the last process hasn't blocked (still marked as running),
// mark it as runnable for the next round.
if (Thread::current->state() == Thread::Running)
Thread::current->set_state(Thread::Runnable);
asm volatile("fxsave %0"
: "=m"(Thread::current->fpu_state()));
#ifdef LOG_EVERY_CONTEXT_SWITCH
dbg() << "Scheduler: " << *Thread::current << " -> " << thread << " [" << thread.priority() << "] " << String::format("%w", thread.tss().cs) << ":" << String::format("%x", thread.tss().eip);
#endif
}
Thread::current = &thread;
Process::current = &thread.process();
thread.set_state(Thread::Running);
asm volatile("fxrstor %0" ::"m"(Thread::current->fpu_state()));
if (!thread.selector()) {
thread.set_selector(gdt_alloc_entry());
auto& descriptor = get_gdt_entry(thread.selector());
descriptor.set_base(&thread.tss());
descriptor.set_limit(sizeof(TSS32));
descriptor.dpl = 0;
descriptor.segment_present = 1;
descriptor.granularity = 0;
descriptor.zero = 0;
descriptor.operation_size = 1;
descriptor.descriptor_type = 0;
}
if (!thread.thread_specific_data().is_null()) {
auto& descriptor = thread_specific_descriptor();
descriptor.set_base(thread.thread_specific_data().as_ptr());
descriptor.set_limit(sizeof(ThreadSpecificData*));
}
auto& descriptor = get_gdt_entry(thread.selector());
descriptor.type = 11; // Busy TSS
return true;
}
static void initialize_redirection()
{
auto& descriptor = get_gdt_entry(s_redirection.selector);
descriptor.set_base(&s_redirection.tss);
descriptor.set_limit(sizeof(TSS32));
descriptor.dpl = 0;
descriptor.segment_present = 1;
descriptor.granularity = 0;
descriptor.zero = 0;
descriptor.operation_size = 1;
descriptor.descriptor_type = 0;
descriptor.type = 9;
flush_gdt();
}
void Scheduler::prepare_for_iret_to_new_process()
{
auto& descriptor = get_gdt_entry(s_redirection.selector);
descriptor.type = 9;
s_redirection.tss.backlink = Thread::current->selector();
load_task_register(s_redirection.selector);
}
void Scheduler::prepare_to_modify_tss(Thread& thread)
{
// This ensures that a currently running process modifying its own TSS
// in order to yield() and end up somewhere else doesn't just end up
// right after the yield().
if (Thread::current == &thread)
load_task_register(s_redirection.selector);
}
Process* Scheduler::colonel()
{
return s_colonel_process;
}
void Scheduler::initialize()
{
g_scheduler_data = new SchedulerData;
g_finalizer_wait_queue = new WaitQueue;
g_finalizer_has_work = false;
s_redirection.selector = gdt_alloc_entry();
initialize_redirection();
s_colonel_process = Process::create_kernel_process(g_colonel, "colonel", nullptr);
g_colonel->set_priority(THREAD_PRIORITY_MIN);
load_task_register(s_redirection.selector);
}
void Scheduler::timer_tick(const RegisterState& regs)
{
if (!Thread::current)
return;
++g_uptime;
timeval tv;
tv.tv_sec = TimeManagement::the().epoch_time();
tv.tv_usec = TimeManagement::the().ticks_this_second() * 1000;
Process::update_info_page_timestamp(tv);
if (Process::current->is_profiling()) {
SmapDisabler disabler;
auto backtrace = Thread::current->raw_backtrace(regs.ebp);
auto& sample = Profiling::next_sample_slot();
sample.pid = Process::current->pid();
sample.tid = Thread::current->tid();
sample.timestamp = g_uptime;
for (size_t i = 0; i < min(backtrace.size(), Profiling::max_stack_frame_count); ++i) {
sample.frames[i] = backtrace[i];
}
}
TimerQueue::the().fire();
if (Thread::current->tick())
return;
auto& outgoing_tss = Thread::current->tss();
if (!pick_next())
return;
outgoing_tss.gs = regs.gs;
outgoing_tss.fs = regs.fs;
outgoing_tss.es = regs.es;
outgoing_tss.ds = regs.ds;
outgoing_tss.edi = regs.edi;
outgoing_tss.esi = regs.esi;
outgoing_tss.ebp = regs.ebp;
outgoing_tss.ebx = regs.ebx;
outgoing_tss.edx = regs.edx;
outgoing_tss.ecx = regs.ecx;
outgoing_tss.eax = regs.eax;
outgoing_tss.eip = regs.eip;
outgoing_tss.cs = regs.cs;
outgoing_tss.eflags = regs.eflags;
// Compute process stack pointer.
// Add 16 for CS, EIP, EFLAGS, exception code (interrupt mechanic)
outgoing_tss.esp = regs.esp + 16;
outgoing_tss.ss = regs.ss;
if ((outgoing_tss.cs & 3) != 0) {
outgoing_tss.ss = regs.userspace_ss;
outgoing_tss.esp = regs.userspace_esp;
}
prepare_for_iret_to_new_process();
// Set the NT (nested task) flag.
asm(
"pushf\n"
"orl $0x00004000, (%esp)\n"
"popf\n");
}
static bool s_should_stop_idling = false;
void Scheduler::stop_idling()
{
if (Thread::current != g_colonel)
return;
s_should_stop_idling = true;
}
void Scheduler::idle_loop()
{
for (;;) {
asm("hlt");
if (s_should_stop_idling) {
s_should_stop_idling = false;
yield();
}
}
}
}